A Path, So Far

A Path, So Far

Author: Ronald Lewis

Publisher: Xulon Press

Published: 2011-08

Total Pages: 208

ISBN-13: 1613798717

DOWNLOAD EBOOK

Burton Rodebound, having highly rated innate aptitudes, not political skills, experiences inertia in "Corporate." He opts for the inspirational life of the nomadic entrepreneur, to use his IQ, while helping people. He heads an art/humanities agency that appears to use his title to claim funding, but not his skills. Using his Education "Minor" for designing courses for a local college, the Dean disapproves the proposal. Work as a consultant to NY City and California design firms end due to late commission payments. His furniture design enthralls, but he cannot compete with market prices. All the United States except three experience his visits as "stock" photographer, providing metaphorical imagery for commercial use. Most income over time came from historical restoration contracting, coordinating with photography, while "on the road," living in the back of his van, on state campgrounds, and in porous boat houses. Identical living quarters applied when he opened his own art gallery, but during recession, and twelve artists suffer. Burt avoids conflicts with brown bears, pumas, cougars, and wild owls while in nature, plus an escaped convict. Cautioned by neighbors, he and friends, dressed as Santa/elves, stop singing on an August 8th. This list of mistakes continue, but just in time a famous author asks Burt to restore his mansion for a year, several stock agencies renewed their photography contract, his art work flourishes, and Burt finally senses that all his risk, danger and debt had a purpose. Dartmouth College, BA: Art/Pre-Architecture, Minor: Education; graduate studies: Pratt Institute, Silvermine Guild; GE, Advertising and Sales Promotion, Copy Writing/Production; Raymond Loewy, Industrial Design draftsman; Lippincott & Margulies, Account Supervisor, Corporate Identification and Name Change; three stock photography agency memberships; regional art show (mixed media) awards; own art gallery; member: ASMP.


Paradigms of Artificial Intelligence Programming

Paradigms of Artificial Intelligence Programming

Author: Peter Norvig

Publisher: Morgan Kaufmann

Published: 1992

Total Pages: 980

ISBN-13: 9781558601918

DOWNLOAD EBOOK

Paradigms of AI Programming is the first text to teach advanced Common Lisp techniques in the context of building major AI systems. By reconstructing authentic, complex AI programs using state-of-the-art Common Lisp, the book teaches students and professionals how to build and debug robust practical programs, while demonstrating superior programming style and important AI concepts. The author strongly emphasizes the practical performance issues involved in writing real working programs of significant size. Chapters on troubleshooting and efficiency are included, along with a discussion of the fundamentals of object-oriented programming and a description of the main CLOS functions. This volume is an excellent text for a course on AI programming, a useful supplement for general AI courses and an indispensable reference for the professional programmer.


Data Science Programming All-in-One For Dummies

Data Science Programming All-in-One For Dummies

Author: John Paul Mueller

Publisher: John Wiley & Sons

Published: 2019-12-09

Total Pages: 768

ISBN-13: 1119626145

DOWNLOAD EBOOK

Your logical, linear guide to the fundamentals of data science programming Data science is exploding—in a good way—with a forecast of 1.7 megabytes of new information created every second for each human being on the planet by 2020 and 11.5 million job openings by 2026. It clearly pays dividends to be in the know. This friendly guide charts a path through the fundamentals of data science and then delves into the actual work: linear regression, logical regression, machine learning, neural networks, recommender engines, and cross-validation of models. Data Science Programming All-In-One For Dummies is a compilation of the key data science, machine learning, and deep learning programming languages: Python and R. It helps you decide which programming languages are best for specific data science needs. It also gives you the guidelines to build your own projects to solve problems in real time. Get grounded: the ideal start for new data professionals What lies ahead: learn about specific areas that data is transforming Be meaningful: find out how to tell your data story See clearly: pick up the art of visualization Whether you’re a beginning student or already mid-career, get your copy now and add even more meaning to your life—and everyone else’s!


Artificial Intelligence for Games

Artificial Intelligence for Games

Author: Ian Millington

Publisher: CRC Press

Published: 2018-12-14

Total Pages: 898

ISBN-13: 1315360578

DOWNLOAD EBOOK

Creating robust artificial intelligence is one of the greatest challenges for game developers, yet the commercial success of a game is often dependent upon the quality of the AI. In this book, Ian Millington brings extensive professional experience to the problem of improving the quality of AI in games. He describes numerous examples from real games and explores the underlying ideas through detailed case studies. He goes further to introduce many techniques little used by developers today. The book's associated web site contains a library of C++ source code and demonstration programs, and a complete commercial source code library of AI algorithms and techniques. "Artificial Intelligence for Games - 2nd edition" will be highly useful to academics teaching courses on game AI, in that it includes exercises with each chapter. It will also include new and expanded coverage of the following: AI-oriented gameplay; Behavior driven AI; Casual games (puzzle games). Key Features * The first comprehensive, professional tutorial and reference to implement true AI in games written by an engineer with extensive industry experience. * Walks through the entire development process from beginning to end. * Includes examples from over 100 real games, 10 in-depth case studies, and web site with sample code.


AI for Games, Third Edition

AI for Games, Third Edition

Author: Ian Millington

Publisher: CRC Press

Published: 2019-03-18

Total Pages: 997

ISBN-13: 1351053280

DOWNLOAD EBOOK

AI is an integral part of every video game. This book helps professionals keep up with the constantly evolving technological advances in the fast growing game industry and equips students with up-to-date information they need to jumpstart their careers. This revised and updated Third Edition includes new techniques, algorithms, data structures and representations needed to create powerful AI in games. Key Features A comprehensive professional tutorial and reference to implement true AI in games Includes new exercises so readers can test their comprehension and understanding of the concepts and practices presented Revised and updated to cover new techniques and advances in AI Walks the reader through the entire game AI development process


The Art of Quantitative Finance Vol.2

The Art of Quantitative Finance Vol.2

Author: Gerhard Larcher

Publisher: Springer Nature

Published: 2023-03-23

Total Pages: 363

ISBN-13: 3031238702

DOWNLOAD EBOOK

This textbook provides the necessary techniques from financial mathematics and stochastic analysis for the valuation of more complex financial products and strategies. The author discusses how to make use of mathematical methods to analyse volatilities in capital markets. Furthermore, he illustrates how to apply and extend the Black-Scholes theory to several fields in finance. In the final section of the book, the author introduces the readers to the fundamentals of stochastic analysis and presents examples of applications. This book builds on the previous volume of the author’s trilogy on quantitative finance. The aim of the second volume is to present and discuss more complex and advanced techniques of modern financial mathematics in a way that is intuitive and easy to follow. As in the previous volume, the author provides financial mathematicians with insights into practical requirements when applying financial mathematical techniques in the real world.


Programming in Prolog

Programming in Prolog

Author: William F. Clocksin

Publisher: Springer Science & Business Media

Published: 2003-07-25

Total Pages: 324

ISBN-13: 9783540006787

DOWNLOAD EBOOK

Originally published in 1981, this was the first textbook on programming in the Prolog language and is still the definitive introductory text on Prolog. Though many Prolog textbooks have been published since, this one has withstood the test of time because of its comprehensiveness, tutorial approach, and emphasis on general programming applications. Prolog has continued to attract a great deal of interest in the computer science community, and has turned out to be the basis for an important new generation of programming languages and systems for Artificial Intelligence. Since the previous edition of Programming in Prolog, the language has been standardised by the International Organization for Standardization (ISO) and this book has been updated accordingly. The authors have also introduced some new material, clarified some explanations, corrected a number of minor errors, and removed appendices about Prolog systems that are now obsolete.