Always Change a Losing Game [sound Recording]
Author: Johnsen, Bryon
Publisher: Library Services Branch, Province of British Columbia
Published: 1998
Total Pages: 268
ISBN-13:
DOWNLOAD EBOOKRead and Download eBook Full
Author: Johnsen, Bryon
Publisher: Library Services Branch, Province of British Columbia
Published: 1998
Total Pages: 268
ISBN-13:
DOWNLOAD EBOOKAuthor: United States. Congress
Publisher:
Published: 1971
Total Pages: 1302
ISBN-13:
DOWNLOAD EBOOKAuthor: Andrew R. Brown
Publisher: Oxford University Press
Published: 2020-08-03
Total Pages: 217
ISBN-13: 0199309299
DOWNLOAD EBOOKIn this practical, project-based book, music students, educators, and coders receive the necessary tools to engage with real-world experiences in computation and creativity using the programming language Scratch. Designed to teach students the fundamental concepts of computational thinking through interactive music, sound, and media, projects vary in complexity and encourage readers to make music through playing and creating music. This book introduces readers to concepts in computational thinking and coding alongside parallel concepts in music, creative sound, and interaction. The book begins with a gentle introduction to the Scratch 3.0 programming environment through hands-on projects using a computer keyboard and mouse to make music and control sounds, creating original sounds, and performing them as an instrument. The next chapters introduce programming musical sequences, melodies, and structures, and assembling them into a virtual band that can be performed live or automated through algorithms. The final chapters explore computational thinking and music in the contexts of making games with sound effects, teaching the computer to generate music using algorithms and rules, interacting with music using live video, finishing with a chapter on musical live coding, where readers will create and manipulate computer code to perform, improvise, and create original music live.
Author: Grimshaw, Mark
Publisher: IGI Global
Published: 2010-09-30
Total Pages: 503
ISBN-13: 1616928301
DOWNLOAD EBOOKGame Sound Technology and Player Interaction: Concepts and Developments researches both how game sound affects a player psychologically, emotionally, and physiologically, and how this relationship itself impacts the design of computer game sound and the development of technology. This compilation also applies beyond the realm of video games to other types of immersive sound, such as soundscape design, gambling machines, emotive and fantastical sound to name a few. The application for this research is wide-ranging, interdisciplinary, and of primary importance for academics and practitioners searching for the right sounds.
Author: Greg Lester
Publisher: CRC Press
Published: 2024-10-24
Total Pages: 157
ISBN-13: 1040115349
DOWNLOAD EBOOKWant to work as an audio professional in the video games industry? Then this is the book is for you. It provides all the essential information and guidance you need to understand the industry and get your foot on the ladder. The book covers everything from the education you’ll need, how to look for and apply for job opportunities and what to do once you land your first job. It also includes advice on what to do once you’re in the role, with chapters covering best practices for sound designers, how to set goals for future career progression, as well as top tips from experts in the industry. It is written as a companion to the Game Audio Learning (GAL) website and invites the reader to visit GAL to access additional information that expands on the book’s contents. This book will be of great interest to all beginner and aspiring game audio professionals, as well as more experienced game audio professionals who are looking for new ways to approach their career planning.
Author: United States Lawn Tennis Association
Publisher:
Published: 1972
Total Pages: 488
ISBN-13:
DOWNLOAD EBOOKAuthor: Jordan Hetrick
Publisher: Kaisanti Press
Published: 2020-07-01
Total Pages: 371
ISBN-13:
DOWNLOAD EBOOKLearn everything you need to know to master your GoPro MAX 360 camera in this guide book from the #1 AMAZON BEST SELLING AUTHOR on how to use GoPro cameras. Written specifically for GoPro Max, this is the perfect guide book for anyone who wants to learn how to use the GoPro Max camera to capture unique 360 and traditional videos and photos. Packed with color images, this book provides clear, step-by-step lessons to get you out there using your GoPro MAX camera to document your life and your adventures. This book covers everything you need to know about using your GoPro MAX camera. The book teaches you: *how to operate your GoPro Max camera; *how to choose settings for full 360 spherical video; *how you can tap into the most powerful, often overlooked settings for traditional video; *tips for the best GoPro mounts to use with GoPro Max; *vital 360 photography/cinematography knowledge; *simple photo, video and time lapse editing techniques for 360 and traditional output and *the many ways to share your edited videos and photos. Through the SEVEN STEPS laid out in this book, you will understand your camera and learn how to use mostly FREE software to finally do something with your results. This book is perfect for beginners, but also provides in depth knowledge that will be useful for intermediate camera users. Written specifically for the GoPro MAX camera.
Author: G. W. Childs
Publisher: Course Technology
Published: 2007
Total Pages: 326
ISBN-13:
DOWNLOAD EBOOKCreating Music and Sound for Games is about mastering the unique creative challenges faced by musicians and sound designers new to the field of composing music for computer and console games. In addition to covering the artistic angle, this book helps the reader choose the right hardware and software for composing music for games. Tutorials teach readers to develop music and audio cues to match the varying action in a game and how to successfully synchronize and format their compositions for the game industry. Finally, the book offers practical advice on breaking into the business.
Author:
Publisher:
Published: 1981
Total Pages: 712
ISBN-13:
DOWNLOAD EBOOK