3D Studio MAX F/x for Windows NT

3D Studio MAX F/x for Windows NT

Author: Jon A. Bell

Publisher: Ventana Communications Group

Published: 1996

Total Pages: 556

ISBN-13: 9781566044271

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Animation, illusion, camouflage, illumination and simulation--this is the stuff 3D special effects are made of. And with this book, readers learn from a 3D Studio MAX expert--plunging into three-dimensional worlds from outer space to undersea. Users can then springboard into creating their own computer fantasies for video productions, multimedia and educational presentations. Includes online component.


3D Max 2019 Training Guide

3D Max 2019 Training Guide

Author: Linkan Sagar

Publisher: BPB Publications

Published: 2019-09-18

Total Pages: 152

ISBN-13: 9388511158

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Let Your Creativity travel without moving your feet... DESCRIPTION Book is short, lively and based on practical platforms. Everything has been given step by step by using real-world and imagined examples. It takes the reader through the content design process explaining everything along the way. Ê Welcome to the world of Autodesk 3ds Max, a 3D modeling, animation, and rendering software package developed by Autodesk Inc. It is widely used by architects, game developers, design visualization specialists, and visual effects artists. A wide range of modeling and texturing tools make it an ideal platform for 3D modelers and animators. The intuitive user interface and workflow tools of Autodesk 3ds Max have made the job of design visualization specialists easier. Ê Autodesk 3ds Max 2019 Training guide is a tutorial-based textbook that introduces the readers to the basic features of 3ds Max 2019 created on real world model through tutorials. The textbook caters to the needs of both the novice and the advanced users of the software. Ê This textbook will help you unleash your creativity and help you create simple and complete 3D models and animations. The textbook will help the learners transform their imagination into reality with ease. KEY FEATURES Step by step explanation. Tutorial book using real world example. Easy to Learn and simple to understand. WHAT WILL YOU LEARN 3Ds max, its graphical user interface. Standard, extended primitives. Spline, Nurb curves, object space modifiers. Basic and Advance modelling tools. WHO THIS BOOK IS FOR 3D designer, 3D modular and Interior designer Table of Contents 1. Ê Ê Introduction & Overview 2. Ê Ê Create-Geometry 3. Ê Ê Create-Shape and Basic Tool 4. Ê Ê Modify-Object Space Modifiers 5. Ê Ê Basic Tools 6. Ê Ê Advance Modeling Tools


Inside 3D Studio Max

Inside 3D Studio Max

Author: George Maestri

Publisher: New Riders Publishing

Published: 1997

Total Pages: 820

ISBN-13: 9781562056995

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The cloth binding and fancy cover hologram give the impression that this is one computer book that might have some staying power. Contains volume two (modeling and materials), and volume three (animation), plus five bonus chapters: compositing, retouching, and post-processing with Photoshop; troubleshooting 3D Studio MAX under Windows NT; architectural rendering--exterior drive-throughs and fly-bys; terraforming and landscape composition; and using Amapi with 3D Studio MAX. The CD-ROM includes exercise and example files, still and animated texture maps and materials, ThumbsPlus 3.0, and plug-in demos and shareware. Annotation copyrighted by Book News, Inc., Portland, OR


3D Studio Max: from objects to animation

3D Studio Max: from objects to animation

Author: Boris Kulagin

Publisher: БХВ-Петербург

Published: 2001

Total Pages: 376

ISBN-13: 1584500824

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Designed for both users new to 3D Studio Max and more seasoned professionals, this book helps users improve their skills. It takes readers from modeling a still life scene to animating photorealistic and fantasy characters in a variety of organic and mechanical backgrounds. Step-by step instructions describe the various techniques of modeling and animation and explain how to avoid common mistakes during the creative process. Each lesson allows readers to not only hone their skills using 3D Studio Max, but lets them create a professional level finished project showcasing their talents. -- Project-based tutorials are independent from each other and can be studied in any sequence -- Tips, tutorials, and techniques are designed to improve productivity -- Special sections delineate the most common mistakes made when using 3D Studio Max -- and show how to avoid them -- Appendices include a complete list of keyboard shortcuts, a comprehensive glossary.


Inside 3D Studio Max

Inside 3D Studio Max

Author: Dave Espinosa-Aguilar

Publisher:

Published: 1997

Total Pages: 1522

ISBN-13: 9781562057787

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Intended for professional users of 3D Studio MAX, this combined volume text includes over 50 step-by-step tutorials explaining how maximize the software for the best results possible.


An Introduction to 3D Studio Max for Windows 95

An Introduction to 3D Studio Max for Windows 95

Author: Alf Yarwood

Publisher: Prentice Hall

Published: 1998

Total Pages: 0

ISBN-13: 9780582317444

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Covers release 1.2 of the package running under Windows '95 but the contents are just as suitable for use within Windows NT (apart from differences in some icons and windows). Sample 3D Studio Max files used in the book are available from our website at: ftp://ftp.awl.co.uk/pub/awl-he/ engineering/yarwood/studio_max.


3D Studio MAX R3 F/x & Design

3D Studio MAX R3 F/x & Design

Author: Jon A. Bell

Publisher:

Published: 1999

Total Pages: 516

ISBN-13: 9781576104231

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The author's movie graphics and animation credits include "Terminator 2: Judgment Day, Honey I Blew Up the Kids, " and "Exorcist III: Legion." He brings insider's knowledge to this book/CD set, showing in a step-by-step format how to create advanced special effects. The CD includes all of the MAX scene files, Material Editor settings, Material Libraries, image file lists (IFLs), and more.