ICGG 2020 - Proceedings of the 19th International Conference on Geometry and Graphics

ICGG 2020 - Proceedings of the 19th International Conference on Geometry and Graphics

Author: Liang-Yee Cheng

Publisher: Springer Nature

Published: 2020-12-01

Total Pages: 966

ISBN-13: 3030634035

DOWNLOAD EBOOK

This book covers various aspects of Geometry and Graphics, from recent achievements on theoretical researches to a wide range of innovative applications, as well as new teaching methodologies and experiences, and reinterpretations and findings about the masterpieces of the past. It is from the 19th International Conference on Geometry and Graphics, which was held in São Paulo, Brazil. The conference started in 1978 and is promoted by the International Society for Geometry and Graphics, which aims to foster international collaboration and stimulate the scientific research and teaching methodology in the fields of Geometry and Graphics. Organized five topics, which are Theoretical Graphics and Geometry; Applied Geometry and Graphics; Engineering Computer Graphics; Graphics Education and Geometry; Graphics in History, the book is intended for the professionals, academics and researchers in architecture, engineering, industrial design, mathematics and arts involved in the multidisciplinary field.


ICGG 2018 - Proceedings of the 18th International Conference on Geometry and Graphics

ICGG 2018 - Proceedings of the 18th International Conference on Geometry and Graphics

Author: Luigi Cocchiarella

Publisher: Springer

Published: 2018-07-06

Total Pages: 2334

ISBN-13: 3319955888

DOWNLOAD EBOOK

This book gathers peer-reviewed papers presented at the 18th International Conference on Geometry and Graphics (ICGG), held in Milan, Italy, on August 3-7, 2018. The spectrum of papers ranges from theoretical research to applications, including education, in several fields of science, technology and the arts. The ICGG 2018 mainly focused on the following topics and subtopics: Theoretical Graphics and Geometry (Geometry of Curves and Surfaces, Kinematic and Descriptive Geometry, Computer Aided Geometric Design), Applied Geometry and Graphics (Modeling of Objects, Phenomena and Processes, Applications of Geometry in Engineering, Art and Architecture, Computer Animation and Games, Graphic Simulation in Urban and Territorial Studies), Engineering Computer Graphics (Computer Aided Design and Drafting, Computational Geometry, Geometric and Solid Modeling, Image Synthesis, Pattern Recognition, Digital Image Processing) and Graphics Education (Education Technology Research, Multimedia Educational Software Development, E-learning, Virtual Reality, Educational Systems, Educational Software Development Tools, MOOCs). Given its breadth of coverage, the book introduces engineers, architects and designers interested in computer applications, graphics and geometry to the latest advances in the field, with a particular focus on science, the arts and mathematics education.


Nature and Numbers

Nature and Numbers

Author: Georg Glaeser

Publisher: Birkhäuser

Published: 2013-12-18

Total Pages: 376

ISBN-13: 3990436244

DOWNLOAD EBOOK

Mathematicians with special interest in biology, physics, geography, astronomy, architecture, design, etc., and being prepared to take pictures at any time, might try to answer unusual questions like the followings: What do a zebra, a tiger shark, and a hard coral have in common? How is this with drying mud, wings of dragon flies, and the structures of leaves? What is the “snail king” and is there also a “worm king”? Which curves stay of the same type after being photographed? Do fishes see like we do if we look through a fisheye lens? Which geometric properties of an object have physical consequences? Which kinds of geometric patterns appear when waves are interfering? In this book you can find 180 double pages with at least as many questions of this kind. The principle to attack a problem is often similar: It starts with a photo that is for some reasons remarkable. In a short description an explanation is offered, including relevant Internet links. Additionally one can frequently find computer simulations in order to illustrate and confirm.


The 15th International Conference on Biomedical Engineering

The 15th International Conference on Biomedical Engineering

Author: James Goh

Publisher: Springer Science & Business Media

Published: 2013-11-18

Total Pages: 998

ISBN-13: 3319029134

DOWNLOAD EBOOK

This volume presents the processing of the 15th ICMBE held from 4th to 7th December 2013, Singapore. Biomedical engineering is applied in most aspects of our healthcare ecosystem. From electronic health records to diagnostic tools to therapeutic, rehabilitative and regenerative treatments, the work of biomedical engineers is evident. Biomedical engineers work at the intersection of engineering, life sciences and healthcare. The engineers would use principles from applied science including mechanical, electrical, chemical and computer engineering together with physical sciences including physics, chemistry and mathematics to apply them to biology and medicine. Applying such concepts to the human body is very much the same concepts that go into building and programming a machine. The goal is to better understand, replace or fix a target system to ultimately improve the quality of healthcare. With this understanding, the conference proceedings offer a single platform for individuals and organizations working in the biomedical engineering related field to gather and network with each other in so doing create the catalyst for future development of biomedical engineering in Asia.


