Ameri Sexy Girl 3DCG Model Part 2

Ameri Sexy Girl 3DCG Model Part 2

Author: Dimz Models

Publisher: Dimz Models

Published: 2022-04-10

Total Pages: 24

ISBN-13:

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NOTE: Please disable dark mode on your device to see the original color of the eBook. Ameri Sexy Girl 3DCG Model Part 2 Erotic Art and Sensual Boudoir Poses for people who love Pretty Woman, Beautiful Waifu, Cosplay, Manga, Anime, Hentai, Ecchi, Ahegao, Doujinshi, Yuri and Bishoujo. Collection of female character poses wearing erotic outfits by Dimz Models. A wonderful portfolio of 22 full page 3d cg erotic artworks is made for otaku, weeb and nijikon. These characters were created using computer graphics software. Any similarity to real people is coincidental and unintentional. All characters are depicted as being 18 years of age or older. Our team keep making characters for almost all kinds of lovely teenage and sensual women with gorgeous face and perfect bodies like beauty legs and fitness body illustrations. Please use it as a reference for your art projects. You can also enjoy it as a 3dcg collection.


Guidelines for the Care and Use of Mammals in Neuroscience and Behavioral Research

Guidelines for the Care and Use of Mammals in Neuroscience and Behavioral Research

Author: National Research Council

Publisher: National Academies Press

Published: 2003-08-22

Total Pages: 223

ISBN-13: 030916785X

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Expanding on the National Research Council's Guide for the Care and Use of Laboratory Animals, this book deals specifically with mammals in neuroscience and behavioral research laboratories. It offers flexible guidelines for the care of these animals, and guidance on adapting these guidelines to various situations without hindering the research process. Guidelines for the Care and Use of Mammals in Neuroscience and Behavioral Research offers a more in-depth treatment of concerns specific to these disciplines than any previous guide on animal care and use. It treats on such important subjects as: The important role that the researcher and veterinarian play in developing animal protocols. Methods for assessing and ensuring an animal's well-being. General animal-care elements as they apply to neuroscience and behavioral research, and common animal welfare challenges this research can pose. The use of professional judgment and careful interpretation of regulations and guidelines to develop performance standards ensuring animal well-being and high-quality research. Guidelines for the Care and Use of Mammals in Neuroscience and Behavioral Research treats the development and evaluation of animal-use protocols as a decision-making process, not just a decision. To this end, it presents the most current, in-depth information about the best practices for animal care and use, as they pertain to the intricacies of neuroscience and behavioral research.


JoJo 6251

JoJo 6251

Author: Hirohiko Araki

Publisher: VIZ Media LLC

Published: 2023-01-24

Total Pages: 0

ISBN-13: 9781974728367

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Explore the world of Hirohiko Araki! Hirohiko Araki changed the face of manga forever when he created JoJo’s Bizarre Adventure! The epic story of the Joestar family spans generations, and iconic stories like Phantom Blood, Battle Tendency, Stardust Crusaders, and Diamond Is Unbreakable have made the series a fan favorite—and Araki himself the ultimate fan-favorite artist. JoJo 6251: The World of Hirohiko Araki celebrates his work with an incredible collection of illustrations, foldout posters, and highly desired behind-the-scenes information. Explore the characters, their Stands, and everything you ever wanted to know about heroes like Jotaro Kujo and Josuke Higashikata, and cruel villains like Dio!


The Animation Pimp

The Animation Pimp

Author: Chris Robinson

Publisher: Course Technology

Published: 2007

Total Pages: 372

ISBN-13:

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For five years, Chris Robinson wrote a monthly column for Animation World Network (AWN) called The Animation Pimp. Although it began as a way for Robinson to let off steam in his role as director of one of the world's largest animation festivals, the column quickly gained a cult following and just as quickly became a platform for the author's frank, provocative, and frequently very funny musings on the world of animation and his own life. The Animation Pimp collects the best of these pieces, which range from the nuts and bolts of running a festival to sex, death, superheroes, aesthetics, and the living dead. Robinson's unhinged prose is accompanied by some eighty drawings by the award-winning German artist and animator Andreas Hykade. In the spirit of Hunter Thompson, Nick Tosches, and Richard Meltzer, The Animation Pimp is an outrageous, funny, and ultimately truthful account of the chaos and glimmers of illumination in an art form and a life. The Animation Pimp is the first in a series of official guides published in collaboration with AWN Press. Each book covers major facets of the animation industry and offers a one-of-a-kind look into the careers of industry icons.


