3ds Max 4 Workshop

3ds Max 4 Workshop

Author: Duane Loose

Publisher: Que Publishing

Published: 2001

Total Pages: 574

ISBN-13:

DOWNLOAD EBOOK

The book teaches skills and techniques in a way that not only provides an understanding of MAX X and its functionality but also how to apply those tools to a normal work environment by using a single, comprehensive project. Each chapter contains a section that provides an explanation of the tools, features and techniques being used, some sample exercises for reinforcement, and some of the artistic insight behind the process. The chapter concludes with the "workshop" section, which walks the reader through a series of step-by-step tutorials that culminate into a final, working project by the end of the book. The tear card, color section, tips, notes and sidebars are filled with expert advice and supplemental information and together with the chapter material provide the reader with an invaluable resource that they can return to time and again.


3D Studio Max 3.0 Workshop

3D Studio Max 3.0 Workshop

Author: Duane Loose

Publisher: Que Publishing

Published: 2000

Total Pages: 516

ISBN-13: 9780789723437

DOWNLOAD EBOOK

This book's subtitle is "beginning with the end in mind", and it offers the beginning 3D Studio Max user basic design principles, as well as techniques for getting ideas out of the brain onto the computer screen. Chapters include information on: Backgrounds, Set design and modeling, Props and secondary scene elements, Camera set-up and movement, Lighting, Creating 3D depth, Texturing & reflection, Specific material development, Dirt, wear and tear, Smoke, water and other special effects, Character design & animation, Video post-production, Making a demo reel, and Getting a job as a CGI artist/animator. The CD includes source files for the exercises, plug-ins and a gallery of high-end 3D Studio work.


3ds Max in 24 Hours, Sams Teach Yourself

3ds Max in 24 Hours, Sams Teach Yourself

Author: Stewart Jones

Publisher: Sams Publishing

Published: 2013-11-11

Total Pages: 512

ISBN-13: 0133497267

DOWNLOAD EBOOK

Full Color! In just 24 sessions of one hour or less, Sams Teach Yourself 3ds Max in 24 Hours will help you master Autodesk 3ds Max 2014 and use it to create outstanding 3D content for games, video, film, and motion graphics. Using this book’s straightforward, step-by-step approach, you’ll master powerful 3ds Max tools for modeling, animation, rendering, compositing, and more. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common 3ds Max tasks. “Try It Yourself” guided mini tutorials offer quick hands-on experience with 3ds Max’s key tools. Quizzes and exercises test your knowledge. Notes, tips, and cautions offer extra information and alert you to possible problems. Learn how to... Quickly get comfortable with the 3ds Max 2014 interface Create, move, and modify 3D objects Edit and tweak the elements of any object Start modeling hard-surface and organic objects Work with materials and textures Explore and create animation Illuminate scenes with lighting Use cameras to control a scene’s point of view Render 3D creations for production Rig and skin objects, making them easier to animate Learn the 12 essential principles of character animation Create devastating dynamic simulations Add visual effects, cloth, hair, and fur Automate repetitive tasks with MAXScript Create a professional-quality showcase The accompanying DVD/website contain how-to videos for dozens of key 3ds Max 2014 tasks, extensive sample art and models, and additional bonus content.


Inside 3ds Max 4

Inside 3ds Max 4

Author: Kim Lee

Publisher: New Riders

Published: 2002

Total Pages: 948

ISBN-13: 9780735710948

DOWNLOAD EBOOK

This latest edition of Inside 3ds max is retooled to focus on the needs of the intermediate to professional user, based on continuing conversations with our target audience. This market is crying out for information that goes beyond the basic to provide guidance on how to make the most use of the program in real-world work situations. Inside 3ds Max 4 explores changes in the program as well as more advanced functionalities and how they can assist the professional user in enhancing efficiency or output. Inside 3ds max 4 is organized into units that mirror and actually step through the workflow of a 3D project. Moreover, where differences exist in the application of techniques between the broadcast/film and game/interactive applications, the authors present careful analysis to assist readers in making the right choices for their technical work. The CD-ROM includes all of the project files necessary to complete the projects as well as any plug-ins referred to in the text.


