A Practical Introduction to Computer Architecture

A Practical Introduction to Computer Architecture

Author: Daniel Page

Publisher: Springer Science & Business Media

Published: 2009-04-21

Total Pages: 648

ISBN-13: 1848822553

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It is a great pleasure to write a preface to this book. In my view, the content is unique in that it blends traditional teaching approaches with the use of mathematics and a mainstream Hardware Design Language (HDL) as formalisms to describe key concepts. The book keeps the “machine” separate from the “application” by strictly following a bottom-up approach: it starts with transistors and logic gates and only introduces assembly language programs once their execution by a processor is clearly de ned. Using a HDL, Verilog in this case, rather than static circuit diagrams is a big deviation from traditional books on computer architecture. Static circuit diagrams cannot be explored in a hands-on way like the corresponding Verilog model can. In order to understand why I consider this shift so important, one must consider how computer architecture, a subject that has been studied for more than 50 years, has evolved. In the pioneering days computers were constructed by hand. An entire computer could (just about) be described by drawing a circuit diagram. Initially, such d- grams consisted mostly of analogue components before later moving toward d- ital logic gates. The advent of digital electronics led to more complex cells, such as half-adders, ip- ops, and decoders being recognised as useful building blocks.


Introduction to Computer Organization

Introduction to Computer Organization

Author: Robert G. Plantz

Publisher: No Starch Press

Published: 2022-01-25

Total Pages: 514

ISBN-13: 1718500106

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This hands-on tutorial is a broad examination of how a modern computer works. Classroom tested for over a decade, it gives readers a firm understanding of how computers do what they do, covering essentials like data storage, logic gates and transistors, data types, the CPU, assembly, and machine code. Introduction to Computer Organization gives programmers a practical understanding of what happens in a computer when you execute your code. You may never have to write x86-64 assembly language or design hardware yourself, but knowing how the hardware and software works will give you greater control and confidence over your coding decisions. We start with high level fundamental concepts like memory organization, binary logic, and data types and then explore how they are implemented at the assembly language level. The goal isn’t to make you an assembly programmer, but to help you comprehend what happens behind the scenes between running your program and seeing “Hello World” displayed on the screen. Classroom-tested for over a decade, this book will demystify topics like: How to translate a high-level language code into assembly language How the operating system manages hardware resources with exceptions and interrupts How data is encoded in memory How hardware switches handle decimal data How program code gets transformed into machine code the computer understands How pieces of hardware like the CPU, input/output, and memory interact to make the entire system work Author Robert Plantz takes a practical approach to the material, providing examples and exercises on every page, without sacrificing technical details. Learning how to think like a computer will help you write better programs, in any language, even if you never look at another line of assembly code again.


Computer Architecture and Organization

Computer Architecture and Organization

Author: Shuangbao Paul Wang

Publisher: Springer Nature

Published: 2021-11-29

Total Pages: 344

ISBN-13: 9811656622

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In today’s workplace, computer and cybersecurity professionals must understand both hardware and software to deploy effective security solutions. This book introduces readers to the fundamentals of computer architecture and organization for security, and provides them with both theoretical and practical solutions to design and implement secure computer systems. Offering an in-depth and innovative introduction to modern computer systems and patent-pending technologies in computer security, the text integrates design considerations with hands-on lessons learned to help practitioners design computer systems that are immune from attacks. Studying computer architecture and organization from a security perspective is a new area. There are many books on computer architectures and many others on computer security. However, books introducing computer architecture and organization with security as the main focus are still rare. This book addresses not only how to secure computer components (CPU, Memory, I/O, and network) but also how to secure data and the computer system as a whole. It also incorporates experiences from the author’s recent award-winning teaching and research. The book also introduces the latest technologies, such as trusted computing, RISC-V, QEMU, cache security, virtualization, cloud computing, IoT, and quantum computing, as well as other advanced computing topics into the classroom in order to close the gap in workforce development. The book is chiefly intended for undergraduate and graduate students in computer architecture and computer organization, as well as engineers, researchers, cybersecurity professionals, and middleware designers.


