3D Studio MAX in Motion

3D Studio MAX in Motion

Author: Stephen J. Ethier

Publisher:

Published: 2001

Total Pages: 0

ISBN-13: 9780130281777

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For introductory-level courses in 3D Design and Concepts, Animation, Computer Graphics, Technical Illustration, Mechanical Design and Drafting, and Architectural Design and Drafting, in departments of Engineering, Architectural Drafting, and Computer Graphic Arts. Ideal both for students who know just the basics about computers and CAD and for those who are experts in CAD but wish to add a new dimension, 3D Studio MAX in Motion Basics blends theory and practical applications in a hands-on, lab- and exercise-intensive tutorial. It provides a basic introduction to computer animation, an overview of 3D Studio MAX, preparation for 3D modeling, 3D modeling, presentation, and practical applications that reflect today's animated world, e.g., in films, advertisements, and gaming environments.


3D Studio MAX in Motion

3D Studio MAX in Motion

Author: Stephen J. Ethier

Publisher: Peachpit Press

Published: 1999

Total Pages: 494

ISBN-13:

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The new 3D Studio MAX in Motion is an exciting look into the world of 3D animation using Kinetix's program 3D Studio MAX. The text combines equal parts of theory and practice, teaching the ideas involved and then presenting many exercises for hands-on experience. This method maximizes student learning and leads to greater self-reliance. The labs, the chapter-ending exercises, and the application chapters take students into the animated worlds that fascinate us in today's films, advertisements, and gaming environments.


3D Studio MAX in Motion

3D Studio MAX in Motion

Author: Stephen J. Ethier

Publisher: Peachpit Press

Published: 2002-05

Total Pages: 494

ISBN-13: 9780130475374

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For basic courses in the Engineering, Architecture, and Computer Science departments, including classes in 3D Design and Concepts, Animation, Computer Graphics, Technical Illustration, Mechanical Design and Drafting, and Architectural Design and Drafting. 3D Studio MAX(tm) in Motion is a text that covers the basics of 3D Studio MAX, combining theoretical information with "hands-on" practical applications that instruct students on the reasons behind the actions that they are performing. The text is organized in a progressive fashion: each chapter begins with a section of theory and ends with a lab that complements and extends that theory. Students will easily learn to produce realistic renderings of still images and animations.


3D Studio MAX Design Guide

3D Studio MAX Design Guide

Author: Anthony Potts

Publisher:

Published: 1996

Total Pages: 452

ISBN-13: 9781883577834

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One of the world's leading animation software, 3D Studio brought high-level, professional animation to the world of DOS. Now, the the new 3D Studio Max brings this power to Windows developers. Leaving all those boring manuals behind, this guide gives designers easy-to-use tips, tricks, and techniques for making great animation and designs. The CD-ROM is packed with samples, projects, and more.


3ds Max 4 Media Animation

3ds Max 4 Media Animation

Author: John P. Chismar

Publisher: New Riders Publishing

Published: 2001

Total Pages: 604

ISBN-13: 9780735710597

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Insights and ideas from an award-winning author! Expert Advice. John Chismar provides a glimpse into the way he and his team function, complete with tips and tricks to enhance reader skills. Quality tutorials. Throughout the book, Chismar presents carefully constructed exercises to demonstrate how the animations were constructed and most importantly - why they were developed using that methodology. The quality and clarity of tutorials in 3D Studio Max 3 Media Animation have been highly touted. Expect more of the same in this version! Fills a unique niche. No other book covers media animation with the detail or authority offered by John Chismar and New Riders. @SUMMARY= New Riders offers the most comprehensive coverage of 3ds max functionality of any publisher. No other book covers the start-to-finish process of developing media animations using 3ds max (the program of choice for media animators). And that is precisely what our marketplace wants! This book includes all new animations from Emmy Award Winner John Chismar. John Chismar, Senior 3d Animator at MSNBC, has been working in 3D animation since 1991 and in media animation since 1993. Using 3ds max, Chismar has garnered several awards for his work: 1997 and 1998 Emmy Awards; 3D Design magazine Big Kahuna Awards in 1998, 1999, and 2000; three Broadcast Design Association International Bronze Awards; and a 1995-96 Emmy nomination.


