A History of the Theater

A History of the Theater

Author: Glynne Wickham

Publisher: Phaidon

Published: 1992

Total Pages: 316

ISBN-13:

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Outlines the development of drama throughout the world over the last 3000 years, from its origins in primitive dance rituals to the 1990s.


A Source Book in Theatrical History

A Source Book in Theatrical History

Author: A. M. Nagler

Publisher: Courier Corporation

Published: 2013-04-09

Total Pages: 642

ISBN-13: 0486315541

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An annotated collection of more than 300 unusually interesting and detailed passages includes views by observers from ancient Greece to modern times on acting, directing, make-up, costuming, props, much more.


Theatrical Worlds (Beta Version)

Theatrical Worlds (Beta Version)

Author: Charles Mitchell

Publisher: Orange Grove Texts Plus

Published: 2014

Total Pages: 0

ISBN-13: 9781616101664

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"From the University of Florida College of Fine Arts, Charlie Mitchell and distinguished colleagues form across America present an introductory text for theatre and theoretical production. This book seeks to give insight into the people and processes that create theater. It does not strip away the feeling of magic but to add wonder for the artistry that make a production work well." -- Open Textbook Library.


Scenic Art for the Theatre

Scenic Art for the Theatre

Author: Susan Crabtree

Publisher: Taylor & Francis

Published: 2012-11-12

Total Pages: 431

ISBN-13: 1136084290

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Now in its Third Edition, Scenic Art for the Theatre: History, Tools and Techniques continues to be the most trusted source for both student and professional scenic artists. With new information on scenic design using Photoshop, Paint Shop Pro and other digital imaging softwares this test expands to offer the developing artist more step-by-step instuction and more practical techniques for work in the field. It goes beyond detailing job functions and discussing techniques to serve as a trouble-shooting guide for the scenic artist, providing practical advice for everyday solutions.


A Cultural History of Theatre in Antiquity

A Cultural History of Theatre in Antiquity

Author: Martin Revermann

Publisher: Bloomsbury Publishing

Published: 2019-08-08

Total Pages: 273

ISBN-13: 1350135291

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Theatre was at the very heart of culture in Graeco-Roman civilizations and its influence permeated across social and class boundaries. The theatrical genres of tragedy, comedy, satyr play, mime and pantomime operate in Antiquity alongside the conception of theatre as both an entertainment for the masses and a vehicle for intellectual, political and artistic expression. Drawing together contributions from scholars in Classics and Theatre Studies, this volume uniquely examines the Greek and Roman cultural spheres in conjunction with one another rather than in isolation. Each chapter takes a different theme as its focus: institutional frameworks; social functions; sexuality and gender; the environment of theatre; circulation; interpretations; communities of production; repertoire and genres; technologies of performance; and knowledge transmission.


Digital Performance

Digital Performance

Author: Steve Dixon

Publisher: MIT Press

Published: 2007-02-23

Total Pages: 1027

ISBN-13: 0262303329

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The historical roots, key practitioners, and artistic, theoretical, and technological trends in the incorporation of new media into the performing arts. The past decade has seen an extraordinarily intense period of experimentation with computer technology within the performing arts. Digital media has been increasingly incorporated into live theater and dance, and new forms of interactive performance have emerged in participatory installations, on CD-ROM, and on the Web. In Digital Performance, Steve Dixon traces the evolution of these practices, presents detailed accounts of key practitioners and performances, and analyzes the theoretical, artistic, and technological contexts of this form of new media art. Dixon finds precursors to today's digital performances in past forms of theatrical technology that range from the deus ex machina of classical Greek drama to Wagner's Gesamtkunstwerk (concept of the total artwork), and draws parallels between contemporary work and the theories and practices of Constructivism, Dada, Surrealism, Expressionism, Futurism, and multimedia pioneers of the twentieth century. For a theoretical perspective on digital performance, Dixon draws on the work of Philip Auslander, Walter Benjamin, Roland Barthes, Jean Baudrillard, and others. To document and analyze contemporary digital performance practice, Dixon considers changes in the representation of the body, space, and time. He considers virtual bodies, avatars, and digital doubles, as well as performances by artists including Stelarc, Robert Lepage, Merce Cunningham, Laurie Anderson, Blast Theory, and Eduardo Kac. He investigates new media's novel approaches to creating theatrical spectacle, including virtual reality and robot performance work, telematic performances in which remote locations are linked in real time, Webcams, and online drama communities, and considers the "extratemporal" illusion created by some technological theater works. Finally, he defines categories of interactivity, from navigational to participatory and collaborative. Dixon challenges dominant theoretical approaches to digital performance—including what he calls postmodernism's denial of the new—and offers a series of boldly original arguments in their place.