Aesthetic 3D Lighting

Aesthetic 3D Lighting

Author: Lee Lanier

Publisher: Taylor & Francis

Published: 2018-03-05

Total Pages: 363

ISBN-13: 1351733648

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Aesthetic 3D Lighting: History, Theory, and Application delves into the history, the theory, and the practical and aesthetic application of lighting in the fine arts and 3D animation. In this book, animation industry veteran and lighting expert Lee Lanier examines the importance of lighting and its ability to communicate information to the viewer. Lee examines the history of lighting as applied to the fine arts, film, photography, and 3D animation. He discusses the use of light color, light location and direction, and light shadow types to recreate specific locations and to generate moods. He includes guides for successful lighting in 3D animation. Software-agnostic examples lead you through useful 3D lighting set-ups. Chapter-long case studies step you through more complex 3D lighting projects in Autodesk Maya. An accompanying eResource (www.routledge.com/9781138737570) features 3D model files, scene files, and texture bitmaps, allowing you to practice the discussed techniques in Autodesk Maya and many other 3D programs. The lighting techniques covered in this book include: History of lighting as used in the fine arts The scientific mechanisms of light Light types and light application in 3D programs Light qualities including shadows variations Basic and advanced 3D lighting approaches 1-, 2-, 3-point, naturalistic, and stylistic lighting techniques Replication of real-world lighting scenarios and locations Overview of advanced 3D lighting and rendering systems


3D Lighting

3D Lighting

Author: Arnold Gallardo

Publisher:

Published: 2000-01

Total Pages: 492

ISBN-13: 9781584500384

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Examines 3D lighting techniques in relation to computer graphics, photography and cinematography.


LightWave 3D 8 Lighting

LightWave 3D 8 Lighting

Author: Nicholas Boughen

Publisher: Wordware Publishing, Inc.

Published: 2004

Total Pages: 546

ISBN-13: 1556220944

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Light Wave is among the most powerful, complete, and reliable 3D tools in existence. Light Wave has become the visual effects software of choice in the film, television and broadcast industries.


LightWave 3D 7.5 Lighting

LightWave 3D 7.5 Lighting

Author: Nicholas Boughen

Publisher: Wordware Publishing, Inc.

Published: 2003

Total Pages: 495

ISBN-13: 1556223544

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LightWave 3D 7.5 Lighting is the only book on the market from a professional artist that explains the theory and application of lighting with LightWave 3D 7.5. The book discusses everything users need to know about the qualities of light, modern lighting techniques, LightWave's impressive toolset, and lighting design issues.


Digital Lighting and Rendering

Digital Lighting and Rendering

Author: Jeremy Birn

Publisher: Pearson Education

Published: 2006-04-27

Total Pages: 727

ISBN-13: 0132798212

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Crafting a perfect rendering in 3D software means nailing all the details. And no matter what software you use, your success in creating realistic-looking illumination, shadows and textures depends on your professional lighting and rendering techniques. In this lavishly illustrated new edition, Pixar's Jeremy Birn shows you how to: Master Hollywood lighting techniques to produce professional results in any 3D application Convincingly composite 3D models into real-world environments Apply advanced rendering techniques using subsurface scattering, global illumination, caustics, occlusion, and high dynamic range images Design realistic materials and paint detailed texture maps Mimic real-life camera properties such as f-stops, exposure times, depth-of-field, and natural color temperatures for photorealistic renderings Render in multiple passes for greater efficiency and creative control Understand production pipelines at visual effects and animation studios Develop your lighting reel to get a job in the industry


Artists' Master Series: Color & Light

Artists' Master Series: Color & Light

Author: 3dtotal Publishing

Publisher: Artists' Master Series

Published: 2022-04-05

Total Pages: 0

ISBN-13: 9781912843411

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Brand-new series! Elevate your art skills with definitive advice, tutorials, and inspiration from the world's most talented art masters.


3D Printing with Light

3D Printing with Light

Author: Pu Xiao

Publisher: Walter de Gruyter GmbH & Co KG

Published: 2021-04-06

Total Pages: 430

ISBN-13: 3110569841

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The book introduces fundamentals of 3D printing with light, photoinitiating system for 3D printing as well as resins. Plenty of applications, trends and prospects are also discussed, which make the book an essential reference for both scientists and industrial engineers in the research fields of photochemistry, polymer chemistry, rapid prototyping and photopolymerization.


Lighting for Animation

Lighting for Animation

Author: Jasmine Katatikarn

Publisher: CRC Press

Published: 2016-12-19

Total Pages: 642

ISBN-13: 1317699939

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Lighting for Animation is designed with one goal in mind - to make you a better artist. Over the course of the book, Jasmine Katatikarn and Michael Tanzillo (Senior Lighting TDs, Blue Sky Studios) will train your eye to analyze your work more critically, and teach you approaches and techniques to improve your craft. Focusing on the main philosophies and core concepts utilized by industry professionals, this book builds the foundation for a successful career as a lighting artist in visual effects and computer animation. Inside you’ll find in-depth instruction on: • Creating mood and storytelling through lighting • Using light to create visual shaping • Directing the viewer’s eye with light and color • Gathering and utilizing reference images • Successfully lighting and rendering workflows • Render layers and how they can be used most effectively • Specific lighting scenarios, including character lighting, environment lighting, and lighting an animated sequence • Material properties and their work with lighting • Compositing techniques essential for a lighter • A guide on how to start your career and achieve success as a lighting artist This book is not designed to teach software packages—there are websites, instructional manuals, online demos, and traditional courses available to teach you how to operate specific computer programs. That type of training will teach you how to create an image; this book will teach you the technical skills you need to make that image beautiful. Key Features Stunning examples from a variety of films serve to inspire and inform your creative choices. Unique approach focuses on using lighting as a storytelling tool, rather than just telling you which buttons to press. Comprehensive companion website contains lighting exercises, assets, challenges, and further resources to help you expand your skillset.


GPU Pro 360 Guide to Lighting

GPU Pro 360 Guide to Lighting

Author: Wolfgang Engel

Publisher: CRC Press

Published: 2018-12-07

Total Pages: 511

ISBN-13: 1351201220

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Wolfgang Engel’s GPU Pro 360 Guide to Lighting gathers all the cutting-edge information from his previous seven GPU Pro volumes into a convenient single source anthology on lighting. This volume is complete with 24 articles by leading programmers that describes rendering techniques of global illumination effects suited for direct rendering applications in real time. GPU Pro 360 Guide to Lighting is comprised of ready-to-use ideas and efficient procedures that can help solve many computer graphics programming challenges that may arise. Key Features: Presents tips and tricks on real-time rendering of special effects and visualization data on common consumer software platforms such as PCs, video consoles, and mobile devices Covers specific challenges involved in creating games on various platforms Explores the latest developments in the rapidly evolving field of real-time rendering Takes a practical approach that helps graphics programmers solve their daily challenges