Kelly L. Murdock's Autodesk 3ds Max 2021 Complete Reference Guide

Kelly L. Murdock's Autodesk 3ds Max 2021 Complete Reference Guide

Author: Kelly Murdock

Publisher: SDC Publications

Published: 2020-08

Total Pages: 1312

ISBN-13: 1630573345

DOWNLOAD EBOOK

Kelly L. Murdock's Autodesk 3ds Max 2021 Complete Reference Guide is a popular book among users new to 3ds Max and is used extensively in schools around the globe. The success of this book is found in its simple easy-to-understand explanations coupled with its even easier to follow tutorials. The tutorials are laser focused on a specific topic without any extra material, making it simple to grasp difficult concepts. The book also covers all aspects of the software, making it a valuable reference for users of all levels. The Complete Reference Guide is the ultimate book on 3ds Max, and like Autodesk’s 3D animation software, it just gets better and better with each release. Whether you're new to 3ds Max or an experienced user, you'll find everything you need in this complete resource. The book kicks off with a getting started section, so beginners can jump in and begin working with 3ds Max right away. Experienced 3ds Max users will appreciate advanced coverage of features like crowd simulation, particle systems, radiosity, MAXScript and more. Over 150 tutorials – complete with before and after files – help users at all levels build real world skills.


3ds max 4 Bible

3ds max 4 Bible

Author: Kelly L. Murdock

Publisher: Wiley

Published: 2001-08-15

Total Pages: 1304

ISBN-13: 9780764535840

DOWNLOAD EBOOK

More than 100 step-by-step tutorials give you valuable hands-on experience under the expert guidance of 3D master, Kelly Murdock. Increasingly complex scenes will prove useful to all 3D MAX users, from beginners to advanced. 3ds max 4 Bible will help you learn and master the most popular 3D modeling and animation software.


3ds Max Projects

3ds Max Projects

Author: Matt Chandler

Publisher: 3Dtotal Pub

Published: 2014

Total Pages: 301

ISBN-13: 9781909414051

DOWNLOAD EBOOK

Offers information and instruction on using Autodesk's 3ds Max software, including advice on modeling, texturing, rigging, animating, and lighting.


The Semantic Web: ESWC 2011 Workshops

The Semantic Web: ESWC 2011 Workshops

Author: Raul Garcia-Castro

Publisher: Springer Science & Business Media

Published: 2012-01-09

Total Pages: 303

ISBN-13: 3642259529

DOWNLOAD EBOOK

This volume constitutes the thoroughly refereed proceedings of 11 international workshops held as part of the 8th Extended Semantic Web Conference, ESWC 2011, in Heraklion, Crete, Greece, in May 2010. The 22 revised full papers presented were carefully reviewed and selected from a total of 75 submissions to the workshops during two rounds of reviewing and improvement. The papers are organized in topical sections on the following workshops: 1st International Workshop on eLearning Approaches for the Linked Data Age, 1st Workshop on High-Performance Computing for the Semantic Web, 3rd International Workshop on Inductive Reasoning and Machine Learning for the Semantic Web, 1st Workshop on Making Sense of Microposts, 1st Workshop on Ontology and Semantic Web for Manufacturing, 1st Workshop on Question Answering over Linked Data, 4th International Workshop on REsource Discovery, 6th International Workshop on Semantic Business Process Management, 1st Workshop on Semantic Publication, 1st Workshop on Semantics in Governance and Policy Modelling, and 1st International Workshop on User Profile Data on the Social Semantic Web.


The 3ds Max 4 Quick Reference

The 3ds Max 4 Quick Reference

Author: Michele Bousquet

Publisher:

Published: 2001-08

Total Pages: 108

ISBN-13: 9780766838888

DOWNLOAD EBOOK

For the beginner seeking an innovative way to learn how to use 3ds max- 4, as well as the power user in search of new and/or infrequently used features and functions, our 3ds max 4 Quick Reference is a must. This inventive online reference features a CD-ROM that auto-installs to appear as an option on the user's Help menu. Formatted just like the Help files software users are accustomed to - with an Index, Search and Contents - it can be used immediately upon installation and at any point in the drawing session. To supplement the online information, the accompanying book contains a quick-start and workflow for each major area of 3ds max, including: modeling, material creation, lighting, Video Post effects, animation, and inverse kinematics. The result is a state-of-the-art Quick Reference package that enables 3ds max 4 users of all abilities to point and click their way through production of their own high-quality animations "


Computer Vision – ECCV 2018 Workshops

Computer Vision – ECCV 2018 Workshops

Author: Laura Leal-Taixé

Publisher: Springer

Published: 2019-01-28

Total Pages: 719

ISBN-13: 3030110125

DOWNLOAD EBOOK

The six-volume set comprising the LNCS volumes 11129-11134 constitutes the refereed proceedings of the workshops that took place in conjunction with the 15th European Conference on Computer Vision, ECCV 2018, held in Munich, Germany, in September 2018.43 workshops from 74 workshops proposals were selected for inclusion in the proceedings. The workshop topics present a good orchestration of new trends and traditional issues, built bridges into neighboring fields, and discuss fundamental technologies and novel applications.