3D Video Coding for Embedded Devices

3D Video Coding for Embedded Devices

Author: Bruno Zatt

Publisher: Springer Science & Business Media

Published: 2014-07-08

Total Pages: 219

ISBN-13: 1461467594

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This book shows readers how to develop energy-efficient algorithms and hardware architectures to enable high-definition 3D video coding on resource-constrained embedded devices. Users of the Multiview Video Coding (MVC) standard face the challenge of exploiting its 3D video-specific coding tools for increasing compression efficiency at the cost of increasing computational complexity and, consequently, the energy consumption. This book enables readers to reduce the multiview video coding energy consumption through jointly considering the algorithmic and architectural levels. Coverage includes an introduction to 3D videos and an extensive discussion of the current state-of-the-art of 3D video coding, as well as energy-efficient algorithms for 3D video coding and energy-efficient hardware architecture for 3D video coding.


Connected Media in the Future Internet Era

Connected Media in the Future Internet Era

Author: Ahmet Kondoz

Publisher: Springer

Published: 2016-10-08

Total Pages: 225

ISBN-13: 1493940260

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This book describes recent innovations in 3D media and technologies, with coverage of 3D media capturing, processing, encoding, and adaptation, networking aspects for 3D Media, and quality of user experience (QoE). The contributions are based on the results of the FP7 European Project ROMEO, which focuses on new methods for the compression and delivery of 3D multi-view video and spatial audio, as well as the optimization of networking and compression jointly across the future Internet. The delivery of 3D media to individual users remains a highly challenging problem due to the large amount of data involved, diverse network characteristics and user terminal requirements, as well as the user’s context such as their preferences and location. As the number of visual views increases, current systems will struggle to meet the demanding requirements in terms of delivery of consistent video quality to fixed and mobile users. ROMEO will present hybrid networking solutions that combine the DVB-T2 and DVB-NGH broadcast access network technologies together with a QoE aware Peer-to-Peer (P2P) distribution system that operates over wired and wireless links. Live streaming 3D media needs to be received by collaborating users at the same time or with imperceptible delay to enable them to watch together while exchanging comments as if they were all in the same location. This book is the last of a series of three annual volumes devoted to the latest results of the FP7 European Project ROMEO. The present volume provides state-of-the-art information on 3D multi-view video, spatial audio networking protocols for 3D media, P2P 3D media streaming, and 3D Media delivery across heterogeneous wireless networks among other topics. Graduate students and professionals in electrical engineering and computer science with an interest in 3D Future Internet Media will find this volume to be essential reading.


Hardware/Software Architectures for Low-Power Embedded Multimedia Systems

Hardware/Software Architectures for Low-Power Embedded Multimedia Systems

Author: Muhammad Shafique

Publisher: Springer Science & Business Media

Published: 2011-07-25

Total Pages: 240

ISBN-13: 1441996923

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This book presents techniques for energy reduction in adaptive embedded multimedia systems, based on dynamically reconfigurable processors. The approach described will enable designers to meet performance/area constraints, while minimizing video quality degradation, under various, run-time scenarios. Emphasis is placed on implementing power/energy reduction at various abstraction levels. To enable this, novel techniques for adaptive energy management at both processor architecture and application architecture levels are presented, such that both hardware and software adapt together, minimizing overall energy consumption under unpredictable, design-/compile-time scenarios.


Wavelet Image and Video Compression

Wavelet Image and Video Compression

Author: Pankaj N. Topiwala

Publisher: Springer Science & Business Media

Published: 2006-04-18

Total Pages: 434

ISBN-13: 0306470438

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An exciting new development has taken place in the digital era that has captured the imagination and talent of researchers around the globe - wavelet image compression. This technology has deep roots in theories of vision, and promises performance improvements over all other compression methods, such as those based on Fourier transforms, vectors quantizers, fractals, neural nets, and many others. It is this revolutionary new technology that is presented in Wavelet Image and Video Compression, in a form that is accessible to the largest audience possible. Wavelet Image and Video Compression is divided into four parts. Part I, Background Material, introduces the basic mathematical structures that underly image compression algorithms with the intention of providing an easy introduction to the mathematical concepts that are prerequisites for the remainder of the book. It explains such topics as change of bases, scalar and vector quantization, bit allocation and rate-distortion theory, entropy coding, the discrete-cosine transform, wavelet filters and other related topics. Part II, Still Image Coding, presents a spectrum of wavelet still image coding techniques. Part III, Special Topics in Still Image Coding, provides a variety of example coding schemes with a special flavor in either approach or application domain. Part IV, Video Coding, examines wavelet and pyramidal coding techniques for video data. Wavelet Image and Video Compression serves as an excellent reference and may be used as a text for advanced courses covering the subject.


