Trapped in a Video Game

Trapped in a Video Game

Author: Dustin Brady

Publisher: Andrews McMeel Publishing

Published: 2018-04-10

Total Pages: 132

ISBN-13: 1449496261

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Jesse Rigsby hates video games—and for good reason. You see, a video game character is trying to kill him. After getting sucked in the new game Full Blast with his friend Eric, Jesse starts to see the appeal of vaporizing man-size praying mantis while cruising around by jet pack. But pretty soon, a mysterious figure begins following Eric and Jesse, and they discover they can't leave the game. If they don't figure out what's going on fast, they'll be trapped for good! With black-and-white illustrations throughout and a cliff hanger at the end of every chapter, this is a great series for kids who think they don’t like to read!


Cat Kid Comic Club

Cat Kid Comic Club

Author: Dav Pilkey

Publisher: Graphix

Published: 2020-12

Total Pages: 176

ISBN-13: 9781536467451

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Welcome to the Cat Kid Comic Club, where Li'l Petey (LP), Flippy, and Molly introduce twenty-one rambunctious, funny, and talented baby frogs to the art of comic making. As the story unwinds with mishaps and hilarity, readers get to see the progress,


Xenocide

Xenocide

Author: Orson Scott Card

Publisher: Tor Books

Published: 2009-11-30

Total Pages: 409

ISBN-13: 1429963964

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The war for survival of the planet Lusitania will be fought in the heart of a child named Gloriously Bright. On Lusitania, Ender found a world where humans and pequininos and the Hive Queen could all live together; where three very different intelligent species could find common ground at last. Or so he thought. Lusitania also harbors the descolada, a virus that kills all humans it infects, but which the pequininos require in order to become adults. The Starways Congress so fears the effects of the descolada, should it escape from Lusitania, that they have ordered the destruction of the entire planet, and all who live there. The Fleet is on its way, a second xenocide seems inevitable. Xenocide is the third novel in Orson Scott Card's The Ender Saga. THE ENDER UNIVERSE Ender series Ender’s Game / Ender in Exile / Speaker for the Dead / Xenocide / Children of the Mind Ender’s Shadow series Ender’s Shadow / Shadow of the Hegemon / Shadow Puppets / Shadow of the Giant / Shadows in Flight Children of the Fleet The First Formic War (with Aaron Johnston) Earth Unaware / Earth Afire / Earth Awakens The Second Formic War (with Aaron Johnston) The Swarm /The Hive Ender novellas A War of Gifts /First Meetings At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.


Changing the Game

Changing the Game

Author: John O'Sullivan

Publisher: Morgan James Publishing

Published: 2013-12-01

Total Pages: 224

ISBN-13: 1614486468

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The modern day youth sports environment has taken the enjoyment out of athletics for our children. Currently, 70% of kids drop out of organized sports by the age of 13, which has given rise to a generation of overweight, unhealthy young adults. There is a solution. John O’Sullivan shares the secrets of the coaches and parents who have not only raised elite athletes, but have done so by creating an environment that promotes positive core values and teaches life lessons instead of focusing on wins and losses, scholarships, and professional aspirations. Changing the Game gives adults a new paradigm and a game plan for raising happy, high performing children, and provides a national call to action to return youth sports to our kids.


Kids on Brooms

Kids on Brooms

Author: Jonathan Gilmour

Publisher:

Published: 2020-08

Total Pages: 94

ISBN-13: 9781734511550

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"You pull your wand from the folds of your cloak, and its glowing blue end illuminates the door in front of you--the entrance to the banned books section. You watch as the copper snakes twist and turn around the lock that keeps students like you out. But you've been left with no choice. Your barn owl hoots softly upon your shoulder as you raise your wand to the knob and whisper the unspoken words. Kids on Brooms is a collaborative role-playing game about taking on the life of a witch or wizard at a magical school you all attend- a place full of mystery, danger, and thrilling adventure. From dealing with strict professors to facing down mythical beasts, players will get the opportunity to ride brooms, brew potions, and cast powerful magic as they uncover the incredible secrets their school and its inhabitants hold. Built using the ENnie Award-Winning Kids on Bikes framework, it is a rules-light, narrative-first storytelling game perfect for new players and gaming veterans alike!"--Back cover.


Kids These Days

Kids These Days

Author: Jody Carrington

Publisher: Impress, LP

Published: 2020-03-03

Total Pages: 242

ISBN-13: 9781948334211

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During a child's development, educators become a crucial connection point, with the potential to make a huge impact on a student's well-being. But are the educators okay? Carrington believes that most great educators want to make a difference. It's time we did a better job of looking after educators first!


Would You Rather Game Book Travel Edition

Would You Rather Game Book Travel Edition

Author: Archie Brain

Publisher:

Published: 2019-11-04

Total Pages: 100

ISBN-13: 9781908567475

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Need something to keep your kids occupied on a long plane journey or road trip? Or something to keep them busy on a rainy day? These fun boredom busters are the perfect travel game to keep them occupied, and everyone can join in with their answers!


A Kid's Game

A Kid's Game

Author: Lucilo Lam

Publisher: Author House

Published: 2012-05-11

Total Pages: 324

ISBN-13: 1477233474

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This book is dedicated to and written in loving memory of my wife. When I arrived in United States from Cuba in 1962, with my small family, I made a promise to myself that when I learned English that I would someday publish a book. This book is the realization of that promise. I freely admit that grammar and spelling is not perfect, but then neither is my English, yet, at the end of the day, this book is a promise that, by hunting and pecking on a keyboard, has been fulfilled, and for myself, a personal achievement.