This work provides beginning programmers with a guide to developing structured program logic. Its main goal is to introduce universal programming concepts, while enforcing good style and logical thinking along the way.
With a clear writing style that is stripped of highly technical jargon, A Beginner's Guide to Programming Logic and Design, Introductory, 6e, International Edition provides beginning programmers with a guide to developing structured program logic.
With a clear writing style that is stripped of highly technical jargon, A Beginner's Guide to Programming Logic and Design, Comprehensive, 6e, International Edition provides beginning programmers with a guide to developing structured program logic. The book's main goal is to introduce universal programming concepts, while enforcing good style and logical thinking along the way.The Sixth Edition will offer clearer explanations, reorganization to better reflect how programming languages are taught, increased emphasis on modularity, and two new appendices – Flowchart Symbols and Structures.
JUST ENOUGH JAVA(TM) PROGRAMS TO ACCOMPANY JUST ENOUGH PROGRAMMING LOGIC AND DESIGN is specifically designed to be paired with Farrell's concise JUST ENOUGH PROGRAMMING LOGIC AND DESIGN. Together, the two books provide an ideal opportunity for students who want to learn the fundamentals of programming, while gaining exposure to an actual programming language. Readers discover how real Java code functions while still learning within the context of a traditional language-independent logic and design course.
Starting Out with Programming Logic and Design, Third Edition, is a language-independent introductory programming book that orients students to programming concepts and logic without assuming any previous programming experience. In the successful, accessible style of Tony Gaddis’ best-selling texts, useful examples and detail-oriented explanations allow students to become comfortable with fundamental concepts and logical thought processes used in programming without the complication of language syntax. Students gain confidence in their program design skills to transition into more comprehensive programming courses. The book is ideal for a programming logic course taught as a precursor to a language-specific introductory programming course, or for the first part of an introductory programming course.
Learning iOS Design will help students think systematically about the art and science of design, and consistently design apps that users will appreciate--and love. Pioneering Omni Group user experience expert William Van Hecke first explains what design really means, and why effective app design matters so much. Next, using a sample concept, he walks through transforming a vague idea into a fleshed-out design, moving from outlines to sketches, wireframes to mockups, prototypes to finished apps. Building on universal design principles, he offers practical advice for thinking carefully, critically, and cleverly about students' own projects, and provides exercises to guide the reader step-by-step through planning an app's design.
This language-independent programming logic book is perfect for beginning programmers! Used as a natural introduction to programming, this book invites the reader to utilize examples and end-of-chapter exercises in a non language-specific environment. Examples are simple and relevant to real business issues, and they translate easily into other modern languages such as C#, C++, Java and Visual Basic. A Guide to Programming Logic and Design, 2E enforces good style and outlines logical thinking. This text can provide a structural approach to problem-solving in any language.
This title is a language-independent introduction to programming logic. It provides users with a structural approach to problem-solving in any language. Examples used in the book translate easily into modern languages such as C++, Pascal, Java, and Visual Basic. Through the introduction of programming concepts, this book enforces good style and outlines logical thinking.