Thanks to Christopher Hart's simplified process, anyone can create dynamic cartoon characters right away. He has developed the easiest-ever approach to drawing the basics like heads, bodies, and those super-important cartoon expressions. Hart helps beginners apply these fundamentals to a variety of fun types and settings including animals, under-the-sea locales, stock characters, and popular backgrounds. Each lesson is laid out in accessible steps, accompanied by Chris's personable instruction.
This inspiring book provides a detailed guide to drawing, painting and manipulating your own digital cartoons. It ispacked full with professional advice, fantastic examplesand practical step-by-step techniques showing how tocreate amazing characters and worlds. The book beginsby introducing the essential equipment and types ofcomputer software needed. A useful guide to digitaltechniques follows, which explains how to develop ascanned image, how to combine different media, addspeech bubbles and much more. The main sectionfeatures a range of projects for practising the techniques, and producing a variety of cartoon styles. - A teach-yourself practical guide to drawing cartoons onyour computer, suitable for beginners as well as moreexperienced artists. - Introduces all the essential computer software andequipment, such as Adobe Illustrator and Corel Painterand the animation programs Flash and ImageReady.
The works in The Drawing Book, by artists, architects, sculptors, scientists, filmmakers and thinkers of all descriptions, attest to the versatility and immediacy of drawing. From first thoughts to finely wrought, elaborate artworks, from the lightest sketch in pencil to bold, gallery-wall installations, the medium is shown as an essential vehicle for creativity. The recent prominence of artists such as Louise Bourgeois, Eva Hesse, Chris Ofili, Rachel Whiteread, Ellen Gallagher, and a host of others who use drawing as a final means of expression, is addressed in both the works shown and essays by curators Kate Macfarlane and Katharine Stout, and art historian Charles Darwent. The Drawing Book takes us on a journey through five themes -- measurement, nature, the city, dreams, and the body. Each is richly illustrated with a diverse range of images, from the old masters -- Leonardo da Vinci, Botticelli, Dürer -- through great Modernist pieces by Rodin, Picasso, Matisse, and on to the contemporary artists who are reviving drawing today. A new and unique approach to an age old medium.
A stylish, easy-to-use Anatomy reference, this book is an invaluable resource for artists who want to make convincing drawings of the human figure. Clearly annotated diagrams throughout show the detail of the bone structure, the muscle layers and the surface of every part of the body. There is a section on the body in movement, as well as examples after master artists such as Michaelangelo, Ingres and Rubens. The Artist's Workbooks series are practical guides for artists for artists interested in getting to grips with a particular subject.
Comic and accessible, with great scope for invention, caricatures are a joy to draw. In this book, author and illustrator Peter Gray works through the process of achieving a likeness and distorting it in imaginative ways for maximum effect. Tailored step-by-step exercises help aspiring caricaturists to build up their skills, and handy hints will keep them in the know about techniques and materials. The Artist's Workbooks are practical guides for artists interested in getting to grips with a particular subject. Other books in the series include: • Drawing Animals • Drawing Figures • Drawing Landscapes • Drawing Manga • Drawing Portraits • Drawing Still Life • Drawing Techniques
From its origins in Japanese comics, manga has become one of the most popular and dynamic drawing styles in the world, used in animation, gaming, advertising, and design. This useful guide provides step-by-step instruction to help aspiring artists draw manga like the experts. Readers learn to draw characters that fit the manga "look" and exude personality, glamour, and polish. They learn to sketch well-proportioned figures and create faces with character and expression. Readers also learn to draw figures from interesting angles and to portray fast-moving action and drama. An overview of basic artist materials and instruction in inking and rendering are other helpful features.