Proceedings of the 3rd International Conference on Electronic Engineering and Renewable Energy Systems

Proceedings of the 3rd International Conference on Electronic Engineering and Renewable Energy Systems

Author: Hajji Bekkay

Publisher: Springer Nature

Published: 2023-04-11

Total Pages: 1058

ISBN-13: 9811962235

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This book includes papers presented at the 3rd International Conference on Electronic Engineering and Renewable Energy (ICEERE 2022), which focus on the application of artificial intelligence techniques, emerging technology and the Internet of things in electrical and renewable energy systems, including hybrid systems, micro-grids, networking, smart health applications, smart grid, mechatronics and electric vehicles. It particularly focuses on new renewable energy technologies for agricultural and rural areas to promote the development of the Euro-Mediterranean region. Given its scope, the book is of interest to graduate students, researchers and practicing engineers working in the fields of electronic engineering and renewable energy.


Human Interface and the Management of Information

Human Interface and the Management of Information

Author: Hirohiko Mori

Publisher: Springer Nature

Published: 2023-07-08

Total Pages: 618

ISBN-13: 3031351290

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This two-volume set LNCS 14015 - 14016 constitutes the thoroughly refereed proceedings of the thematic area Human Interface and the Management of Information, HIMI 2023, which was held as part of HCI International 2023 which took place in Copenhagen, Denmark, during July 23-28, 2023. A total of 1578 papers and 396 posters have been accepted for publication in the HCII 2023 proceedings from a total of 7472 submissions. The papers included in the HCII-HIMI volume set were organized in topical sections as follows: Part I: Information design and user experience; data visualization and big data; multimodal interaction; interacting with AI and intelligent systems; Part II: Service design; knowledge in eLearning and eEducation; supporting work and collaboration.


Intelligent Methods Systems and Applications in Computing, Communications and Control

Intelligent Methods Systems and Applications in Computing, Communications and Control

Author: Simona Dzitac

Publisher: Springer Nature

Published: 2022-09-24

Total Pages: 451

ISBN-13: 3031166841

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The book contains 37 papers presented at the ninth edition of the International Conference of Computers, Communications and Control—ICCCC-2022 held in Oradea and Băile Felix, Romania. A balanced selection of both methodological and application-oriented papers has been made to reflect several recent worldwide trends and results. The book is organized into five sections: a) integrated solutions in computer-based control, b) advanced control systems integrating computers and communications, c) soft computing including fuzzy system approach, d) decision making and support systems, and e) trustworthy and green design. The study of the papers contained in the book is useful for researchers, consultants, and postgraduate students in computer science and design, applied informatics, control systems, and industrial engineering. The book is also used as auxiliary material for student-level courses such as artificial intelligence, computational intelligence, and decision support systems.


ITNG 2021 18th International Conference on Information Technology-New Generations

ITNG 2021 18th International Conference on Information Technology-New Generations

Author: Shahram Latifi

Publisher: Springer Nature

Published: 2021-06-04

Total Pages: 515

ISBN-13: 3030704165

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This volume represents the 18th International Conference on Information Technology - New Generations (ITNG), 2021. ITNG is an annual event focusing on state of the art technologies pertaining to digital information and communications. The applications of advanced information technology to such domains as astronomy, biology, education, geosciences, security, and health care are the among topics of relevance to ITNG. Visionary ideas, theoretical and experimental results, as well as prototypes, designs, and tools that help the information readily flow to the user are of special interest. Machine Learning, Robotics, High Performance Computing, and Innovative Methods of Computing are examples of related topics. The conference features keynote speakers, a best student award, poster award, service award, a technical open panel, and workshops/exhibits from industry, government and academia. This publication is unique as it captures modern trends in IT with a balance of theoretical and experimental work. Most other work focus either on theoretical or experimental, but not both. Accordingly, we do not know of any competitive literature.


Software Business

Software Business

Author: Xiaofeng Wang

Publisher: Springer Nature

Published: 2021-11-26

Total Pages: 258

ISBN-13: 3030919838

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This book constitutes the refereed proceedings of the 12th International Conference on Software Business, ICSOB 2021, which was held during December 2-3, 2021. The conference was originally planned to take place in Drammen, Norway, but changed to an online format due to the COVID-19 pandemic. The special theme of ICSOB 2021 was software sustainability. The 13 full papers and 5 short papers presented were carefully reviewed and selected from 39 submissions. They deal with a range of topics including software sustainability, Agile development, DevOps, software startups, prototyping, software ecosystems, crowdsourcing platforms, technical debts, and risk management.


New Perspectives in Software Engineering

New Perspectives in Software Engineering

Author: Jezreel Mejia

Publisher: Springer Nature

Published: 2021-10-16

Total Pages: 270

ISBN-13: 3030899098

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This book contains a selection of papers from the 2021 International Conference on Software Process Improvement (CIMPS’21), held between the 20th and 22th of October in Torreón Coahuila, México as virtual venue. The CIMPS’21 is a global forum for researchers and practitioners that present and discuss the most recent innovations, trends, results, experiences and concerns in the several perspectives of Software Engineering with clear relationship but not limited to software processes, Security in Information and Communication Technology and Big Data Field. The main topics covered are: Organizational Models, Standards and Methodologies, Software Process Improvement, Knowledge Management, Software Systems, Applications and Tools, Information and Communication Technologies and Processes in non-software domains (Mining, automotive, aerospace, business, health care, manufacturing, etc.) with a demonstrated relationship to Software Engineering Challenges.


Software Engineering for Games in Serious Contexts

Software Engineering for Games in Serious Contexts

Author: Kendra M. L. Cooper

Publisher: Springer Nature

Published: 2023-10-23

Total Pages: 307

ISBN-13: 3031333381

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The book highlights several challenges and opportunities in the field of software engineering for serious games. It covers a wide range of topics from game design principles to software architecture, testing, and deployment and is structured into two parts. While Part I delves into various aspects of designing, maintaining, adapting, and evaluating games in serious contexts; Part II focuses on the experiences of realizing and using games in serious contexts. One of the primary challenges is to develop effective methods for evaluating serious games and measuring their impact and outcomes. Another challenge is to design serious games that are both engaging and effective, which requires a deep understanding of game design principles and instructional design. The book also emphasizes the need to develop effective software engineering practices for serious game development and the importance of gamification in improving user engagement and motivation. The potential of serious games for addressing societal challenges such as cybersecurity and healthcare is also highlighted. Despite these challenges, the book also identifies several opportunities for the field, including the potential of serious games to provide new and innovative approaches to learning and the potential of serious games to address real-world problems in new and effective ways. This book is intended for software engineers, game developers, educators, and anyone interested in how games in serious contexts can be effectively created. Overall, the chapters in the book provide a valuable snapshot of the current state of the field and offer insights into where it may be headed in the future.


Proceedings of International Conference on Information Technology and Applications

Proceedings of International Conference on Information Technology and Applications

Author: Abrar Ullah

Publisher: Springer Nature

Published: 2022-04-21

Total Pages: 753

ISBN-13: 9811676186

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This book includes high-quality papers presented at 15th International Conference on Information Technology and Applications (ICITA 2021), held in Dubai, UAE during 13 – 14 November 2021. The book presents original research work of academics and industry professionals to exchange their knowledge of the state-of-the-art research and development in information technology and applications. The topics covered in the book are cloud computing, business process engineering, machine learning, evolutionary computing, big data analytics, internet of things and cyber-physical systems, information and knowledge management, computer vision and image processing, computer graphics and games programming, mobile computing, ontology engineering, software and systems modelling, human computer interaction, online learning / e-learning, computer networks, and web engineering.