Those clever ones are the beggars to make a muddle. Their plans are clever enough, but they don't work, and then they make a mess of things much worse than you or me.
The Night Wolf Inn is a sand box experience for 1st Edition RPG Gaming. It is a tavern and a universe unto itself; a place of powerful dweomers, secret doors, lost gods, hidden dimensions and dangerous artifacts. The Inn's mysterious backstory holds the sandbox experience together. The Night Wolf Inn fits snugly into any campaign, occupying only the space of its buildings and lawns. It is also intended to be fully customizable. Includes: Fully detailed maps and locations of the Inn featuring four floors, outdoor property, and extra-dimensional spaces. Partially detailed launch points into over twenty pocket dimensions and parallel worlds. Many new magic items, treasures, artifacts, monsters, demons, gods, NPCs, races, languages, and myths. Beautiful art. Player and DM versions of relevant maps. Player handouts. Quick reference cheat sheets.
Theodore is an introvert. Friends are a bother and being put in social situations is cruel and unusual punishment. Avoidance is the name of the game when it comes to relationships and he's adamant he wouldn't have it any other way. But deep inside he yearns for something...more. When his vivacious, thrill-seeking sister Alice invites him on another one at her atypical adventures, Theodore finds that his life predicated upon comfort is about to be turned on its head. They venture to an ultra-exclusive speakeasy in Manhattan's West Village, where he happens upon a vintage gramophone that does more than play a simple tune. He cranks the lever and a portal to another world snaps open. Before he can react, Theodore finds himself in a posh hotel, navigating a mysterious and menacing masquerade ball in 20th century London. In the maze-like halls of the hotel, he brushes shoulders with a coquettish young woman who, coupled with the mysterious allure of the masquerade, ensures he'll return to this foreign world to uncover more. But as he delves deeper, he finds himself in the middle of a socioeconomic conflict across a mercurial and hostile landscape where cocktails and charisma are more dangerous than loaded guns. If he wants to lead the substantive life a part of him has always known he deserves, he must not only outgrow his circumspect ways and face the dangers of a socially adept furtive society, he must also face the demons of his own past which crawl to the surface as he unravels the mysteries of a bygone world.
The fascinating true story of two colorful immigrant families who lived through extraordinary times. Rich in history and character, this remarkable saga follows a notorious matriarch, two daring fugitives, a heroic Irish doughboy, and a beautiful, inspiri
Discover the complexities of nobility and societal expectations in Guy de Maupassant’s The Marquis De Fumerol, a narrative that delves into the life and ambitions of a marquis within a shifting social landscape. In The Inn, Guy de Maupassant crafts a vivid and atmospheric tale set in an inn and the lives of its inhabitants. The story explores themes of hospitality, human interactions, and the often-hidden dramas that unfold within the confines of the inn. Maupassant’s evocative description and keen observations create a rich narrative that reveals the deeper layers of everyday life and the stories that lie behind closed doors.
Cracked doesn’t always mean broken. Grieving her mother’s death, Mari Lennox travels to Kyoto, Japan to take photographs of Yanagi Inn for a client. As she explores the inn and its grounds, her camera captures striking images, uncovering layers of mystery shrouding the old resort—including an overgrown, secret garden on a forbidden island. But then eerie weeping no one else in the inn seems to hear starts keeping her awake at night. Despite the warnings of the staff, Mari searches the deep recesses of the old building to discover the source of the ghostly sound, only to realize that her own family’s history is tied to the inn, its mysterious, forlorn garden . . . and the secrets it holds.
From Pixies front man, Black Francis, comes a bold and visually arresting illustrated novel about art, conflict, and the origins of a certain type of cinema. In 1907, the French battleship Iéna was destroyed when munitions it was carrying exploded, killing 120 people. A nitrocellulose-based weapon propellant had become unstable with age and self-ignited. In 1908, La Bonne Auberge became the earliest known pornographic film. It depicted a sexual encounter between a French soldier and an innkeeper’s daughter. Like all films at the time, and for decades afterward, it was made with a highly combustible nitrocellulose-based film stock. Loosely based on these historical events, The Good Inn follows the lone survivor of the Iéna explosion as he makes his way through the French countryside, has a sexual adventure with an innkeeper’s daughter, and even more deeply into a strange counter universe. It is a volatile world where war and art exist side by side. It is also the very real story of the people who made the first narrative pornographic film. The novel weaves together real historical facts to recreate this lost piece of history, as seen through the eyes of a shell-shocked soldier who finds himself the subject and star of the world’s first stag film. Through Soldier Boy’s journey we explore the power of memory, the simultaneously destructive and healing power of light, and how the early pioneers of stag films helped shape the film industry for generations to come.
After inheriting an old silk mill near Virginia's Blue Ridge Mountains, Sunny Goodwin falls in love with a greenhouse on the property, and decides to stay and take care of a garden there, as well as the 10-year-old half brother she never knew she had; but when Iraq War hero Sawyer Hartwell comes by, Sunny wonders whether she can love again.