Modeling a Character in 3DS Max

Modeling a Character in 3DS Max

Author: Paul Steed

Publisher: Jones & Bartlett Publishers

Published: 2005-01-10

Total Pages: 585

ISBN-13: 0763798134

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In this update to his best-selling character modeling book, professional modeler and animator Paul Steed shares a number of tips, tricks, and techniques that have made him one of the industry’s most recognized 3D artists. Modeling a Character in 3ds max, Second Edition provides readers a professional-level skill set as it chronicles the creation of a single low-poly real-time character from concept to texture mapping, and gives insight into the process of creating a high-resolution character. Learn how to model with primitives; use extrusions and Booleans; mirror and reuse models; optimize the mesh; create and apply textures; loft shapes.


3D Studio Max: from objects to animation

3D Studio Max: from objects to animation

Author: Boris Kulagin

Publisher: БХВ-Петербург

Published: 2001

Total Pages: 376

ISBN-13: 1584500824

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Designed for both users new to 3D Studio Max and more seasoned professionals, this book helps users improve their skills. It takes readers from modeling a still life scene to animating photorealistic and fantasy characters in a variety of organic and mechanical backgrounds. Step-by step instructions describe the various techniques of modeling and animation and explain how to avoid common mistakes during the creative process. Each lesson allows readers to not only hone their skills using 3D Studio Max, but lets them create a professional level finished project showcasing their talents. -- Project-based tutorials are independent from each other and can be studied in any sequence -- Tips, tutorials, and techniques are designed to improve productivity -- Special sections delineate the most common mistakes made when using 3D Studio Max -- and show how to avoid them -- Appendices include a complete list of keyboard shortcuts, a comprehensive glossary.


Intelligent Information Systems 2002

Intelligent Information Systems 2002

Author: Mieczyslaw A. Klopotek

Publisher: Springer Science & Business Media

Published: 2013-11-11

Total Pages: 467

ISBN-13: 3790817775

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This volume contains articles accepted for presentation during The Intelligent Information Systems Symposium IIS'2002 which was held in Sopot, Poland, on June 3-6, 2002. This is eleventh, in the order, symposium organized by the Institute of Computer Science of Polish Academy of Sciences and devoted to new trends in (broadly understood) ArtificialIntelligence. The meetings started back to 1992. With small initial audience, workshops in the series grew to an important meeting of Polish and foreign scientists working at the universities in Europe, Asia and the Northern America. Over years, the workshops transformed into regular symposia devoted to latest trends in such fields like Machine Learning, Knowledge Discovery, Natural Language Processing, Knowledge Based Systems and Reasoning, and Soft Computing (i.e. Fuzzy and Rough Sets, Bayesian Networks, Neural Networks and Evolutionary Algorithms). At present, about 50-60 papers are accepted each year. Besides, for several years now, the symposia are accompanied by a number of tutorials, given by the outstanding scientists in their domain. The main topics of this year symposium included: • decision trees and other classifier systems • neural network and biologiccally motivated systems • clustering methods • handling imprecision and uncertainty • deductive, distributed and agent-based systems We were pleased to see the continuation of the last year trend towards an increase in the number of co-operative contributions and in the number and diversity of practical applications of theoretical research.


Autodesk 3ds Max 2021 Data Exchange

Autodesk 3ds Max 2021 Data Exchange

Author: Serdar Hakan DÜZGÖREN

Publisher: Serdar Hakan DÜZGÖREN

Published:

Total Pages: 307

ISBN-13:

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Working with AutoCAD, Revit, and AutoCAD Architecture 3ds Max offers a number of features designed to streamline the design visualization workflow. The File Link Manager allows you to create a live link to a Drawing (DWG, DXF), Revit (RVT), or FBX file. You can then apply materials and animations in 3ds Max, but still update your geometry if any changes are made to the original file. Geometry File Formats You can import and export a variety of geometry file formats into and from a scene.


3ds max 6 Killer Tips

3ds max 6 Killer Tips

Author: Jon Bell

Publisher: New Riders

Published: 2011-11-12

Total Pages: 627

ISBN-13: 0132932849

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3ds max 6 Killer Tips features 275 hot tips--all illustrated, all in full color, for all levels of 3ds max users, from newbie to advanced. Get instant help on UI customization, modeling, animation, lighting, materials and texturing, rendering (including mental ray 3 secrets), the Reactor dynamics system, Particle Flow, Bones and IK, the Portable License Utility, and more! Learn how to enhance your 3ds max renderings with programs such as Adobe Photoshop and Discreet Combustion! Speed up your workflow and create stunning effects with more than 40 MAXScript tips, created by guest contributor and scripting expert Borislav Petrov. Written and edited by Jon A. Bell, professional 3D artist (The Discovery Channel, The History Channel, National Geographic) and author of the best-selling 3D Studio MAX f/x book series, 3ds max 6 Killer Tips is a must-have reference for every 3ds max 6 artist!


