3ds Max 8 Essentials

3ds Max 8 Essentials

Author: Autodesk, Inc

Publisher: CRC Press

Published: 2014

Total Pages: 772

ISBN-13: 1136142940

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Write your own MAXScript functions and utilities to create custom tools and UI elements, and automate repetitive tasks. Demonstrated techniques include the creation of objects, arrays, collections, control structures, parametric objects, and the construction of UI elements. The companion CD-ROM contains media files that allow you to practice the techniques with real-world examples demonstrating how you can use then in a production environment.?The definitive introduction to MAXScript?Includes media files that allow you to practice with real-world examples.


3ds Max 8 Essentials

3ds Max 8 Essentials

Author: Autodesk

Publisher: CRC Press

Published: 2014-03-14

Total Pages: 976

ISBN-13: 1136142932

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Welcome to the Autodesk Media and Entertainment Official Training Courseware for 3ds Max 8 software! Consider this book an all-access pass to the production and training experience of Autodesk developers and training experts. Written for self-paced learning or instructor-led classroom training, the manual will teach you the fundamentals of using 3ds Max 8. The book is organized into sections dedicated to animation, modelling, materials, lighting and rendering. Each section covers basic theory, and then includes exercises for hands-on demonstration of the concept. By the end of the book, you will have mastered the basics and moved onto full-length projects. Flexibility is built in, so that you can complete the tutorials in the way that works best for you. Complete the book and you will be a seasoned 3ds Max pro, ready to work confidently in a production environment.


3ds Max 8 MAXScript Essentials

3ds Max 8 MAXScript Essentials

Author: Autodesk

Publisher: Taylor & Francis

Published: 2013-05-02

Total Pages: 238

ISBN-13: 1136142215

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Write your own MAXScript functions and utilities to create custom tools and UI elements, and automate repetitive tasks. Demonstrated techniques include the creation of objects, arrays, collections, control structures, parametric objects, and the construction of UI elements. The companion CD-ROM contains media files that allow you to practice the techniques with real-world examples demonstrating how you can use then in a production environment.


Essential CG Lighting Techniques with 3ds Max

Essential CG Lighting Techniques with 3ds Max

Author: Darren Brooker

Publisher: Taylor & Francis

Published: 2012-11-12

Total Pages: 411

ISBN-13: 1136142452

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Lighting is the one thing that makes or breaks any CG environment. This inspirational book and DVD give you everything you need to create convincing CG lightin; from the concepts and theoretical aspects to the techniques and tricks that are essential in a production environment. The stunning color illustrations throughout the book illustrate just what can be done, while the tutorials show you exactly how to do it. Every ounce of theory is backed up with practical tutorials, using the free trial versions of 3ds Max and Combustion supplied on the companion DVD. The tutorials take you from the fundamentals of lighting, right through to advanced techniques with many new sections, including ones that cover radiosity techniques, rendering with mental ray, and compositing. Certified by Autodesk, Darren Brooker's new edition teaches the real methods behind real-world work. If you want a one-stop master class in CG lighting, or if you just want to brush up on your existing skills - then this book contains everything you need.


Essential 3ds max 2008

Essential 3ds max 2008

Author: Sean McBride

Publisher: Jones & Bartlett Learning

Published: 2008-03-05

Total Pages: 458

ISBN-13: 1449633587

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Essential 3ds Max 2008 offers a user-friendly introduction to the newest version of 3ds Max. From an overview of the user interface, tools, and modifers to modeling exercises that demonstrate the creation of an interior, a basic character, and a suit of armor, this book provides readers with a guide to getting the most out of Max. Learn how to model objects using a variety of low-poly and high-poly techniques; use texture maps to vary the look of objects; create and adjust lights in your scenes; unwrap models to generate UVW coordinates; generate normal maps for use in real-time simulations and game development; composite images with background plates.


3ds Max MAXScript Essentials

3ds Max MAXScript Essentials

Author: Autodesk,

Publisher: Taylor & Francis

Published: 2013-05-29

Total Pages: 302

ISBN-13: 1136140379

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Write your own MAXScript functions and utilities to automate repetitive tasks and create custom tools and UI elements. Beginning with an introduction to essential programming concepts, you learn the MAXScript basics that include cloning objects, MAX commands, toolbar access, picking scene nodes, picking points, and using the mousetrack command and painter interface. Real-world tutorial examples are provided throughout the book to demonstrate how to use the MAXScript techniques in your own production environment.


Autodesk 3ds Max 8 Revealed

Autodesk 3ds Max 8 Revealed

Author: Max Dutton

Publisher: Course Technology

Published: 2006

Total Pages: 0

ISBN-13: 9780619273439

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Part of the Revealed series, this book covers the latest release of Autodesk's 3ds max, one of the most popular animation software packages on the market.


Essential CG Lighting Techniques with 3ds Max

Essential CG Lighting Techniques with 3ds Max

Author: Darren Brooker

Publisher: Taylor & Francis

Published: 2012-12-12

Total Pages: 409

ISBN-13: 1136138935

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Certified by Autodesk, Darren Brooker's new edition teaches the production techniques behind real-world work. The tutorials take you from the fundamentals of lighting, right through to advanced techniques.


Kelly L. Murdock's Autodesk 3ds Max 2018 Complete Reference Guide

Kelly L. Murdock's Autodesk 3ds Max 2018 Complete Reference Guide

Author: Kelly Murdock

Publisher: SDC Publications

Published: 2017

Total Pages: 1271

ISBN-13: 1630571075

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Kelly L. Murdock's Autodesk 3ds Max 2018 Complete Reference Guide is a popular book among users new to 3ds Max and is used extensively in schools around the globe. The success of this book is found in its simple easy-to-understand explanations coupled with its even easier to follow tutorials. The tutorials are laser focused on a specific topic without any extra material, making it simple to grasp difficult concepts. The book also covers all aspects of the software, making it a valuable reference for users of all levels. The Complete Reference Guide is the ultimate book on 3ds Max, and like Autodesk’s 3D animation software, it just gets better and better with each release. Whether you're new to 3ds Max or an experienced user, you'll find everything you need in this complete resource. The book kicks off with a getting started section, so beginners can jump in and begin working with 3ds Max right away. Experienced 3ds Max users, will appreciate advanced coverage of features like crowd simulation, particle systems, radiosity, MAXScript and more. Over 150 tutorials – complete with before and after files – help users at all levels build real world skills.