Essentials of Computer Organization and Architecture

Essentials of Computer Organization and Architecture

Author: Linda Null

Publisher: Jones & Bartlett Learning

Published: 2014-02-12

Total Pages: 945

ISBN-13: 1284150771

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Updated and revised, The Essentials of Computer Organization and Architecture, Third Edition is a comprehensive resource that addresses all of the necessary organization and architecture topics, yet is appropriate for the one-term course.


Computer Architecture: Digital Circuits To Microprocessors

Computer Architecture: Digital Circuits To Microprocessors

Author: Guiherme Arroz

Publisher: World Scientific

Published: 2018-08-23

Total Pages: 750

ISBN-13: 9813238356

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An introductory text to computer architecture, this comprehensive volume covers the concepts from logic gates to advanced computer architecture. It comes with a full spectrum of exercises and web-downloadable support materials, including assembler and simulator, which can be used in the context of different courses. The authors also make available a hardware description, which can be used in labs and assignments, for hands-on experimentation with an actual, simple processor.This unique compendium is a useful reference for undergraduates, graduates and professionals majoring in computer engineering, circuits and systems, software engineering, biomedical engineering and aerospace engineering.Related Link(s)


A Practical Introduction to Hardware/Software Codesign

A Practical Introduction to Hardware/Software Codesign

Author: Patrick R. Schaumont

Publisher: Springer Science & Business Media

Published: 2010-09-09

Total Pages: 403

ISBN-13: 1441960007

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This is a practical book for computer engineers who want to understand or implement hardware/software systems. It focuses on problems that require one to combine hardware design with software design – such problems can be solved with hardware/software codesign. When used properly, hardware/software co- sign works better than hardware design or software design alone: it can improve the overall performance of digital systems, and it can shorten their design time. Hardware/software codesign can help a designer to make trade-offs between the ?exibility and the performanceof a digital system. To achieve this, a designer needs to combine two radically different ways of design: the sequential way of dec- position in time, using software, with the parallel way of decomposition in space, using hardware. Intended Audience This book assumes that you have a basic understandingof hardware that you are - miliar with standard digital hardware componentssuch as registers, logic gates, and components such as multiplexers and arithmetic operators. The book also assumes that you know how to write a program in C. These topics are usually covered in an introductory course on computer engineering or in a combination of courses on digital design and software engineering.


An Assembly Language Introduction to Computer Architecture

An Assembly Language Introduction to Computer Architecture

Author: Karen Miller

Publisher: Oxford University Press, USA

Published: 1999

Total Pages: 335

ISBN-13: 9780195123760

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Ideal for undergraduate courses in computer organization, assembly language programming, and computer architecture, An Assembly Language Introduction to Computer Architecture: Using the Intel Pentium introduces students to the fundamentals of computer architecture from a programmer's perspective by teaching them assembly language, the interface between hardware and software. Designed for students in computer science and engineering who have taken one high-level language programming course, it uses a top-down approach, introducing an abstract (registerless) assembly language first. This approach enables students to build on previous knowledge and allows them to write programs from the beginning of the course. Topics covered include basic computer organization, data representation, data structures, the assembly process, exception handling, and more. Examples are developed using the very popular Intel Pentium architecture; however, the concepts covered are valid with any system. This accessible text is supplemented with a helpful website (http: //www.cs.wisc.edu/ smoler/x86text.html) that contains macros to use with programming tools, lecture notes to accompany the text, sample programs, and other useful items.


