3D Studio Max 3 Professional Animation

3D Studio Max 3 Professional Animation

Author: Angie Jones

Publisher: New Riders Publishing

Published: 2000

Total Pages: 692

ISBN-13: 9780735709454

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3D Studio MAX 3 Professional Animation is the only book that take you extensively through the 3D Studio MAX 3 animation process, showing you the techniques that professional animators use to create everything from simple animated particle effects to complex character animation for Web sites, video, film, and other multimedia formats. Written by a group of top-flight 3D animation professionals, this book features the real deal--real-world applications and advanced tutorials: make bipedal, quadra-pedal, and multipedal characters walk; use Cstudio's Biped and Physique; build and animate a realistic human skeleton using MAX Bones IK; create complex scripting with MAXscript to enhance MAX's capabilities; produce muscle-based, multi-layered facial expressions and lip syncs; create deformable objects and fine-tune them with space warps; display and edit trajectories; and animate cameras, lights, and atmosphere.


3D Studio MAX Design Guide

3D Studio MAX Design Guide

Author: Anthony Potts

Publisher:

Published: 1996

Total Pages: 452

ISBN-13: 9781883577834

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One of the world's leading animation software, 3D Studio brought high-level, professional animation to the world of DOS. Now, the the new 3D Studio Max brings this power to Windows developers. Leaving all those boring manuals behind, this guide gives designers easy-to-use tips, tricks, and techniques for making great animation and designs. The CD-ROM is packed with samples, projects, and more.


3ds Max 4 Media Animation

3ds Max 4 Media Animation

Author: John P. Chismar

Publisher: New Riders Publishing

Published: 2001

Total Pages: 604

ISBN-13: 9780735710597

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Insights and ideas from an award-winning author! Expert Advice. John Chismar provides a glimpse into the way he and his team function, complete with tips and tricks to enhance reader skills. Quality tutorials. Throughout the book, Chismar presents carefully constructed exercises to demonstrate how the animations were constructed and most importantly - why they were developed using that methodology. The quality and clarity of tutorials in 3D Studio Max 3 Media Animation have been highly touted. Expect more of the same in this version! Fills a unique niche. No other book covers media animation with the detail or authority offered by John Chismar and New Riders. @SUMMARY= New Riders offers the most comprehensive coverage of 3ds max functionality of any publisher. No other book covers the start-to-finish process of developing media animations using 3ds max (the program of choice for media animators). And that is precisely what our marketplace wants! This book includes all new animations from Emmy Award Winner John Chismar. John Chismar, Senior 3d Animator at MSNBC, has been working in 3D animation since 1991 and in media animation since 1993. Using 3ds max, Chismar has garnered several awards for his work: 1997 and 1998 Emmy Awards; 3D Design magazine Big Kahuna Awards in 1998, 1999, and 2000; three Broadcast Design Association International Bronze Awards; and a 1995-96 Emmy nomination.


Character Rigging and Advanced Animation

Character Rigging and Advanced Animation

Author: Purushothaman Raju

Publisher: Apress

Published: 2019-09-24

Total Pages: 290

ISBN-13: 1484250370

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Gain a thorough understanding of animation and character rigging using Autodesk 3ds Max to create realistic character animations. This book is split into three modules that are subsequently divided into chapters. The first module is the foundation module: in this module you’ll cover, among other topics, the 12 cardinal principles of animation with reference to classic real-world examples and famous movies/animation shots. Using these, the further chapters explore using key frames and graph editors to obtain fluid motion in your animations. Practical examples are used to better explain which feature suits a particular scenario. The second module, called the backbone module, introduces you to deformation tools and their use for character animation. Further chapters cover driven animations, constraints posed by bones, bipeds, and the CAT tools available in 3ds Max 2019. The final module, the lifeline module, encourages you to bring your character to life by applying principles learnt in the previous modules. Here you will be guided on how to retarget animations from one character to other characters or rigs. On completing Character Rigging and Advance Animation, you will be able to create character rigs for bipeds and quadrupeds with ease, animating them with life-like motion. What You Will Learn Understand the 12 principles of animationSet up an animation-ready character rig from scratchMaster the deformation tools available for animation Who This Book Is For Readers who are familiar with 3ds Max at a basic level and are looking at getting into character rigging and animation.


Sams Teach Yourself 3D Studio Max 3 in 24 Hours

Sams Teach Yourself 3D Studio Max 3 in 24 Hours

Author: David J. Kalwick

Publisher: Sams Publishing

Published: 2000

Total Pages: 676

ISBN-13: 9780672318641

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3D Studio MAX is a professional-level 3D modeling and animation program. This book is covers the details of each feature in one hour so that at the end of 24 hours of study, the reader should have completed an animated short using upwards of 30 features within the program. The CD includes all the graphics, exercise, tutorials, models, and MAX scripts.


3D Studio MAX R2.5 F/x and Design

3D Studio MAX R2.5 F/x and Design

Author: Jon Allen Bell

Publisher: Coriolis Group Books

Published: 1998

Total Pages: 532

ISBN-13: 9781566047708

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Learn how to produce imagery once seen only on expensive TV programs and films. Presenting effects in step-by-step tutorials, this title includes a wide variety of unusual effects, from optical processing to inverse kinematics. The CD-ROM contains MAX models, scene files, and MAX plug-ins created for the book.


Mastering 3D Studio Max R3

Mastering 3D Studio Max R3

Author: Chris Murray

Publisher: Sybex

Published: 2000

Total Pages: 794

ISBN-13: 9780782125610

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Written by a team of highly qualified Kinetix-certified training specialists, this book is filled with proven, practical examples and exercises that teach novices and experienced users how to make MAX perform amazing animations and special effects, as used in the entertainment industry. Includes CD.


3D Studio Max 3

3D Studio Max 3

Author: Michele Matossian

Publisher:

Published: 1999

Total Pages: 408

ISBN-13:

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3D Studio Max is the primary tool of professional 3D graphic artists and animators working in Windows 95 and Windows NT. Matossian, an award-winning artist, writer, and teacher of 3D graphics, offers concise, step-by-step instructions for the basics of modeling, animating, and rendering.


3D Studio Max: from objects to animation

3D Studio Max: from objects to animation

Author: Boris Kulagin

Publisher: БХВ-Петербург

Published: 2001

Total Pages: 376

ISBN-13: 1584500824

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Designed for both users new to 3D Studio Max and more seasoned professionals, this book helps users improve their skills. It takes readers from modeling a still life scene to animating photorealistic and fantasy characters in a variety of organic and mechanical backgrounds. Step-by step instructions describe the various techniques of modeling and animation and explain how to avoid common mistakes during the creative process. Each lesson allows readers to not only hone their skills using 3D Studio Max, but lets them create a professional level finished project showcasing their talents. -- Project-based tutorials are independent from each other and can be studied in any sequence -- Tips, tutorials, and techniques are designed to improve productivity -- Special sections delineate the most common mistakes made when using 3D Studio Max -- and show how to avoid them -- Appendices include a complete list of keyboard shortcuts, a comprehensive glossary.


Inside 3D Studio Max

Inside 3D Studio Max

Author: Steven D. Elliott

Publisher: New Riders Publishing

Published: 1996

Total Pages: 1234

ISBN-13: 9781562054274

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Inside 3D Studio has consistently been the bestselling 3D Studio book on the market since it was first published in March 1994. Readers will learn about 3D Studio MAX from the #1 authority, Phillip Miller, product director for 3D Studio MAX at Autodesk. The book is a complete tutorial and production guide to creating professional-quality 3D animations with MAX. The CD-ROM includes meshes, texture maps, graphics file format conversion utilities and more.