The Ideal Team Player

The Ideal Team Player

Author: Patrick M. Lencioni

Publisher: John Wiley & Sons

Published: 2016-04-25

Total Pages: 195

ISBN-13: 1119209617

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In his classic book, The Five Dysfunctions of a Team, Patrick Lencioni laid out a groundbreaking approach for tackling the perilous group behaviors that destroy teamwork. Here he turns his focus to the individual, revealing the three indispensable virtues of an ideal team player. In The Ideal Team Player, Lencioni tells the story of Jeff Shanley, a leader desperate to save his uncle’s company by restoring its cultural commitment to teamwork. Jeff must crack the code on the virtues that real team players possess, and then build a culture of hiring and development around those virtues. Beyond the fable, Lencioni presents a practical framework and actionable tools for identifying, hiring, and developing ideal team players. Whether you’re a leader trying to create a culture around teamwork, a staffing professional looking to hire real team players, or a team player wanting to improve yourself, this book will prove to be as useful as it is compelling.


Playing the Player

Playing the Player

Author: Ed Miller

Publisher: CreateSpace

Published: 2012-05

Total Pages: 0

ISBN-13: 9781477473085

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Ask any poker player with a little bit of experience, and they'll tell you poker is a game of people, not of cards. They're absolutely right. But nine times out of ten, these same players get the people part all wrong. They look for the wrong things. They make the wrong adjustments. And they end up paying for it. In Playing the Player, best-selling author Ed Miller shows you how to make the right reads and the devastating adjustments that top pros use to crush their opponents, including: How to get the nits and rocks to let you win pot after pot after pot How to gain the upper hand against tight-aggressive regulars How to use loose players' aggression against them How to systematically profile opponents, spot their weaknesses, and attack Playing The Player will have you thinking about and playing poker in a whole new way. You always knew poker was a people game. Now learn exactly how to play it.


Positional Chess Handbook

Positional Chess Handbook

Author: Israel Gelfer

Publisher: Courier Corporation

Published: 2013-07-24

Total Pages: 232

ISBN-13: 0486316793

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Learn to develop a more powerful strategic game. Key squares, bad bishops, pawn structures, other examples appear in ascending difficulty, with cross-references. For players at every level. 495 black-and-white illustrations.


Playing to Win

Playing to Win

Author: David Sirlin

Publisher: Lulu.com

Published: 2006-04-01

Total Pages: 144

ISBN-13: 1411666798

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Winning at competitive games requires a results-oriented mindset that many players are simply not willing to adopt. This book walks players through the entire process: how to choose a game and learn basic proficiency, how to break through the mental barriers that hold most players back, and how to handle the issues that top players face. It also includes a complete analysis of Sun Tzu's book The Art of War and its applications to games of today. These foundational concepts apply to virtually all competitive games, and even have some application to "real life." Trade paperback. 142 pages.


Every Moment Matters

Every Moment Matters

Author: John O'Sullivan

Publisher:

Published: 2019-12-08

Total Pages: 354

ISBN-13: 9781734342604

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How do the world's best coaches get the best from their athletes? How do top coaches design practices, inspire their players, and build teams that sustain their excellence season after season? Is there a difference between coaching men and women? What about coaching your own child? Most importantly, are these secrets available to the rest of us coaching youth, high school, and college teams? In Every Moment Matters, renowned coach educator John O'Sullivan has collected hundreds of interviews with top coaches, sport scientists, psychologists, and athletes and distilled them into a blueprint for becoming a more effective and inspiring leader. It will reshape your coaching journey by helping you answer four simple questions: Why do I coach?How do I coach?How does it feel to be coached by me?How do I define success? Great coaches realize something that others do not: every moment matters! You must be intentional about everything you do. Whether you are coaching your local youth soccer team, leading your high school football program, or competing for an NCAA Championship, Every Moment Matters will give you the tools and strategies to become the coach you always wished you had, and the coach today's athletes are craving. Get ready to have your best season ever!


Conscious Business

Conscious Business

Author: Fred Kofman

Publisher: ReadHowYouWant.com

Published: 2008-11

Total Pages: 546

ISBN-13: 1427098182

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Presents techniques for organizational success that involve embracing such qualities as integrity, authenticity, accountability, and honesty.


Ready Player Two

Ready Player Two

Author: Ernest Cline

Publisher: Ballantine Books

Published: 2020-11-24

Total Pages: 385

ISBN-13: 1524761338

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#1 NEW YORK TIMES BESTSELLER • The thrilling sequel to the beloved worldwide bestseller Ready Player One, the near-future adventure that inspired the blockbuster Steven Spielberg film. NAMED ONE OF THE BEST BOOKS OF THE YEAR BY THE WASHINGTON POST • “The game is on again. . . . A great mix of exciting fantasy and threatening fact.”—The Wall Street Journal AN UNEXPECTED QUEST. TWO WORLDS AT STAKE. ARE YOU READY? Days after winning OASIS founder James Halliday’s contest, Wade Watts makes a discovery that changes everything. Hidden within Halliday’s vaults, waiting for his heir to find, lies a technological advancement that will once again change the world and make the OASIS a thousand times more wondrous—and addictive—than even Wade dreamed possible. With it comes a new riddle, and a new quest—a last Easter egg from Halliday, hinting at a mysterious prize. And an unexpected, impossibly powerful, and dangerous new rival awaits, one who’ll kill millions to get what he wants. Wade’s life and the future of the OASIS are again at stake, but this time the fate of humanity also hangs in the balance. Lovingly nostalgic and wildly original as only Ernest Cline could conceive it, Ready Player Two takes us on another imaginative, fun, action-packed adventure through his beloved virtual universe, and jolts us thrillingly into the future once again.


Base Ball

Base Ball

Author: Seymour Roberts Church

Publisher:

Published: 1902

Total Pages: 98

ISBN-13:

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This was a proposed series on baseball history, however, a fire destroyed Church's business and baseball collection and no further volumes were published after volume one.


Bad Call

Bad Call

Author: Harry Collins

Publisher: MIT Press

Published: 2016-09-30

Total Pages: 296

ISBN-13: 0262337754

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How technologies can get it wrong in sports, and what the consequences are—referees undermined, fans heartbroken, and the illusion of perfect accuracy maintained. Good call or bad call, referees and umpires have always had the final say in sports. Bad calls are more visible: plays are televised backward and forward and in slow motion. New technologies—the Hawk-Eye system used in tennis and cricket, for example, and the goal-line technology used in English football—introduced to correct bad calls sometimes get it right and sometimes get it wrong, but always undermine the authority of referees and umpires. Bad Call looks at the technologies used to make refereeing decisions in sports, analyzes them in action, and explains the consequences. Used well, technologies can help referees reach the right decision and deliver justice for fans: a fair match in which the best team wins. Used poorly, however, decision-making technologies pass off statements of probability as perfect accuracy and perpetuate a mythology of infallibility. The authors re-analyze three seasons of play in English Premier League football, and discover that goal line technology was irrelevant; so many crucial wrong decisions were made that different teams should have won the Premiership, advanced to the Champions League, and been relegated. Simple video replay could have prevented most of these bad calls. (Major League baseball learned this lesson, introducing expanded replay after a bad call cost Detroit Tigers pitcher Armando Galarraga a perfect game.) What matters in sports is not computer-generated projections of ball position but what is seen by the human eye—reconciling what the sports fan sees and what the game official sees.