Embedded System Design: Topics, Techniques and Trends

Embedded System Design: Topics, Techniques and Trends

Author: Achim Rettberg

Publisher: Springer

Published: 2010-05-09

Total Pages: 456

ISBN-13: 0387722580

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This volume presents the technical program of the 2007 International Embedded Systems Symposium held in Irvine, California. It covers timely topics, techniques and trends in embedded system design, including design methodology, networks-on-chip, distributed and networked systems, and system verification. It places emphasis on automotive and medical applications and includes case studies and special aspects in embedded system design.


Energy Efficient Embedded Video Processing Systems

Energy Efficient Embedded Video Processing Systems

Author: Muhammad Usman Karim Khan

Publisher: Springer

Published: 2017-09-17

Total Pages: 242

ISBN-13: 331961455X

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This book provides its readers with the means to implement energy-efficient video systems, by using different optimization approaches at multiple abstraction levels. The authors evaluate the complete video system with a motive to optimize its different software and hardware components in synergy, increase the throughput-per-watt, and address reliability issues. Subsequently, this book provides algorithmic and architectural enhancements, best practices and deployment models for new video systems, while considering new implementation paradigms of hardware accelerators, parallelism for heterogeneous multi- and many-core systems, and systems with long life-cycles. Particular emphasis is given to the current video encoding industry standard H.264/AVC, and one of the latest video encoders (High Efficiency Video Coding, HEVC).


Pipelined Multiprocessor System-on-Chip for Multimedia

Pipelined Multiprocessor System-on-Chip for Multimedia

Author: Haris Javaid

Publisher: Springer Science & Business Media

Published: 2013-11-26

Total Pages: 174

ISBN-13: 3319011138

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This book describes analytical models and estimation methods to enhance performance estimation of pipelined multiprocessor systems-on-chip (MPSoCs). A framework is introduced for both design-time and run-time optimizations. For design space exploration, several algorithms are presented to minimize the area footprint of a pipelined MPSoC under a latency or a throughput constraint. A novel adaptive pipelined MPSoC architecture is described, where idle processors are transitioned into low-power states at run-time to reduce energy consumption. Multi-mode pipelined MPSoCs are introduced, where multiple pipelined MPSoCs optimized separately are merged into a single pipelined MPSoC, enabling further reduction of the area footprint by sharing the processors and communication buffers. Readers will benefit from the authors’ combined use of analytical models, estimation methods and exploration algorithms and will be enabled to explore billions of design points in a few minutes.


3D Television (3DTV) Technology, Systems, and Deployment

3D Television (3DTV) Technology, Systems, and Deployment

Author: Daniel Minoli

Publisher: CRC Press

Published: 2010-11-17

Total Pages: 340

ISBN-13: 1439840679

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Going beyond the technological building blocks of 3DTV, 3D Television (3DTV) Technology, Systems, and Deployment: Rolling Out the Infrastructure for Next-Generation Entertainment offers an early view of the deployment and rollout strategies of this emerging technology. It covers cutting-edge advances, theories, and techniques in end-to-end 3DTV sys


Wavelets and Wavelet Transform Systems and Their Applications

Wavelets and Wavelet Transform Systems and Their Applications

Author: Cajetan M. Akujuobi

Publisher: Springer Nature

Published: 2022-02-02

Total Pages: 657

ISBN-13: 3030875288

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This textbook is unique because of its in-depth treatment of the applications of wavelets and wavelet transforms to many areas, across many disciplines. The book is written to serve the needs of a one or two semester course at either the undergraduate or graduate level. The author uses a very simplified, accessible approach that de-emphasizes mathematical rigor. The presentation includes many diagrams to illustrate points being discussed and uses MATLAB for all of application code. The author reinforces concepts introduced in the book with easy to grasp review questions and problems, tailored to each specific chapter for better mastery of the subject matter. This book enables students to understand the fundamental concepts of wavelets and wavelet transforms, as well as how to use them for problem solutions in digital signal and image processing, mixed-signal testing, space applications, aerospace applications, biomedical, cyber security, homeland security and many other application areas.


Emerging Technologies for 3D Video

Emerging Technologies for 3D Video

Author: Frederic Dufaux

Publisher: John Wiley & Sons

Published: 2013-04-22

Total Pages: 479

ISBN-13: 1118583574

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With the expectation of greatly enhanced user experience, 3D video is widely perceived as the next major advancement in video technology. In order to fulfil the expectation of enhanced user experience, 3D video calls for new technologies addressing efficient content creation, representation/coding, transmission and display. Emerging Technologies for 3D Video will deal with all aspects involved in 3D video systems and services, including content acquisition and creation, data representation and coding, transmission, view synthesis, rendering, display technologies, human perception of depth and quality assessment. Key features: Offers an overview of key existing technologies for 3D video Provides a discussion of advanced research topics and future technologies Reviews relevant standardization efforts Addresses applications and implementation issues Includes contributions from leading researchers The book is a comprehensive guide to 3D video systems and services suitable for all those involved in this field, including engineers, practitioners, researchers as well as professors, graduate and undergraduate students, and managers making technological decisions about 3D video.