200 all-new Kakuro (or Cross Sums) puzzles, ranging in size and difficulty from easy 3x3 puzzles to monster 25x33 puzzles. Comes with answers and solving tips.
200 all-new Kakuro (or Cross Sums) puzzles, ranging in size and difficulty from easy 3x3 puzzles to monster 24x32 puzzles. Comes with answers and solving tips.
200 Kakuro (or Cross Sums) puzzles, ranging in size and difficulty from easy 3x3 puzzles to monster 29x37 puzzles. Comes with answers and solving tips.
200 Kakuro (or Cross Sums) puzzles, ranging in size and difficulty from easy 3x3 puzzles to monster 30x40 puzzles. Comes with answers and solving tips.
200 Kakuro (or Cross Sums) puzzles, ranging in size and difficulty from easy 3x3 puzzles to monster 28x36 puzzles. Comes with answers and solving tips.
200 Kakuro (or Cross Sums) puzzles, ranging in size and difficulty from easy 3x3 puzzles to monster 27x35 puzzles. Comes with answers and solving tips.
200 all-new Kakuro (or Cross Sums) puzzles, ranging in size and difficulty from easy 3x3 puzzles to monster 26x34 puzzles. Comes with answers and solving tips.
About Book This book introduces you to the amazing world of Kakuro puzzles. It will help you understand the rules of this puzzle. This book is perfect for players of all skill levels and ages. You will find 200 exciting puzzles, both for beginners and for professionals. At the end of the book you are waiting for solutions for self-examination Kakuro (also known as "Cross Sums", "Kakro") is a logic puzzle, a mathematical equivalent of crosswords. HOW TO PLAY The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue. The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.
About Book This book introduces you to the amazing world of Kakuro puzzles. It will help you understand the rules of this puzzle. This book is perfect for players of all skill levels and ages. You will find 200 exciting puzzles, both for beginners and for professionals. At the end of the book you are waiting for solutions for self-examination Kakuro (also known as "Cross Sums", "Kakro") is a logic puzzle, a mathematical equivalent of crosswords. HOW TO PLAY The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue. The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.