Guide to Computer Animation

Guide to Computer Animation

Author: Marcia Kuperberg

Publisher: CRC Press

Published: 2012-11-12

Total Pages: 264

ISBN-13: 1136134867

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Any questions you have about 2D or 3D animation in this new digital age are answered in this comprehensive guide for all budding digital animators, games artists and media production students. It is lavishly illustrated with inspirational colour throughout to show you what you can achieve. Whether you want to create moving digital imagery for TV, computer games, or new media you need to understand the production and creative processes, the constraints of each and how they fit together. Ensure you have all you need at your fingertips to compete in this fast-moving arena with this unique book and web package. www.guide2computeranimation.com provides the moving imagery outcomes of some of the animation discussed in the case studies chapter, where top FrameStore-CRC and 3 Ring Circus creatives give you their invaluable behind the scenes perspectives. In addition there are non-software specific 3D tutorials and direct links to a comprehensive range of related websites with further downloadable resources to make sure you stay up-to-date. Marcia Kuperberg is Deputy Head of the School of Media, Arts & Technology, West Herts College, UK. Contributions are also included from Martin Bowman, Rob Manton and Alan Peacock.


Guide to Graphics Software Tools

Guide to Graphics Software Tools

Author: Jim X. Chen

Publisher: Springer Science & Business Media

Published: 2008-12-17

Total Pages: 585

ISBN-13: 1848009011

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The 2nd edition of this integrated guide explains and lists readily available graphics software tools and their applications, while also serving as a shortcut to graphics theory and programming. It grounds readers in fundamental concepts and helps them use visualization, modeling, simulation, and virtual reality to complement and improve their work.


Autodesk 3ds Max 2014 Essentials

Autodesk 3ds Max 2014 Essentials

Author: Randi L. Derakhshani

Publisher: John Wiley & Sons

Published: 2013-05-08

Total Pages: 418

ISBN-13: 111875025X

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Great guide to the fundamentals of Autodesk 3ds Max 2014 This Autodesk Official Press guide is just what you need to learn the basics of Autodesk 3ds Max 2014 quickly and easily. Through a series of cool projects like designing an alarm clock, animating a thrown knife, or lighting a scene, you'll learn the essentials of modeling, rigging, animating, and rendering using the popular Autodesk 3ds Max 3D animation and effects software. It's a practical, hands-on approach allowing you to constantly reinforcing skills as you learn them. Downloadable before-and-after project files let you to compare your work to that of 3ds Max professionals. Even if you already have experience with 3ds Max, this book is a great reference for renewing your skills. And, it will help all users review and prepare for the Autodesk 3ds Max 2014 certification exams. Helps beginners and those migrating from other 3D animation and effects programs get up and running on Autodesk 3ds Max 2014 Features a realistic, task-based approach, so readers learn via a series of hands-on projects using downloadable files, all backed with ample instruction, explanation, and illustration Covers modeling, rigging, animating, rendering, skinning, architectural visualization, and more Written by Autodesk Authorized Authors and is an Autodesk Official Press book Get firsthand experience with 3ds Max, as well as a good start on preparing for the Autodesk 3ds Max 2014 Certified Professional exam, with Autodesk 3ds Max 2014 Essentials.


Autodesk 3ds Max 2015 Essentials

Autodesk 3ds Max 2015 Essentials

Author: Randi L. Derakhshani

Publisher: John Wiley & Sons

Published: 2014-06-23

Total Pages: 400

ISBN-13: 111886770X

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Get up to speed quickly with this compelling, full-color guide to Autodesk 3ds Max With its real-world, hands-on exercises, Autodesk 3ds Max 2015 Essentials helps new users learn the fundamentals of Autodesk 3ds Max quickly become productive. The task-based tutorials add real-world context that help you become familiar with the workflow scenarios of a professional environment, and provide that extra level of understanding to make you more proficient overall with the software. Updated for 3ds Max 2015 and recommended as a preparation resource for the 3ds Max certification exam, this guide teaches the basics of modeling, texturing, animating, and visual effects. You'll have fun creating a retro-style alarm clock, animating a thrown knife, modeling a chair, and more, all while you learn modeling, rigging, animating, rendering, architectural visualization, and other career-essential techniques. This colorful, engaging book features: Chapter-opening learning objectives Step-by-step tutorials Full-color screenshots and illustrations Downloadable exercise files Learn all the crucial techniques you'll need from authors Randi and Dariush Derakhshani, Autodesk Certified Instructors with years of professional experience under their belts. Artists, students, educators, and hobbyists will benefit from the guide's techniques and tutorials, getting to know the program as a whole and gaining insight into which aspects of the 3D production pipeline are most appealing. Whether you're a beginner or migrating from another 3D application, Autodesk 3ds Max 2015 Essentials provides the solid foundation.