Learn colors while laughing with 5 hungry monsters! In this laugh-out-loud, colorful pop-up board book, monsters under the bed eat things like red underwear, those in the bathroom enjoy bath soap and yellow duckies, and attic monsters just love old books and umbrellas. Kids will learn their colors while getting a kick out of reading the silly rhymes and opening the monsters’ mouths to find a surprise pop-up of what’s inside.
What do hungry monsters eat? It all depends on where they are. In this laugh-out-loud, colorful pop-up board book, monsters under the bed eat things like red underwear, those in the bathroom enjoy bath soap and yellow duckies, and attic monsters just love old books and umbrellas. Kids will have a ball reading the silly rhymes and opening the monsters’ mouth to find a surprise pop-up of what’s inside. What’s more, Hungry Monsters also focuses on teaching children the early learning skill of recognizing colors. This adorable fun book is the perfect follow up to Party Animals (ISBN 0794412130). Kids will have a ball reading the silly rhymes and opening the monsters’ mouths to find out what’s inside while learning the early skill of color recognition. • Teaches the early learning skill of color recognition! • Fun, interactive pop-up flaps on every spread! • Adorable illustrations!
Hungry, hungry monsters love eating...and counting to ten! What do hungry monsters like to eat? Some prefer one spider swallowed whole while others like three entire whales! And for the monster called Mr. One-Eye? He thinks four mice are very nice! Kids will enjoy this fun feast of a counting book, with 10 colorful creatures and their meals of grasshoppers, scorpions, owls, and prickly porcupines. Fold-out pages and simple, humorous rhyming text make this a delight to read aloud.
This book was written by a mother to raise awareness of and help parents spot the early signs of OCD before it takes hold. The message behind the story is to convey the importance of confiding in someone about OCD and showing children how to 'switch off' the OCD thoughts.
The story of Kein (Kīn) continues in the 12th installment of this horror science fiction novella series. Kein's heartbreaking and yet joyous journey continues as a new deadline has been placed on her within the Mortem and new guests have arrived. The Mortem is a deadly game where the contestants are monsters, and humans are just fodder. Kein must gain the impossible or face being marked forever. No one has won the Mortem, and now Kein is one. She has no chance of surviving unless she can find some allies in the sadistic game. Her journey started in 'Monster of Monsters: Series One Mortem's Basement Level #1 Mortem's Opening' and moves forward at an unrelenting pace. Read the first two ebooks for free. Light and darkness... All Kein wanted was to be devoured. As an orphan, she had been told since joining her school that it was very important that a house or clan devour her so when she met a creature promising to devour her, she was confused at first but then she was consoled that someone wanted her. A world of monsters and vampires and a world of humans... Loneliness can be a very strong emotion but it can also be a very strong motivator so even when a creature of the darkness invited her to come to her, innocence heeded the call. Kein began an adventure of heartache and joy as she walked the paths of shadow and light. She would discover what it was to be devoured as a dangerous game drew her into a deadly realm of wishes, revenge, hope, desire, love, and terror. Kumovon elders have arrived in the Mortem at Shukujo's request. A new Resident, a werewolf, has joined the once Residents of Basement Level bringing the collection of Resident as follows, the mummy, spider woman, Dr. Jekyll, Mr. Hyde, the Atlantean (a creature similar to the Creature from the Black Lagoon), Frankenstein's monster, and the vampire, Mr. Bayard.
Eerie Publications' horror magazines brought blood and bad taste to America's newsstands from 1965 through 1975. Ultra-gory covers and bottom-of-the-barrel production values lent an air of danger to every issue, daring you to look at (and purchase) them. The Weird of World of Eerie Publications introduces the reader to Myron Fass, the gun-toting megalomaniac publisher who, with tyranny and glee, made a career of fishing pocketbook change from young readers with the most insidious sort of exploitation. You'll also meet Carl Burgos, who, as editor of Eerie Publications, ground his axe against the entire comics industry. Slumming comic art greats and unknown hacks were both employed by Eerie to plagiarize the more inspired work of pre-Code comic art of the 1950s. Somehow these lowbrow abominations influenced a generation of artists who proudly blame career choices (and mental problems) on Eerie Publications. One of them, Stephen R. Bissette (Swamp Thing, Taboo, Tyrant), provides the introduction for this volume. Here's the sordid background behind this mysterious comics publisher, featuring astonishingly red reproductions of many covers and the most spectacularly creepy art.