3D Studio Max 2 Fundamentals
Author: Michael Todd Peterson
Publisher:
Published: 1998
Total Pages: 529
ISBN-13: 9788176351645
DOWNLOAD EBOOKRead and Download eBook Full
Author: Michael Todd Peterson
Publisher:
Published: 1998
Total Pages: 529
ISBN-13: 9788176351645
DOWNLOAD EBOOKAuthor: Michael Todd Peterson
Publisher: New Riders Publishing
Published: 1997
Total Pages: 1088
ISBN-13: 9781562058395
DOWNLOAD EBOOK3D Studio MAX 2 Fundamentals is a hands-on tutorial that leads the new user through the basics of 3D modeling and animation using 3D Studio MAX. Using fully illustrated examples, the book covers all the essentials of 3D design--from building basic objects, to adding textures, to lighting the scene, to placing cameras, to rendering basic animation. 3D Studio MAX 2 Fundamentals is also built for the upgrader by providing detailed notes on how to migrate from previous releases with ease. The full-color insert includes high-resolution images that show many of the exercises in finished form, as well as inspiring professional work that the new user can achieve by using the techniques found in the book.
Author: Michael Todd Peterson
Publisher:
Published: 1999
Total Pages: 574
ISBN-13: 9788176353229
DOWNLOAD EBOOKAuthor: Michael Todd Peterson
Publisher: New Riders Pub
Published: 1996
Total Pages: 512
ISBN-13: 9781562056254
DOWNLOAD EBOOK3D Studio MAX Fundamentals is a hands-on tutorial that leads the designer through the basics of using 3D Studio MAX. Using fully illustrated examples taken from the professional world, this book covers all the essentials of 3D, from building basic wireframe to adding surfaces, lighting, setting the scene, placing cameras, and basic animation.
Author: George Maestri
Publisher: New Riders Publishing
Published: 1998
Total Pages: 756
ISBN-13:
DOWNLOAD EBOOKIncludes CD-Rom.
Author: Steven D. Elliott
Publisher: New Riders Publishing
Published: 1996
Total Pages: 1234
ISBN-13: 9781562054274
DOWNLOAD EBOOKInside 3D Studio has consistently been the bestselling 3D Studio book on the market since it was first published in March 1994. Readers will learn about 3D Studio MAX from the #1 authority, Phillip Miller, product director for 3D Studio MAX at Autodesk. The book is a complete tutorial and production guide to creating professional-quality 3D animations with MAX. The CD-ROM includes meshes, texture maps, graphics file format conversion utilities and more.
Author: Ted Boardman
Publisher: New Riders Publishing
Published: 2003
Total Pages: 500
ISBN-13: 9780735713185
DOWNLOAD EBOOKJumpstart your quest for mastering 3ds max 5 with beginner level techniques that will apply to many aspects of 3d design. The exercises will walk you through steps that introduce and reinforce productive workflow methods for all users. The techniques focus on exciting new tools and features in 3ds max 5. Learn how to work quickly to build optimum scenes with flexible editing capabilities for maximum efficiency. CD-Rom will iclude all the project files needed to work through the book. 3d environment artists, whether for gaming, web content, film and television, or architecture have a responsibility to set the foundation and mood for all other aspects of 3d design. There is a plethora of books on character design and animation while the majority of jobs in the marketplace are for building environments for those few characters to exist in. This book walks you through several scenes that form a basis for learning tools, work methods, and efficient techniques that will make you a more valuable artist in a wide range of job opportunities. More experienced max users can also benefit from the fresh perspective and a focus on amazing new modeling tools, Global Illumination and Radiosity lighting, and animation enhancements included in 3ds max X. The book will include a CD ROM that will have all the project files needed to go with the book. Ted Boardmanis a well known 3ds max trainer, writer, and columnist, and is one of a dozen Authorized Discreet Training Specialists for Multimedia. He specializes in topics that enhance user productivity by teaching problem solving methods that lay the foundations for a deeper understanding of the concepts in the workflow. These methods allow a 3ds max user time for more important artistic decisions under tight deadlines.
Author: Steven D. Elliott
Publisher: New Riders Publishing
Published: 1996
Total Pages: 612
ISBN-13: 9781562056797
DOWNLOAD EBOOKThis tutorial is for the serious 3D Studio MAX professional or student. The reference takes users beyond the intermediate functions of Modeling and the Material Editor to provide detailed information that cannot be found anywhere else. The CD provides models and textures illustrating the detailed tutorial in the book.
Author: Ted Boardman
Publisher: New Riders Publishing
Published: 2001
Total Pages: 0
ISBN-13: 9780735710665
DOWNLOAD EBOOKBack to Earth is the powerful, personal journey of a man in his middle years who senses that he has drifted away from the ideals of his youth and who must now search for coherence, belief, and a renewed spirituality following the breakup of his marriage and family. Living alone in a cabin in the woods, Temple searches his past and tells tales of experiences backpacking in the American wilderness. His reflections focus on the spiritual and redemptive qualities of nature, the American character, and the dilemmas of the split between matter and spirit, body and soul, God and creation. As an "earnest pilgrim with a short attention span", Temple's story chronicles his journey from an intimacy with the earth to an alienation from it, and the need of all humans to find a redemptive reunion.
Author:
Publisher:
Published: 1996
Total Pages:
ISBN-13:
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