Euro-Par 2021: Parallel Processing

Euro-Par 2021: Parallel Processing

Author: Leonel Sousa

Publisher: Springer Nature

Published: 2021-08-28

Total Pages: 652

ISBN-13: 3030856658

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This book constitutes the proceedings of the 27th International Conference on Parallel and Distributed Computing, Euro-Par 2021, held in Lisbon, Portugal, in August 2021. The conference was held virtually due to the COVID-19 pandemic. The 38 full papers presented in this volume were carefully reviewed and selected from 136 submissions. They deal with parallel and distributed computing in general, focusing on compilers, tools and environments; performance and power modeling, prediction and evaluation; scheduling and load balancing; data management, analytics and machine learning; cluster, cloud and edge computing; theory and algorithms for parallel and distributed processing; parallel and distributed programming, interfaces, and languages; parallel numerical methods and applications; and high performance architecture and accelerators.


High Performance Computing. ISC High Performance 2022 International Workshops

High Performance Computing. ISC High Performance 2022 International Workshops

Author: Hartwig Anzt

Publisher: Springer Nature

Published: 2023-01-03

Total Pages: 399

ISBN-13: 3031232208

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This book constitutes the refereed conference proceedings of the workshops held at the 37th International ISC High Performance 2022 Conference, in Hamburg, Germany, in June 2, 2022. The 27 full papers were included in this book were carefully reviewed and selected from 43 submissions. ISC High Performance 2022 presents the following workshops: Compiler-assisted Correctness Checking and Performance Optimization for HPC HPC on Heterogeneous Hardware (H3) Malleability Techniques Applications in High Performance Computing Fifth Workshop on Interactive High Performance Computing 3rd ISC HPC International Workshop on Monitoring & Operational Data Analytics 6th International Workshop on In Situ Visualization 17th Workshop on Virtualization in High Performance Cloud Computing Chapter “Compiler-Assisted Instrumentation Selection for Large-Scale C++ Codes” is available open access under a Creative Commons Attribution 4.0 International License via link.springer.com. /div


Supercomputing

Supercomputing

Author: Vladimir Voevodin

Publisher: Springer Nature

Published: 2022-01-03

Total Pages: 551

ISBN-13: 3030928640

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This book constitutes the refereed post-conference proceedings of the 7th Russian Supercomputing Days, RuSCDays 2021, held in Moscow, Russia, in September 2021. The 37 revised full papers and 3 short papers presented were carefully reviewed and selected from 99 submissions. The papers are organized in the following topical sections: supercomputer simulation; HPC, BigData, AI: architectures, technologies, tools; and distributed and cloud computing.


Tools for High Performance Computing 2018 / 2019

Tools for High Performance Computing 2018 / 2019

Author: Hartmut Mix

Publisher: Springer Nature

Published: 2021-05-22

Total Pages: 270

ISBN-13: 3030660575

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This book presents the proceedings of the 12th International Parallel Tools Workshop, held in Stuttgart, Germany, during September 17-18, 2018, and of the 13th International Parallel Tools Workshop, held in Dresden, Germany, during September 2-3, 2019. The workshops are a forum to discuss the latest advances in parallel tools for high-performance computing. High-performance computing plays an increasingly important role for numerical simulation and modeling in academic and industrial research. At the same time, using large-scale parallel systems efficiently is becoming more difficult. A number of tools addressing parallel program development and analysis has emerged from the high-performance computing community over the last decade, and what may have started as a collection of a small helper scripts has now matured into production-grade frameworks. Powerful user interfaces and an extensive body of documentation together create a user-friendly environment for parallel tools.


Learning Virtual Reality

Learning Virtual Reality

Author: Tony Parisi

Publisher: "O'Reilly Media, Inc."

Published: 2015-10-26

Total Pages: 171

ISBN-13: 149192280X

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Annotation Get an introduction to the technologies, tools, and techniques for programming virtual reality on the latest generation of desktop and mobile VR hardware. With this hands-on guide, you'll learn essential development and production concepts, including UI design, stereo rendering, 3D input, and programming VR applications for native desktop, mobile and the web. You don't have to be a game development wizard or have 3D graphics experience to get started. If you have basic programming skills and some familiarity with mobile development, this book will help you gain a working knowledge of virtual reality through clear and simple examples.


