79 ESL Activities, Games & Teaching Tips for Big Classes (20+ Students): For Teenagers and Adults

79 ESL Activities, Games & Teaching Tips for Big Classes (20+ Students): For Teenagers and Adults

Author: Jackie Bolen

Publisher:

Published: 2020-06-20

Total Pages: 130

ISBN-13: 9781393063568

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Even experienced ESL teachers get stuck in a rut. It's time to find some fresh ideas for big English classes! Whether you're a first-time ESL/EFL/TEFL teacher, an experienced but overwhelmed instructor, or an instructor without a textbook, you need more activities for your TEFL classes with more than 20 students. If you're tired of wasting time wading through the junk on the Internet, then Jackie is here to help. During her decade of experience as a CELTA/DELTA certified teacher, author Jackie Bolen has developed countless games and activities for her students. She's sharing her low-prep/no-prep ideas with ESL teachers throughout the world that are perfect for larger classes. In 79 ESL Activities, Games & Teaching Tips for Big Classes (20+ Students), you'll get dozens of ideas to use in your own classroom. The highly-detailed descriptions will show you exactly how to use the activities during your lessons. Jackie's clearly and concisely explained activities will help you add instructional variety and put the focus back on your students. If you're extremely busy or you're simply out of new ideas, Jackie's book makes it easy to try out new and exciting activities your students will love! Buy the book to get new lesson plans for large English classes ready to go in minutes!


79 ESL Activities, Games & Teaching Tips for Big Classes (20+ Students)

79 ESL Activities, Games & Teaching Tips for Big Classes (20+ Students)

Author: Jackie Bolen

Publisher:

Published: 2020-06-15

Total Pages: 122

ISBN-13:

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Even experienced ESL teachers get stuck in a rut. It's time to find some fresh ideas for big English classes! Whether you're a first-time ESL/EFL/TEFL teacher, an experienced but overwhelmed instructor, or an instructor without a textbook, you need more activities for your TEFL classes with more than 20 students. If you're tired of wasting time wading through the junk on the Internet, then Jackie is here to help. During her decade of experience as a CELTA/DELTA certified teacher, author Jackie Bolen has developed countless games and activities for her students. She's sharing her low-prep/no-prep ideas with ESL teachers throughout the world that are perfect for larger classes. In 79 ESL Activities, Games & Teaching Tips for Big Classes (20+ Students), you'll get dozens of ideas to use in your own classroom. The highly-detailed descriptions will show you exactly how to use the activities during your lessons. Jackie's clearly and concisely explained activities will help you add instructional variety and put the focus back on your students. If you're extremely busy or you're simply out of new ideas, Jackie's book makes it easy to try out new and exciting activities your students will love! Buy the book to get new lesson plans ready to go in minutes!


81 Fresh & Fun Critical-thinking Activities

81 Fresh & Fun Critical-thinking Activities

Author: Laurie Rozakis

Publisher: Scholastic Inc.

Published: 1998

Total Pages: 124

ISBN-13: 9780590375269

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Help children of all learning styles and strengths improve their critical thinking skills with these creative, cross-curricular activities. Each engaging activity focuses on skills such as recognizing and recalling, evaluating, and analyzing.


School, Family, and Community Partnerships

School, Family, and Community Partnerships

Author: Joyce L. Epstein

Publisher: Corwin Press

Published: 2018-07-19

Total Pages: 508

ISBN-13: 1483320014

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Strengthen programs of family and community engagement to promote equity and increase student success! When schools, families, and communities collaborate and share responsibility for students′ education, more students succeed in school. Based on 30 years of research and fieldwork, the fourth edition of the bestseller School, Family, and Community Partnerships: Your Handbook for Action, presents tools and guidelines to help develop more effective and more equitable programs of family and community engagement. Written by a team of well-known experts, it provides a theory and framework of six types of involvement for action; up-to-date research on school, family, and community collaboration; and new materials for professional development and on-going technical assistance. Readers also will find: Examples of best practices on the six types of involvement from preschools, and elementary, middle, and high schools Checklists, templates, and evaluations to plan goal-linked partnership programs and assess progress CD-ROM with slides and notes for two presentations: A new awareness session to orient colleagues on the major components of a research-based partnership program, and a full One-Day Team Training Workshop to prepare school teams to develop their partnership programs. As a foundational text, this handbook demonstrates a proven approach to implement and sustain inclusive, goal-linked programs of partnership. It shows how a good partnership program is an essential component of good school organization and school improvement for student success. This book will help every district and all schools strengthen and continually improve their programs of family and community engagement.


