Max, the talking buffalope, has an enquiring mind, a keen sense of humour, and a grumpy disposition. Orphaned by the villainous Neruvians, sold off as a slave to the callous Berundians, he escapes into the wilderness, is attacked by vicious lupers, and rescued in the nick of time by the jester, Alexander Darke.
Sebastian Darke, his opinionated buffalope, Max, and the fierce fighter Cornelius are heading to the bustling port of Ramalat to embark on a perilous sea journey. They are ready to risk their lives in search of the fabled lost treasure of the pirate King, Captain Callinestra. But first, they must make it through the dark and mysterious forest of Geltane and survive an encounter with the beautiful and bewitching Leonora, a powerful enchantress with a magical hold over Sebastian’s senses. And, as if that wasn’t bad enough, little do they know that, when they finally reach Ramalat, a feisty female sea captain, an infamous young pirate, ravenous sea creatures, and furious sea battles await them. But there’s no turning back. Will they discover the lost treasure? Will Sebastian live to tell the tale? Will Max ever stop moaning? Philip Caveney has written many novels for adults. This is his second book for young adults. He lives in England.
Young Tom Afflick has never felt so alone. His parents have split up and his mother has relocated him, hundreds of miles away from his home in Manchester to the unfamiliar city of Edinburgh. At his new school, Tom is simply known as 'The Manc' - a blow-in, an outsider. On a routine school trip to the historic site of Mary King's Close, Tom follows the ghostly figure of a young girl - only to find himself transported back in time to 1645, the year of the Edinburgh plague. Apprenticed against his will to a violent plague doctor, Tom needs to use all of his modern-day skills in order to survive.
Sebastian, Max and Cornelius are heading to the port of Ramalat to embark on a sea journey in search of the lost treasure of a pirate. But first, they must cross the mysterious forest of Geltane and survive an encounter with a powerful enchantress. And when they reach Ramalat, a breathtaking action awaits them. Will they discover the treasure?
The lord of Laughter, the Monarch of Mirth–if only the bumbling 17-year-old Sebastian Darke could be a successful jester like his father. The problem is Sebastian’s not funny. But after his father’s death, with no choice but to beg in the streets, the half-human, half-elf teen sets off with Max, his father’s slightly cynical Buffalope, to offer his services as a jester to King Septimus of Keladon. On the way they meet Captain Cornelius Drummel, small in stature, but the fiercest of fighters. The three rescue the fair princess Kerin, who’s being held captive by brigands, and happily escort her home. If only Sebastian knew the kidnapping was engineered by the evil King Septimus!
It's 1922 and Jack Haldean, young crime writer and former Royal Flying Corps pilot, is enjoying the local fete on a beautiful summer's day in rural Sussex. But then Jack's fellow officer, Jeremy Boscombe, is found dead in the fortune teller's tent and later the same day Boscombe's shady friend, Reggie Morton, is murdered in the village pub. Jack's search for the truth will lead him back to the Battle of the Somme and an act of terrible betrayal.
Pandora is a sweet, bright, sixteen-year-old girl when she leaves her parents in London to spend the summer in Wales with her great-great aunt Rachel. Since she knows Rachel Ellis is very old, Pandora is surprised when she meets a youthful woman who doesn't look more than forty years old. Naturally inquisitive, Pandora sets out to explore the surrounding countryside, only to discover that her aunt is feared by the local townspeople because of her inexplicable youth and because her strange gardener, Ewen, has an eerie, seductive power over the village women. Protected only with her innocence, Pandora searches for her aunt's dark secret in an atmosphere of fear, suspicion, and ageless evil. As this gripping tale builds to its chilling climax, Pandora must answer the terrifying questions that confront her: Just what does Rachel Ellis want from her? Why does Ewen look at her that way; why does he come to her room at night? Why does she find herself drawn to his power in spite of her fear? What is hidden behind the boarded-up doorway to the top floor of the mansion? And why does the ghostly apparition of a child beckon to her from the lawn in the night? After this summer, Pandora will never be the same. The Sins of Rachel Ellis by Philip Caveney is a novel of inescapable terror--the explosive story of a child's soul in peril.
Having concluded that he will never be a jester, half-elvish seventeen-year-old Sebastian sets out with his friends to seek buried pirate treasure but someone--or something--is following them.
The mysterious Mr Lazarus has helped Kip and his father completely change the fortunes of the small local cinema they own and run - but now Stephanie a local journalist is sniffing around, wanting to know how he's done it . . . With the launch party for the huge space adventure movie, Space Blasters, approaching, Kip is desperate to keep Stephanie away. But when Mr Lazarus himself ends up stuck inside the film at the mercy of the evil Emperor Zarkan, Kip has no choice. He has to go in after him - to a galaxy far, far away . . .
In this must-have book for all fans of Oz big and small, artist and visionary Gabriel Gale brings to vivid life all the creatures from L. Frank Baum’s beloved series, from the iconic characters in The Wonderful Wizard of Oz to many others that are visualized here for the first time. The Wonderful Wizard of Oz was the best-selling American children’s book of the twentieth century, and the classic 1939 movie of this quintessential American fairy tale left a permanent mark on the hearts and imaginations of devoted fans throughout the world. In THE ART OF OZ: WITCHES, WIZARDS, AND WONDERS BEYOND THE YELLOW BRICK ROAD artist and Oz archeologist Gabriel Gale brings to life all the creatures and inhabitants from L. Frank Baum’s beloved series, many illustrated here for the first time: wicked witches and their armies, mythical beasts, elemental fairies, robots, insects, one-legged and two-sided people, and many more sky, land, sea, and underground creatures. THE ART OF OZ also debuts the first-ever “Google Map” of the Land of Oz! Gabriel Gale has mapped the country and animated all the creatures he found there. He has sketched Emerald City the buildings and habitats of the enchanted Land. Through spectacular illustrations, in original and precise style, Gale portrays each character in detail, often with attention to anatomy, structure, size and scale. Gale’s fantastical, vivid, and delightful renderings are also accompanied by excerpts and drawings from the fourteen books in Baum’s Oz series and the most famous inhabitants of Oz—Professor H.M. Woggle-Bug, T.E., Dorothy, the Cowardly Lion, the Scarecrow, the Tin Woodman, Toto, Glinda the Good, and the Wizard—add context to this magical endeavor This is the perfect book for the whole family to share and for anyone entranced by the fantasy and everlasting magic of Oz