Fundamentals of Multimedia

Fundamentals of Multimedia

Author: Ze-Nian Li

Publisher: Springer Science & Business Media

Published: 2014-04-09

Total Pages: 741

ISBN-13: 331905290X

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This textbook introduces the “Fundamentals of Multimedia”, addressing real issues commonly faced in the workplace. The essential concepts are explained in a practical way to enable students to apply their existing skills to address problems in multimedia. Fully revised and updated, this new edition now includes coverage of such topics as 3D TV, social networks, high-efficiency video compression and conferencing, wireless and mobile networks, and their attendant technologies. Features: presents an overview of the key concepts in multimedia, including color science; reviews lossless and lossy compression methods for image, video and audio data; examines the demands placed by multimedia communications on wired and wireless networks; discusses the impact of social media and cloud computing on information sharing and on multimedia content search and retrieval; includes study exercises at the end of each chapter; provides supplementary resources for both students and instructors at an associated website.


Encyclopedia of Parallel Computing

Encyclopedia of Parallel Computing

Author: David Padua

Publisher: Springer Science & Business Media

Published: 2011-09-08

Total Pages: 2211

ISBN-13: 0387097651

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Containing over 300 entries in an A-Z format, the Encyclopedia of Parallel Computing provides easy, intuitive access to relevant information for professionals and researchers seeking access to any aspect within the broad field of parallel computing. Topics for this comprehensive reference were selected, written, and peer-reviewed by an international pool of distinguished researchers in the field. The Encyclopedia is broad in scope, covering machine organization, programming languages, algorithms, and applications. Within each area, concepts, designs, and specific implementations are presented. The highly-structured essays in this work comprise synonyms, a definition and discussion of the topic, bibliographies, and links to related literature. Extensive cross-references to other entries within the Encyclopedia support efficient, user-friendly searchers for immediate access to useful information. Key concepts presented in the Encyclopedia of Parallel Computing include; laws and metrics; specific numerical and non-numerical algorithms; asynchronous algorithms; libraries of subroutines; benchmark suites; applications; sequential consistency and cache coherency; machine classes such as clusters, shared-memory multiprocessors, special-purpose machines and dataflow machines; specific machines such as Cray supercomputers, IBM’s cell processor and Intel’s multicore machines; race detection and auto parallelization; parallel programming languages, synchronization primitives, collective operations, message passing libraries, checkpointing, and operating systems. Topics covered: Speedup, Efficiency, Isoefficiency, Redundancy, Amdahls law, Computer Architecture Concepts, Parallel Machine Designs, Benmarks, Parallel Programming concepts & design, Algorithms, Parallel applications. This authoritative reference will be published in two formats: print and online. The online edition features hyperlinks to cross-references and to additional significant research. Related Subjects: supercomputing, high-performance computing, distributed computing


Immersive Journalism as Storytelling

Immersive Journalism as Storytelling

Author: Turo Uskali

Publisher: Routledge

Published: 2021-01-12

Total Pages: 193

ISBN-13: 0429794959

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This book sets out cutting-edge new research and examines future prospects on 360-degree video, virtual reality (VR), and augmented reality (AR) in journalism, analyzing and discussing virtual world experiments from a range of perspectives. Featuring contributions from a diverse range of scholars, Immersive Journalism as Storytelling highlights both the opportunities and the challenges presented by this form of storytelling. The book discusses how immersive journalism has the potential to reach new audiences, change the way stories are told, and provide more interactivity within the news industry. Aside from generating deeper emotional reactions and global perspectives, the book demonstrates how it can also diversify and upskill the news industry. Further contributions address the challenges, examining how immersive storytelling calls for reassessing issues of journalism ethics and truthfulness, transparency, privacy, manipulation, and surveillance, and questioning what it means to cover reality when a story is told in virtual reality. Chapters are grounded in empirical data such as content analyses and expert interviews, alongside insightful case studies that discuss Euronews, Nonny de la Peña’s Project Syria, and The New York Times’ NYTVR application. This book is written for journalism teachers, educators, and students, as well as scholars, politicians, lawmakers, and citizens with an interest in emerging technologies for media practice. The Open Access version of this book, available at http://www.taylorfrancis.com/books/e/9780367713294, has been made available under a Creative Commons Attribution-Non Commercial-No Derivatives 4.0 license