The Social Media Gospel

The Social Media Gospel

Author: Meredith Gould

Publisher: Liturgical Press

Published: 2013-06-26

Total Pages: 153

ISBN-13: 0814635830

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Facebook, Twitter, Pinterest, YouTube, and a growing number of other social media tools can help you build church, deepen faith, and extend your reach in previously unimaginable ways. In this easy-to-understand, step-by-step guide to digital ministry, church communications professional Meredith Gould goes beyond “how to” and explains “why to” engage your parish in the world of social media. Social media tools make it possible to share conversations and content with the long-time faithful, disaffected millennials, the homebound, and spiritual seekers within and beyond church-the-building.Inspired by the Gospel and centered on Christ, The Social Media Gospel gently guides you and your church leaders and volunteers through the rapidly changing world of social media, helping you preach the Good News in new ways.


Streaming, Sharing, Stealing

Streaming, Sharing, Stealing

Author: Michael D. Smith

Publisher: MIT Press

Published: 2017-08-25

Total Pages: 229

ISBN-13: 0262534525

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How big data is transforming the creative industries, and how those industries can use lessons from Netflix, Amazon, and Apple to fight back. “[The authors explain] gently yet firmly exactly how the internet threatens established ways and what can and cannot be done about it. Their book should be required for anyone who wishes to believe that nothing much has changed.” —The Wall Street Journal “Packed with examples, from the nimble-footed who reacted quickly to adapt their businesses, to laggards who lost empires.” —Financial Times Traditional network television programming has always followed the same script: executives approve a pilot, order a trial number of episodes, and broadcast them, expecting viewers to watch a given show on their television sets at the same time every week. But then came Netflix's House of Cards. Netflix gauged the show's potential from data it had gathered about subscribers' preferences, ordered two seasons without seeing a pilot, and uploaded the first thirteen episodes all at once for viewers to watch whenever they wanted on the devices of their choice. In this book, Michael Smith and Rahul Telang, experts on entertainment analytics, show how the success of House of Cards upended the film and TV industries—and how companies like Amazon and Apple are changing the rules in other entertainment industries, notably publishing and music. We're living through a period of unprecedented technological disruption in the entertainment industries. Just about everything is affected: pricing, production, distribution, piracy. Smith and Telang discuss niche products and the long tail, product differentiation, price discrimination, and incentives for users not to steal content. To survive and succeed, businesses have to adapt rapidly and creatively. Smith and Telang explain how. How can companies discover who their customers are, what they want, and how much they are willing to pay for it? Data. The entertainment industries, must learn to play a little “moneyball.” The bottom line: follow the data.


Funding a Revolution

Funding a Revolution

Author: National Research Council

Publisher: National Academies Press

Published: 1999-02-11

Total Pages: 300

ISBN-13: 0309062780

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The past 50 years have witnessed a revolution in computing and related communications technologies. The contributions of industry and university researchers to this revolution are manifest; less widely recognized is the major role the federal government played in launching the computing revolution and sustaining its momentum. Funding a Revolution examines the history of computing since World War II to elucidate the federal government's role in funding computing research, supporting the education of computer scientists and engineers, and equipping university research labs. It reviews the economic rationale for government support of research, characterizes federal support for computing research, and summarizes key historical advances in which government-sponsored research played an important role. Funding a Revolution contains a series of case studies in relational databases, the Internet, theoretical computer science, artificial intelligence, and virtual reality that demonstrate the complex interactions among government, universities, and industry that have driven the field. It offers a series of lessons that identify factors contributing to the success of the nation's computing enterprise and the government's role within it.


Race After Technology

Race After Technology

Author: Ruha Benjamin

Publisher: John Wiley & Sons

Published: 2019-07-09

Total Pages: 172

ISBN-13: 1509526439

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From everyday apps to complex algorithms, Ruha Benjamin cuts through tech-industry hype to understand how emerging technologies can reinforce White supremacy and deepen social inequity. Benjamin argues that automation, far from being a sinister story of racist programmers scheming on the dark web, has the potential to hide, speed up, and deepen discrimination while appearing neutral and even benevolent when compared to the racism of a previous era. Presenting the concept of the “New Jim Code,” she shows how a range of discriminatory designs encode inequity by explicitly amplifying racial hierarchies; by ignoring but thereby replicating social divisions; or by aiming to fix racial bias but ultimately doing quite the opposite. Moreover, she makes a compelling case for race itself as a kind of technology, designed to stratify and sanctify social injustice in the architecture of everyday life. This illuminating guide provides conceptual tools for decoding tech promises with sociologically informed skepticism. In doing so, it challenges us to question not only the technologies we are sold but also the ones we ourselves manufacture. Visit the book's free Discussion Guide: www.dropbox.com


Digital Media Sharing and Everyday Life

Digital Media Sharing and Everyday Life

Author: Jenny Kennedy

Publisher: Routledge

Published: 2019-08

Total Pages: 152

ISBN-13: 9781138483460

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Digital Media, Sharing and Everyday Life provides nuanced accounts of the processes of sharing in digital culture and the complexities that arise in them. The book explores definitions of sharing, and the roles that our digital devices and the platforms we use play in these practices. Drawing upon practice theory to outline a theoretical framework of sharing practice, the book emphasizes the need for a coherent and consistent framework of sharing in digital culture and explains what this framework might look like. With insightful descriptions, the book draws out the relationship of sharing to privacy and control, the labored strategies and boundaries of reciprocation, and our relationships with the technologies which mediate sharing practices. The volume is an essential read for researchers, postgraduate and undergraduate students in Media and Communication, New Media, Sociology, Internet Studies, and Cultural Studies. es, and Cultural Studies.


Technology to Support Children's Collaborative Interactions

Technology to Support Children's Collaborative Interactions

Author: Nicola Yuill

Publisher: Springer Nature

Published: 2021-09-06

Total Pages: 148

ISBN-13: 3030750477

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This book explores how technology can foster interaction between children and their peers, teachers and other adults. It presents the Co-EnACT framework to explain how technology can support children to collaborate, so helping them to learn and engage enjoyably with the world, in both work and play. The focus is on children, rather than young people, but the principles of supporting interaction apply throughout all life stages. Chapters on classrooms and on autism explain principles behind using technology in ways that support, rather than obstruct, social interaction in diverse populations. Collaborative interaction involves both verbal and non-verbal behaviour and this book presents evidence from closely analysing children’s behaviour in natural settings. Examples from cutting-edge technology illustrate principles applicable to more widely-available technology. The book will be of interest to psychologists, educators, researchers in Human–Computer Interaction (HCI), particularly those designing with children in mind, and practitioners working with children who want to deepen their understanding of using technology for collaboration.