Provides an introduction to the hardware interface concepts and features of the Microsoft Windows operating environment. The text covers the hardware; basic geographical user interface concepts; and advanced features of the operating system. Computer literacy is not assumed.
A straightforward, fast-paced and clearly focused introduction to the most essential Windows 3.1 features. This ideal information solution for beginners and occasional business users shows new Windows users how to become productive in the shortest possible time.
If you: * need to learn how to use Windows 3.1 * want to get the job done, quickly and efficiently * need a self-teaching approach * want results fast then Windows 3.1 Made Simple is for you! By a combination of tutorial approach, with tasks to do and easy steps, the MADE SIMPLE series of Computer Books from British Publisher Butterworth-Heinemann, using British authors and designed for a European audience, stands above all others.
This bestselling new approach makes learning Windows 3.1 fast and easy. Each topic is explained using a unique screen-by-screen graphic format. Text is connected into the screens to enhance the visual presentation. Ideal for beginner to intermediate users. Two-color throughout at an incredibly affordable price. (Operating Systems)
This practical guide covers the essentials of Windows 3.1, and assumes no prior knowledge. It gives realistic business examples to give students a relevant context for the features and techniques of the package.
Get a head start evaluating Windows 10--with technical insights from award-winning journalist and Windows expert Ed Bott. This guide introduces new features and capabilities, providing a practical, high-level overview for IT professionals ready to begin deployment planning now. This edition was written after the release of Windows 10 version 1511 in November 2015 and includes all of its enterprise-focused features. The goal of this book is to help you sort out what’s new in Windows 10, with a special emphasis on features that are different from the Windows versions you and your organization are using today, starting with an overview of the operating system, describing the many changes to the user experience, and diving deep into deployment and management tools where it’s necessary.
Takes a tutorial approach, but focuses on issues unique to version 3.1. Attention is devoted to object-oriented programming with examples in C++. Example programs take advantage of new Windows functionality such as virtual device drivers, object linking and embedding and network communications.