Planning for Diversity

Planning for Diversity

Author: Nelson Lim

Publisher: Rand Corporation

Published: 2008

Total Pages: 131

ISBN-13: 0833044710

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"This report discusses the initial steps that DoD should take in developing a department-wide plan to achieve greater diversity within its active duty and civilian leadership. To create a strategic plan for diversity, the authors explain, DoD leaders must articulate a vision for where they want the organization to go, and this vision statement must clearly define what type of diversity DoD wants to achieve. The next step is to set specific goals for the various components of DoD and to develop strategies for meeting those goals. Finally, Lim, Cho, and Curry emphasize that the strategic plan will fail unless there are ways to both measure the progress toward the plan's goals and hold leaders accountable for such progress."--BOOK JACKET.


Tokyo Geek's Guide

Tokyo Geek's Guide

Author: Gianni Simone

Publisher: Tuttle Publishing

Published: 2017-07-11

Total Pages: 144

ISBN-13: 1462919707

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Tokyo is ground zero for Japan's famous "geek" or otaku culture--a phenomenon that has now swept across the globe. This is the most comprehensive Japan travel guide ever produced which features Tokyo's geeky underworld. It provides a comprehensive run-down of each major Tokyo district where geeks congregate, shop, play and hang out--from hi-tech Akihabara and trendy Harajuku to newer and lesser-known haunts like chic Shimo-Kita and working-class Ikebukuro. Dozens of iconic shops, restaurants, cafes and clubs in each area are described in loving detail with precise directions to get to each location. Maps, URLs, opening hours and over 400 fascinating color photographs bring you around Tokyo on an unforgettable trip to the centers of Japanese manga, anime and geek culture. Interviews with local otaku experts and people on the street let you see the world from their perspective and provide insights into Tokyo and Japanese culture, which will only continue to spread around the globe. Japanese pop culture, in its myriad forms, is more widespread today than ever before--with J-Pop artists playing through speakers everywhere, Japanese manga filling every bookstore; anime cartoons on TV; and toys and video games, like Pokemon Go, played by tens of millions of people. Swarms of visitors come to Tokyo each year on a personal quest to soak in all the otaku-related sights and enjoy Japanese manga, anime, gaming and idol culture at its very source. This is the go-to resource for those planning a trip, or simply dreaming of visiting one day!


Gantz

Gantz

Author: Hiroya Oku

Publisher: Dark Horse Manga

Published: 2015-05-12

Total Pages: 213

ISBN-13: 1616555866

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"First published in 2000 by Shueisha, Inc., Tokyo."--Colophon.


The Young Man's Guide to Awesomeness

The Young Man's Guide to Awesomeness

Author: Barrett Johnson

Publisher: Createspace Independent Publishing Platform

Published: 2017-04-23

Total Pages: 158

ISBN-13: 9781541160095

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God invites every young man to a life of awesomeness, but most guys miss out. They settle for fantasy adventures and fake women, wasting their days with their eyes glued to a screen. Using a few words, some great illustrations and dozens of video clips, this guide will help you find a life worth living. It also answers the questions that many young men are asking: *If God wants me to live an awesome life, why am I so bored? *What's the big deal with porn? *When is the right time to start dating? *Why should I save sex for marriage? *How can I start building an awesome life today? Whether you are 13 or 23, this guide will help you to avoid some of the land mines that young men typically step on. It will point you towards the awesome, exciting, passionate life that God has planned for you. *This guy-friendly book includes links to 25 short video clips to illustrate and enhance the content as you read.


BEASTARS, Vol. 10

BEASTARS, Vol. 10

Author: Paru Itagaki

Publisher: VIZ Media LLC

Published: 2021-01-19

Total Pages: 205

ISBN-13: 1974724891

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Red deer Louis learns he has more in common with lion Ibuki, his biggest supporter in the Shishi-gumi gang, than he thinks. While the blood feud between gray wolf Legoshi and brown bear Riz escalates, puma Tao and anteater Kibi attempt a reconciliation. Giant panda Gohin continues his work attempting to cure carnivores of their meat addiction. And surprising secrets of Legoshi’s family and past are revealed. -- VIZ Media


Mastering Blender

Mastering Blender

Author: Tony Mullen

Publisher: John Wiley & Sons

Published: 2012-11-07

Total Pages: 1165

ISBN-13: 1118330560

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New edition shows you how to get the very most out of the latest version of Blender Blender, the open-source 3D software, is more popular than ever and continues to add functionality. If you're an intermediate or advanced user, this new edition of Tony Mullen's expert guide is what you need to get up to speed on Blender and expand your skills. From modeling, texturing, animation, and visual effects to high-level techniques for film, television, games, and more, this book covers it all. It also highlights Blender's very latest features, including new camera tracking tools and a new renderer. Provides intermediate to advanced coverage of Blender and its modeling, texturing, animation, and visual effects tools Covers advanced topics such as cloth, fur and fluids, Python scripting, and the Blender game engine Brings you up to speed on Blender's new camera tracking tools and new renderer Showcases techniques used in real-world 3D animation and visual effects Create realistic animation and visual effects with Blender and this expert guide that shows you step by step how to do it.