Modern Computer Architecture and Organization

Modern Computer Architecture and Organization

Author: Jim Ledin

Publisher: Packt Publishing Ltd

Published: 2020-04-30

Total Pages: 561

ISBN-13: 183898710X

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A no-nonsense, practical guide to current and future processor and computer architectures, enabling you to design computer systems and develop better software applications across a variety of domains Key Features Understand digital circuitry with the help of transistors, logic gates, and sequential logic Examine the architecture and instruction sets of x86, x64, ARM, and RISC-V processors Explore the architecture of modern devices such as the iPhone X and high-performance gaming PCs Book DescriptionAre you a software developer, systems designer, or computer architecture student looking for a methodical introduction to digital device architectures but overwhelmed by their complexity? This book will help you to learn how modern computer systems work, from the lowest level of transistor switching to the macro view of collaborating multiprocessor servers. You'll gain unique insights into the internal behavior of processors that execute the code developed in high-level languages and enable you to design more efficient and scalable software systems. The book will teach you the fundamentals of computer systems including transistors, logic gates, sequential logic, and instruction operations. You will learn details of modern processor architectures and instruction sets including x86, x64, ARM, and RISC-V. You will see how to implement a RISC-V processor in a low-cost FPGA board and how to write a quantum computing program and run it on an actual quantum computer. By the end of this book, you will have a thorough understanding of modern processor and computer architectures and the future directions these architectures are likely to take.What you will learn Get to grips with transistor technology and digital circuit principles Discover the functional elements of computer processors Understand pipelining and superscalar execution Work with floating-point data formats Understand the purpose and operation of the supervisor mode Implement a complete RISC-V processor in a low-cost FPGA Explore the techniques used in virtual machine implementation Write a quantum computing program and run it on a quantum computer Who this book is for This book is for software developers, computer engineering students, system designers, reverse engineers, and anyone looking to understand the architecture and design principles underlying modern computer systems from tiny embedded devices to warehouse-size cloud server farms. A general understanding of computer processors is helpful but not required.


Principles of Computer System Design

Principles of Computer System Design

Author: Jerome H. Saltzer

Publisher: Morgan Kaufmann

Published: 2009-05-21

Total Pages: 561

ISBN-13: 0080959423

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Principles of Computer System Design is the first textbook to take a principles-based approach to the computer system design. It identifies, examines, and illustrates fundamental concepts in computer system design that are common across operating systems, networks, database systems, distributed systems, programming languages, software engineering, security, fault tolerance, and architecture.Through carefully analyzed case studies from each of these disciplines, it demonstrates how to apply these concepts to tackle practical system design problems. To support the focus on design, the text identifies and explains abstractions that have proven successful in practice such as remote procedure call, client/service organization, file systems, data integrity, consistency, and authenticated messages. Most computer systems are built using a handful of such abstractions. The text describes how these abstractions are implemented, demonstrates how they are used in different systems, and prepares the reader to apply them in future designs.The book is recommended for junior and senior undergraduate students in Operating Systems, Distributed Systems, Distributed Operating Systems and/or Computer Systems Design courses; and professional computer systems designers. - Concepts of computer system design guided by fundamental principles - Cross-cutting approach that identifies abstractions common to networking, operating systems, transaction systems, distributed systems, architecture, and software engineering - Case studies that make the abstractions real: naming (DNS and the URL); file systems (the UNIX file system); clients and services (NFS); virtualization (virtual machines); scheduling (disk arms); security (TLS) - Numerous pseudocode fragments that provide concrete examples of abstract concepts - Extensive support. The authors and MIT OpenCourseWare provide on-line, free of charge, open educational resources, including additional chapters, course syllabi, board layouts and slides, lecture videos, and an archive of lecture schedules, class assignments, and design projects


Practical Programming

Practical Programming

Author: Paul Gries

Publisher: Pragmatic Bookshelf

Published: 2017-12-06

Total Pages: 554

ISBN-13: 1680504126

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Classroom-tested by tens of thousands of students, this new edition of the bestselling intro to programming book is for anyone who wants to understand computer science. Learn about design, algorithms, testing, and debugging. Discover the fundamentals of programming with Python 3.6--a language that's used in millions of devices. Write programs to solve real-world problems, and come away with everything you need to produce quality code. This edition has been updated to use the new language features in Python 3.6.