Algorithms for Network Programming

Algorithms for Network Programming

Author: Jeff L. Kennington

Publisher: John Wiley & Sons

Published: 1980

Total Pages: 320

ISBN-13:

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Linear programming; the simplex method for network program; the out-of-kilter algorithm for the network program; the simplex method for the generalized network problem; the multicommodity network flow problem; the simplex method for the network with side constraints model; appendixes: characterization of a tree; data structures for network programs; convergence of subgradient optimization algorithm; projection operation for subgradient algorithm; a product form representation of the inverse of a multicommodity cycle matrix; NETFLO; references; index.


Algorithms and Networking for Computer Games

Algorithms and Networking for Computer Games

Author: Jouni Smed

Publisher: John Wiley & Sons

Published: 2017-06-16

Total Pages: 497

ISBN-13: 1119259835

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The essential guide to solving algorithmic and networking problems in commercial computer games, revised and extended Algorithms and Networking for Computer Games, Second Edition is written from the perspective of the computer scientist. Combining algorithmic knowledge and game-related problems, it explores the most common problems encountered in game programing. The first part of the book presents practical algorithms for solving “classical” topics, such as random numbers, procedural generation, tournaments, group formations and game trees. The authors also focus on how to find a path in, create the terrain of, and make decisions in the game world. The second part introduces networking related problems in computer games, focusing on four key questions: how to hide the inherent communication delay, how to best exploit limited network resources, how to cope with cheating and how to measure the on-line game data. Thoroughly revised, updated, and expanded to reflect the many constituent changes occurring in the commercial gaming industry since the original, this Second Edition, like the first, is a timely, comprehensive resource offering deeper algorithmic insight and more extensive coverage of game-specific networking problems than ordinarily encountered in game development books. Algorithms and Networking for Computer Games, Second Edition: Provides algorithmic solutions in pseudo-code format, which emphasises the idea behind the solution, and can easily be written into a programming language of choice Features a section on the Synthetic player, covering decision-making, influence maps, finite-state machines, flocking, fuzzy sets, and probabilistic reasoning and noise generation Contains in-depth treatment of network communication, including dead-reckoning, local perception filters, cheating prevention and on-line metrics Now includes 73 ready-to-use algorithms and 247 illustrative exercises Algorithms and Networking for Computer Games, Second Edition is a must-have resource for advanced undergraduate and graduate students taking computer game related courses, postgraduate researchers in game-related topics, and developers interested in deepening their knowledge of the theoretical underpinnings of computer games and in learning new approaches to game design and programming.


Linear Programming and Algorithms for Communication Networks

Linear Programming and Algorithms for Communication Networks

Author: Eiji Oki

Publisher: CRC Press

Published: 2012-08-24

Total Pages: 208

ISBN-13: 1466552646

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Explaining how to apply to mathematical programming to network design and control, Linear Programming and Algorithms for Communication Networks: A Practical Guide to Network Design, Control, and Management fills the gap between mathematical programming theory and its implementation in communication networks. From the basics all the way through to m


Linear Programming and Algorithms for Communication Networks

Linear Programming and Algorithms for Communication Networks

Author: Eiji Oki

Publisher: CRC Press

Published: 2012-08-24

Total Pages: 208

ISBN-13: 1466578602

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Explaining how to apply to mathematical programming to network design and control, Linear Programming and Algorithms for Communication Networks: A Practical Guide to Network Design, Control, and Management fills the gap between mathematical programming theory and its implementation in communication networks. From the basics all the way through to m


Network Programming

Network Programming

Author: Katta G. Murty

Publisher:

Published: 1992

Total Pages: 648

ISBN-13:

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This book covers the significant advances in network flow methods ranging across modeling, applications, algorithms, their implementations, and computational complexity. It deals with the problems faced on network structures that can be handled by linear programming techniques or their adaptations. It is particularly useful for professionals involved in mathematical programming and linear programming in the areas of operations research, industrial engineering, other branches of engineering and business applications.


Optimization Algorithms for Networks and Graphs

Optimization Algorithms for Networks and Graphs

Author: James Evans

Publisher: Routledge

Published: 2017-10-19

Total Pages: 486

ISBN-13: 1351426672

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A revised and expanded advanced-undergraduate/graduate text (first ed., 1978) about optimization algorithms for problems that can be formulated on graphs and networks. This edition provides many new applications and algorithms while maintaining the classic foundations on which contemporary algorithm


Handbook of Algorithms for Wireless Networking and Mobile Computing

Handbook of Algorithms for Wireless Networking and Mobile Computing

Author: Azzedine Boukerche

Publisher: CRC Press

Published: 2005-11-28

Total Pages: 1042

ISBN-13: 1420035096

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The Handbook of Algorithms for Wireless Networking and Mobile Computing focuses on several aspects of mobile computing, particularly algorithmic methods and distributed computing with mobile communications capability. It provides the topics that are crucial for building the foundation for the design and construction of future generations of mobile and wireless networks, including cellular, wireless ad hoc, sensor, and ubiquitous networks. Following an analysis of fundamental algorithms and protocols, the book offers a basic overview of wireless technologies and networks. Other topics include issues related to mobility, aspects of QoS provisioning in wireless networks, future applications, and much more.


Distributed Network Systems

Distributed Network Systems

Author: Weijia Jia

Publisher: Springer Science & Business Media

Published: 2006-06-14

Total Pages: 531

ISBN-13: 0387238409

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Both authors have taught the course of “Distributed Systems” for many years in the respective schools. During the teaching, we feel strongly that “Distributed systems” have evolved from traditional “LAN” based distributed systems towards “Internet based” systems. Although there exist many excellent textbooks on this topic, because of the fast development of distributed systems and network programming/protocols, we have difficulty in finding an appropriate textbook for the course of “distributed systems” with orientation to the requirement of the undergraduate level study for today’s distributed technology. Specifically, from - to-date concepts, algorithms, and models to implementations for both distributed system designs and application programming. Thus the philosophy behind this book is to integrate the concepts, algorithm designs and implementations of distributed systems based on network programming. After using several materials of other textbooks and research books, we found that many texts treat the distributed systems with separation of concepts, algorithm design and network programming and it is very difficult for students to map the concepts of distributed systems to the algorithm design, prototyping and implementations. This book intends to enable readers, especially postgraduates and senior undergraduate level, to study up-to-date concepts, algorithms and network programming skills for building modern distributed systems. It enables students not only to master the concepts of distributed network system but also to readily use the material introduced into implementation practices.


UNIX Network Programming: The sockets networking API

UNIX Network Programming: The sockets networking API

Author: W. Richard Stevens

Publisher: Addison-Wesley Professional

Published: 2004

Total Pages: 1032

ISBN-13: 9780131411555

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To build today's highly distributed, networked applications and services, you need deep mastery of sockets and other key networking APIs. One book delivers comprehensive, start-to-finish guidance for building robust, high-performance networked systems in any environment: UNIX Network Programming, Volume 1, Third Edition.