3D Studio Max 3.0 Workshop

3D Studio Max 3.0 Workshop

Author: Duane Loose

Publisher: Que Publishing

Published: 2000

Total Pages: 516

ISBN-13: 9780789723437

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This book's subtitle is "beginning with the end in mind", and it offers the beginning 3D Studio Max user basic design principles, as well as techniques for getting ideas out of the brain onto the computer screen. Chapters include information on: Backgrounds, Set design and modeling, Props and secondary scene elements, Camera set-up and movement, Lighting, Creating 3D depth, Texturing & reflection, Specific material development, Dirt, wear and tear, Smoke, water and other special effects, Character design & animation, Video post-production, Making a demo reel, and Getting a job as a CGI artist/animator. The CD includes source files for the exercises, plug-ins and a gallery of high-end 3D Studio work.


3D Studio Max3 Workshop

3D Studio Max3 Workshop

Author: Duane Loose

Publisher:

Published: 2000

Total Pages: 497

ISBN-13: 9788176354400

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3D Studio Max 3.0 Workshop Focuses On Developing The Skills Of Beginning And Intermediate 3D Studio Max Users By Teaching Them How To Take Advantage Of The First Object-Oriented Animation System Designed For Microsoft Windows Nt. Written From The Point Of View Of A Professional Industrial Designer, Art Director, Animator, And Design Educator, This Book Uses A Single Holistic Project, Composed Of Interrelated Tutorials To Guide You Through A Professional Project Development Process. By Beginning With The End In Mind, This Workshop Will Show You How To Structure Your Use Of Max To Create Professional-Quality Imagery Using The Basic Tools Provided In Max. 3D Studio Max 3.0 Workshop Boosts The Beginning To Intermediate User To A Higher Level Of Max Proficiency In The Shortest Time Possible. The Workshop Focuses On Basic Principles, Elements, And Tools Used In Max To Create Models, Materials, Lighting, Special Effects, And Animation, And You Will Learn How Professionals Develop Cgi Shots In Max By Using Layers And Compositing.


Foreign Service List

Foreign Service List

Author:

Publisher:

Published: 1961

Total Pages: 782

ISBN-13:

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Includes field staffs of Foreign Service, U.S. missions to international organizations, Agency for International Development, ACTION, U.S. Information Agency, Peace Corps, Foreign Agricultural Service, and Department of Army, Navy and Air Force


3ds Max 5 Fundamentals

3ds Max 5 Fundamentals

Author: Ted Boardman

Publisher: New Riders Publishing

Published: 2003

Total Pages: 500

ISBN-13: 9780735713185

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Jumpstart your quest for mastering 3ds max 5 with beginner level techniques that will apply to many aspects of 3d design. The exercises will walk you through steps that introduce and reinforce productive workflow methods for all users. The techniques focus on exciting new tools and features in 3ds max 5. Learn how to work quickly to build optimum scenes with flexible editing capabilities for maximum efficiency. CD-Rom will iclude all the project files needed to work through the book. 3d environment artists, whether for gaming, web content, film and television, or architecture have a responsibility to set the foundation and mood for all other aspects of 3d design. There is a plethora of books on character design and animation while the majority of jobs in the marketplace are for building environments for those few characters to exist in. This book walks you through several scenes that form a basis for learning tools, work methods, and efficient techniques that will make you a more valuable artist in a wide range of job opportunities. More experienced max users can also benefit from the fresh perspective and a focus on amazing new modeling tools, Global Illumination and Radiosity lighting, and animation enhancements included in 3ds max X. The book will include a CD ROM that will have all the project files needed to go with the book. Ted Boardmanis a well known 3ds max trainer, writer, and columnist, and is one of a dozen Authorized Discreet Training Specialists for Multimedia. He specializes in topics that enhance user productivity by teaching problem solving methods that lay the foundations for a deeper understanding of the concepts in the workflow. These methods allow a 3ds max user time for more important artistic decisions under tight deadlines.