Generalized Voronoi Diagram: A Geometry-Based Approach to Computational Intelligence

Generalized Voronoi Diagram: A Geometry-Based Approach to Computational Intelligence

Author: Marina L. Gavrilova

Publisher: Springer

Published: 2008-10-02

Total Pages: 316

ISBN-13: 3540851267

DOWNLOAD EBOOK

The year 2008 is a memorial year for Georgiy Vorono (1868-1908), with a number of events in the scientific community commemorating his tremendous contribution to the area of mathematics, especially number theory, through conferences and scientific gatherings in his honor. A notable event taking place in September 2008 a joint c- ference: the 5th Annual International Symposium on Voronoi Diagrams (ISVD) and the 4th International Conference on Analytic Number Theory and Spatial Tessel- tions held in Kyiv, Georgiy Vorono ’s native land. The main ideas expressed by G. Vorono ’s through his fundamental works have influenced and shaped the key dev- opments in computation geometry, image recognition, artificial intelligence, robotics, computational science, navigation and obstacle avoidance, geographical information systems, molecular modeling, astrology, physics, quantum computing, chemical en- neering, material sciences, terrain modeling, biometrics and other domains. This book is intended to provide the reader with in-depth overview and analysis of the fundamental methods and techniques developed following G. Voronoi ideas, in the context of the vast and increasingly growing area of computational intelligence. It represents the collection of state-of-the art research methods merging the bridges between two areas: geometric computing through Voronoi diagrams and intelligent computation techniques, pushing the limits of current knowledge in the area, impr- ing on previous solutions, merging sciences together, and inventing new ways of approaching difficult applied problems.


Geometry and Vision

Geometry and Vision

Author: Minh Nguyen

Publisher: Springer Nature

Published: 2021-03-17

Total Pages: 394

ISBN-13: 303072073X

DOWNLOAD EBOOK

This book constitutes selected papers from the First International Symposium on Geometry and Vision, ISGV 2021, held in Auckland, New Zealand, in January 2021. Due to the COVID-19 pandemic the conference was held in partially virtual format. The 29 papers were thoroughly reviewed and selected from 50 submissions. They cover topics in areas of digital geometry, graphics, image and video technologies, computer vision, and multimedia technologies.


Advances in Computer Graphics

Advances in Computer Graphics

Author: Marina Gavrilova

Publisher: Springer

Published: 2019-06-11

Total Pages: 598

ISBN-13: 3030225143

DOWNLOAD EBOOK

This book constitutes the refereed proceedings of the 36th Computer Graphics International Conference, CGI 2019, held in Calgary, AB, Canada, in June 2019. The 30 revised full papers presented together with 28 short papers were carefully reviewed and selected from 231 submissions. The papers address topics such as: 3D reconstruction and rendering, virtual reality and augmented reality, computer animation, geometric modelling, geometric computing, shape and surface modelling, visual analytics, image processing, pattern recognition, motion planning, gait and activity biometric recognition, machine learning for graphics and applications in security, smart electronics, autonomous navigation systems, robotics, geographical information systems, and medicine and art.


Integrated Image and Graphics Technologies

Integrated Image and Graphics Technologies

Author: David D. Zhang

Publisher: Springer Science & Business Media

Published: 2006-04-18

Total Pages: 418

ISBN-13: 1402077750

DOWNLOAD EBOOK

Integrated Image and Graphics Technologies attempts to enhance the access points to both introductory and advanced material in this area, and to facilitate the reader with a comprehensive reference for the study of integrated technologies, systems of image and graphics conveniently and effectively. This edited volume will provide a collection of fifteen contributed chapters by experts, containing tutorial articles and new material describing in a unified way, the basic concepts, theories, characteristic features of the technology and the integration of image and graphics technologies, with recent developments and significant applications.


Informatics in Schools: Focus on Learning Programming

Informatics in Schools: Focus on Learning Programming

Author: Valentina Dagienė

Publisher: Springer

Published: 2017-11-22

Total Pages: 244

ISBN-13: 331971483X

DOWNLOAD EBOOK

This book constitutes the refereed proceedings of the 10th International Conference on Informatics in Schools: Situation, Evolution, and Perspectives, ISSEP 2017, held in Helsinki, Finland, in November 2017. The 18 full papers presented together with 1 invited talk were carefully reviewed and selected from 41 submissions. ISSEP presents this year a broad range of themes ranging from making informatics accessible to visually impaired students and computational thinking to context- and country specific challenges as well as teacher development and training.