Value-Based Software Engineering

Value-Based Software Engineering

Author: Stefan Biffl

Publisher: Springer Science & Business Media

Published: 2006-02-23

Total Pages: 399

ISBN-13: 3540292632

DOWNLOAD EBOOK

The IT community has always struggled with questions concerning the value of an organization’s investment in software and hardware. It is the goal of value-based software engineering (VBSE) to develop models and measures of value which are of use for managers, developers and users as they make tradeoff decisions between, for example, quality and cost or functionality and schedule – such decisions must be economically feasible and comprehensible to the stakeholders with differing value perspectives. VBSE has its roots in work on software engineering economics, pioneered by Barry Boehm in the early 1980s. However, the emergence of a wider scope that defines VBSE is more recent. VBSE extends the merely technical ISO software engineering definition with elements not only from economics, but also from cognitive science, finance, management science, behavioral sciences, and decision sciences, giving rise to a truly multi-disciplinary framework. Biffl and his co-editors invited leading researchers and structured their contributions into three parts, following an introduction into the area by Boehm himself. They first detail the foundations of VBSE, followed by a presentation of state-of-the-art methods and techniques. The third part demonstrates the benefits of VBSE through concrete examples and case studies. This book deviates from the more anecdotal style of many management-oriented software engineering books and so appeals particularly to all readers who are interested in solid foundations for high-level aspects of software engineering decision making, i.e., to product or project managers driven by economics and to software engineering researchers and students.


Competitive Engineering

Competitive Engineering

Author: Tom Gilb

Publisher: Elsevier

Published: 2005-07-15

Total Pages: 497

ISBN-13: 0080457096

DOWNLOAD EBOOK

Competitive Engineering documents Tom Gilb's unique, ground-breaking approach to communicating management objectives and systems engineering requirements, clearly and unambiguously. Competitive Engineering is a revelation for anyone involved in management and risk control. Already used by thousands of project managers and systems engineers around the world, this is a handbook for initiating, controlling and delivering complex projects on time and within budget. The Competitive Engineering methodology provides a practical set of tools and techniques that enable readers to effectively design, manage and deliver results in any complex organization - in engineering, industry, systems engineering, software, IT, the service sector and beyond.Elegant, comprehensive and accessible, the Competitive Engineering methodology provides a practical set of tools and techniques that enable readers to effectively design, manage and deliver results in any complex organization - in engineering, industry, systems engineering, software, IT, the service sector and beyond. Provides detailed, practical and innovative coverage of key subjects including requirements specification, design evaluation, specification quality control and evolutionary project management Offers a complete, proven and meaningful 'end-to-end' process for specifying, evaluating, managing and delivering high quality solutions Tom Gilb's clients include HP, Intel, CitiGroup, IBM, Nokia and the US Department of Defense


Experimentation in Software Engineering

Experimentation in Software Engineering

Author: Claes Wohlin

Publisher: Springer Science & Business Media

Published: 2012-06-16

Total Pages: 249

ISBN-13: 3642290442

DOWNLOAD EBOOK

Like other sciences and engineering disciplines, software engineering requires a cycle of model building, experimentation, and learning. Experiments are valuable tools for all software engineers who are involved in evaluating and choosing between different methods, techniques, languages and tools. The purpose of Experimentation in Software Engineering is to introduce students, teachers, researchers, and practitioners to empirical studies in software engineering, using controlled experiments. The introduction to experimentation is provided through a process perspective, and the focus is on the steps that we have to go through to perform an experiment. The book is divided into three parts. The first part provides a background of theories and methods used in experimentation. Part II then devotes one chapter to each of the five experiment steps: scoping, planning, execution, analysis, and result presentation. Part III completes the presentation with two examples. Assignments and statistical material are provided in appendixes. Overall the book provides indispensable information regarding empirical studies in particular for experiments, but also for case studies, systematic literature reviews, and surveys. It is a revision of the authors’ book, which was published in 2000. In addition, substantial new material, e.g. concerning systematic literature reviews and case study research, is introduced. The book is self-contained and it is suitable as a course book in undergraduate or graduate studies where the need for empirical studies in software engineering is stressed. Exercises and assignments are included to combine the more theoretical material with practical aspects. Researchers will also benefit from the book, learning more about how to conduct empirical studies, and likewise practitioners may use it as a “cookbook” when evaluating new methods or techniques before implementing them in their organization.


Fundamentals of Software Engineering

Fundamentals of Software Engineering

Author: Carlo Ghezzi

Publisher:

Published: 2003

Total Pages: 604

ISBN-13: 9780130991836

DOWNLOAD EBOOK

Provides coverage of fundamentals of software engineering by stressing principles and methods through formal and informal approaches. This book emphasizes, identifies, and applies fundamental principles that are applicable throughout the software lifecycle, in contrast to other texts which are based in the lifecycle model of software development.


Basics of Software Engineering Experimentation

Basics of Software Engineering Experimentation

Author: Natalia Juristo

Publisher: Springer Science & Business Media

Published: 2013-03-14

Total Pages: 405

ISBN-13: 1475733046

DOWNLOAD EBOOK

Basics of Software Engineering Experimentation is a practical guide to experimentation in a field which has long been underpinned by suppositions, assumptions, speculations and beliefs. It demonstrates to software engineers how Experimental Design and Analysis can be used to validate their beliefs and ideas. The book does not assume its readers have an in-depth knowledge of mathematics, specifying the conceptual essence of the techniques to use in the design and analysis of experiments and keeping the mathematical calculations clear and simple. Basics of Software Engineering Experimentation is practically oriented and is specially written for software engineers, all the examples being based on real and fictitious software engineering experiments.


Software Engineering Metrics and Models

Software Engineering Metrics and Models

Author: Samuel Daniel Conte

Publisher: Benjamin-Cummings Publishing Company

Published: 1986

Total Pages: 424

ISBN-13:

DOWNLOAD EBOOK

The role of metrics and models in software development; Software metrics; Measurement and analysis; Small scale experiments, micro-models of effort, and programming techniques; Macro-models of productivity; Macro-models for effort estimation; Defect models; The future of software engineering metrics and models; References; Appendices; Index.


Guide to the Software Engineering Body of Knowledge (Swebok(r))

Guide to the Software Engineering Body of Knowledge (Swebok(r))

Author: IEEE Computer Society

Publisher:

Published: 2014

Total Pages: 348

ISBN-13: 9780769551661

DOWNLOAD EBOOK

In the Guide to the Software Engineering Body of Knowledge (SWEBOK(R) Guide), the IEEE Computer Society establishes a baseline for the body of knowledge for the field of software engineering, and the work supports the Society's responsibility to promote the advancement of both theory and practice in this field. It should be noted that the Guide does not purport to define the body of knowledge but rather to serve as a compendium and guide to the knowledge that has been developing and evolving over the past four decades. Now in Version 3.0, the Guide's 15 knowledge areas summarize generally accepted topics and list references for detailed information. The editors for Version 3.0 of the SWEBOK(R) Guide are Pierre Bourque (Ecole de technologie superieure (ETS), Universite du Quebec) and Richard E. (Dick) Fairley (Software and Systems Engineering Associates (S2EA)).