Kelly L. Murdock's Autodesk 3ds Max 2021 Complete Reference Guide

Kelly L. Murdock's Autodesk 3ds Max 2021 Complete Reference Guide

Author: Kelly Murdock

Publisher: SDC Publications

Published: 2020-08

Total Pages: 1312

ISBN-13: 1630573345

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Kelly L. Murdock's Autodesk 3ds Max 2021 Complete Reference Guide is a popular book among users new to 3ds Max and is used extensively in schools around the globe. The success of this book is found in its simple easy-to-understand explanations coupled with its even easier to follow tutorials. The tutorials are laser focused on a specific topic without any extra material, making it simple to grasp difficult concepts. The book also covers all aspects of the software, making it a valuable reference for users of all levels. The Complete Reference Guide is the ultimate book on 3ds Max, and like Autodesk’s 3D animation software, it just gets better and better with each release. Whether you're new to 3ds Max or an experienced user, you'll find everything you need in this complete resource. The book kicks off with a getting started section, so beginners can jump in and begin working with 3ds Max right away. Experienced 3ds Max users will appreciate advanced coverage of features like crowd simulation, particle systems, radiosity, MAXScript and more. Over 150 tutorials – complete with before and after files – help users at all levels build real world skills.


Autodesk 3ds Max 2024 Basics Guide

Autodesk 3ds Max 2024 Basics Guide

Author: Kelly Murdock

Publisher: SDC Publications

Published: 2023-07

Total Pages: 909

ISBN-13: 163057614X

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• Takes a beginner-friendly approach that assumes no prior knowledge of Autodesk 3ds Max • Uses clear, easy-to-follow tutorials with accompanying video instruction to enhance your learning experience • Detailed lessons progress from basic functions to advanced techniques • Real-world examples help you apply your skills in a professional setting • Includes coverage of the newest features and improvements to Autodesk 3ds Max 2024 Discover the world of 3D Modeling and animation with Autodesk 3ds Max 2024 Basics Guide, a comprehensive and user-friendly guide designed for beginners and professionals alike. Authored by renowned 3D artist Kelly L. Murdock, this essential handbook incorporates an array of easy-to-follow tutorials, covering everything from interface navigation to advanced lighting techniques. Whether you're a complete novice or a seasoned professional looking to expand your skills, this guide will help you develop the knowledge and confidence necessary to create stunning 3D models, animations, and renderings. With meticulously organized chapters, each focusing on a specific skill set, you'll be smoothly guided through the entire process, from exploring the interface to simulating physics-based motion and working with hair and cloth. Autodesk 3ds Max 2024 Basics Guide begins by introducing you to the user interface and scene navigation, then delves into object manipulation, 3D asset modeling, material application, camera and lighting techniques, rendering, animation, character creation, special effects, and dynamic animation systems. As both a beginner's guide and a reference for experienced users, this invaluable resource offers expert advice from popular author Kelly Murdock. The book begins with a ‘getting started' section for instant immersion, and contains countless tips and timesavers throughout. Learn how to harness the power of Autodesk 3ds Max, one of the most popular 3D modeling, animation, rendering, and compositing softwares used by game developers and graphic designers in the film and television industry. Unlock your creative potential and start creating breathtaking 3D animations with the Autodesk 3ds Max 2024 Basics Guide.


3D Studio Max: from objects to animation

3D Studio Max: from objects to animation

Author: Boris Kulagin

Publisher: БХВ-Петербург

Published: 2001

Total Pages: 376

ISBN-13: 1584500824

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Designed for both users new to 3D Studio Max and more seasoned professionals, this book helps users improve their skills. It takes readers from modeling a still life scene to animating photorealistic and fantasy characters in a variety of organic and mechanical backgrounds. Step-by step instructions describe the various techniques of modeling and animation and explain how to avoid common mistakes during the creative process. Each lesson allows readers to not only hone their skills using 3D Studio Max, but lets them create a professional level finished project showcasing their talents. -- Project-based tutorials are independent from each other and can be studied in any sequence -- Tips, tutorials, and techniques are designed to improve productivity -- Special sections delineate the most common mistakes made when using 3D Studio Max -- and show how to avoid them -- Appendices include a complete list of keyboard shortcuts, a comprehensive glossary.