Computers Then and Now

Computers Then and Now

Author: Douglas J Alford

Publisher: Mfg Application Konsulting Engr

Published:

Total Pages: 74

ISBN-13:

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Where did computers come-from? How did the roots of IC's and Apples, sprinkled with flower-power lead to personal computers? This is the true story behind our real-time, worldwide computer connections today.


Computers - Then and Now

Computers - Then and Now

Author: Douglas J Alford

Publisher: Mfg Application Konsulting Engr

Published: 2023-07-28

Total Pages: 74

ISBN-13:

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Where did computers come-from? How did the roots of IC's and Apples, sprinkled with flower-power lead to personal computers? This is the true story behind our real-time, worldwide computer connections.


Computer Engineering for Babies

Computer Engineering for Babies

Author: Chase Roberts

Publisher:

Published: 2021-10-20

Total Pages: 0

ISBN-13: 9781735208701

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An introduction to computer engineering for babies. Learn basic logic gates with hands on examples of buttons and an output LED.


The Social Design of Technical Systems

The Social Design of Technical Systems

Author: Brian Whitworth

Publisher:

Published: 2014-05-01

Total Pages: 258

ISBN-13: 9788792964090

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Hundreds of millions of people use social technologies like Wikipedia, Facebook and YouTube every day, but what makes them work? And what is the next step? The Social Design of Technical Systems explores the path from computing revolution to social evolution. Based on the assumption that it is essential to consider social as well as technological requirements, as we move to create the systems of the future, this book explores the ways in which technology fits, or fails to fit, into the social reality of the modern world. Important performance criteria for social systems, such as fairness, synergy, transparency, order and freedom, are clearly explained for the first time from within a comprehensive systems framework, making this book invaluable for anyone interested in socio-technical systems, especially those planning to build social software. This book reveals the social dilemmas that destroy communities, exposes the myth that computers are smart, analyses social errors like the credit meltdown, proposes online rights standards and suggests community-based business models. If you believe that our future depends on merging social virtue and technology power, you should read this book.


Computing for Ordinary Mortals

Computing for Ordinary Mortals

Author: Robert St. Amant

Publisher: Oxford University Press

Published: 2013

Total Pages: 257

ISBN-13: 0199775303

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In Computing for Ordinary Mortals, cognitive scientist and AI expert Robert St. Amant explains what he calls, "the really interesting part" of computing, which are the ideas behind the technology. They're powerful ideas, and the foundations for everything that computers do, but they are little discussed. This book will not tell you how to use your computer, but it will give you a conceptual tour of how it works. Some of the ideas, like modularity which are so embedded in what we do as humans, can also give us insight into our own daily activities, how we interact with other people, and in some cases even what's going on in our heads. Computing is all around us, and, to quote Richard Hamming, the influential mathematician and computer scientist, "The purpose of computing is insight, not numbers," and it is this insight that informs the entire book.


Museums and the History of Computing

Museums and the History of Computing

Author: Simone Natale

Publisher: Taylor & Francis

Published: 2024-07-26

Total Pages: 132

ISBN-13: 1040127843

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Museums and the History of Computing examines the critical role that cultural organizations, such as museums and galleries, play in shaping ‘digital heritage’: the cultural heritage surrounding computer technology. Focusing on digital technologies as objects and practices that museums collect, exhibit, and preserve for the future, this book highlights how and why museums play a crucial role in preserving the rich heritage of the digital world, constructing powerful narratives that help make it relevant to the public. It demonstrates that the museum can be a powerful means of safeguarding and interpreting ephemeral and continually changing digital technology, offering new pathways for rethinking the very meaning of digital objects and practices in contemporary societies. It provides practices and strategies for the preservation and exhibition of computing artifacts and ways to accommodate and respond to narratives about histories of computing that circulate in the public arena. Bringing together leading museum and university researchers and practitioners, and mobilizing cross-cutting debates and approaches in areas such as museum studies, cultural heritage, history of technology, anthropology, and media studies, this book challenges us to think critically about what ‘digital’ is when examined not only as a tool but as a cultural object deserving of attention and a place within the museum. Museums and the History of Computing is for museum studies students and researchers as well as museum practitioners – especially those with an interest in digital technology and heritage. It will be of interest to researchers and students interested in histories of computing and digital media and in digital media studies.


Computers - Then and Now

Computers - Then and Now

Author: Douglas Alford

Publisher:

Published: 2017-08

Total Pages: 72

ISBN-13: 9781974233519

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Where did computers come-from? How did the roots of IC's and Apples, sprinkled with flower-power lead to personal computers? This is the true story behind our real-time, worldwide computer connections.