Look Both Ways

Look Both Ways

Author: Jason Reynolds

Publisher: Simon and Schuster

Published: 2020-10-27

Total Pages: 240

ISBN-13: 1481438298

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"A collection of ten short stories that all take place in the same day about kids walking home from school"--


ESL Games for the Classroom

ESL Games for the Classroom

Author: Michael DiGiacomo

Publisher: Rockridge Press

Published: 2018-09-11

Total Pages: 244

ISBN-13: 9781641521093

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"Every lesson needs a conversation starter. Whether you want to warm up a class, emphasize a particular grammar or vocabulary lesson, or wrap things up with a fun twist, ESL Games for the Classroom offers interactive classroom activities that require little or no prep work to make learning fun. Quick and easy to set-up, the activities in this book offer engaging ways to use class time effectively. With clear organization by skill and level, ESL Games for the Classroom is the go-to teacher's companion for adding educational games to any agenda"--Page 4 of cover.


The Big Book of Conflict Resolution Games: Quick, Effective Activities to Improve Communication, Trust and Collaboration

The Big Book of Conflict Resolution Games: Quick, Effective Activities to Improve Communication, Trust and Collaboration

Author: Mary Scannell

Publisher: McGraw Hill Professional

Published: 2010-05-28

Total Pages: 240

ISBN-13: 0071743669

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Make workplace conflict resolution a game that EVERYBODY wins! Recent studies show that typical managers devote more than a quarter of their time to resolving coworker disputes. The Big Book of Conflict-Resolution Games offers a wealth of activities and exercises for groups of any size that let you manage your business (instead of managing personalities). Part of the acclaimed, bestselling Big Books series, this guide offers step-by-step directions and customizable tools that empower you to heal rifts arising from ineffective communication, cultural/personality clashes, and other specific problem areas—before they affect your organization's bottom line. Let The Big Book of Conflict-Resolution Games help you to: Build trust Foster morale Improve processes Overcome diversity issues And more Dozens of physical and verbal activities help create a safe environment for teams to explore several common forms of conflict—and their resolution. Inexpensive, easy-to-implement, and proved effective at Fortune 500 corporations and mom-and-pop businesses alike, the exercises in The Big Book of Conflict-Resolution Games delivers everything you need to make your workplace more efficient, effective, and engaged.


What Video Games Have to Teach Us About Learning and Literacy. Second Edition

What Video Games Have to Teach Us About Learning and Literacy. Second Edition

Author: James Paul Gee

Publisher: Macmillan

Published: 2014-12-02

Total Pages: 233

ISBN-13: 1466886420

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Cognitive Development in a Digital Age James Paul Gee begins his classic book with "I want to talk about video games–yes, even violent video games–and say some positive things about them." With this simple but explosive statement, one of America's most well-respected educators looks seriously at the good that can come from playing video games. This revised edition expands beyond mere gaming, introducing readers to fresh perspectives based on games like World of Warcraft and Half-Life 2. It delves deeper into cognitive development, discussing how video games can shape our understanding of the world. An undisputed must-read for those interested in the intersection of education, technology, and pop culture, What Video Games Have to Teach Us About Learning and Literacy challenges traditional norms, examines the educational potential of video games, and opens up a discussion on the far-reaching impacts of this ubiquitous aspect of modern life.


How to Differentiate Instruction in Mixed-ability Classrooms

How to Differentiate Instruction in Mixed-ability Classrooms

Author: Carol A. Tomlinson

Publisher: ASCD

Published: 2001

Total Pages: 128

ISBN-13: 0871205122

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Offers a definition of differentiated instruction, and provides principles and strategies designed to help teachers create learning environments that address the different learning styles, interests, and readiness levels found in a typical mixed-ability classroom.