111 Tips to Create Impressive Videos

111 Tips to Create Impressive Videos

Author: Doris-Maria Heilmann

Publisher: eBook Partnership

Published: 2021-01-20

Total Pages: 104

ISBN-13: 1988664233

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Have Fun and Earn Money With Your Videos! No matter if you want to become a YouTube star, or just want to produce just leisurely videos, educational videos, marketing, and business communication videos, or movie and book trailers: you will find lots of valuable ideas and suggestions. If you are looking for new ways to drive traffic to your business and your social media accounts through video, this is the book for you. Your audience needs to be intrigued, inspired, and informed by an outstanding video viewing experience. Walt Disney once said: "I would rather entertain and hope that people learned something than educate people and hope they were entertained.” Rather than focusing too much on equipment, the focus of this book is on the art of creating videos that viewers want to watch over and over. Find more than 111 tips on how to create professional videos that enchant your audience. Get detailed instructions in this book on how and where to market and profit from your video production.


111 Tips to Create Your Book Trailer

111 Tips to Create Your Book Trailer

Author: Doris-Maria Heilmann

Publisher: eBook Partnership

Published: 2021-01-20

Total Pages: 103

ISBN-13: 1988664322

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The Web has gone VIDEO… 90% of all web traffic will soon be video! This 2nd - revised, expanded and updated - edition of the popular book trailer and video-guide helps you to market your novels or non-fiction books. It shows you how to master the composition of your book trailer, and where to find free music and photos. The Web has gone VIDEO… 90% of all web traffic will soon be video. Video has become the way we share, the way we communicate, the way we connect, and the way we buy and sell - especially books. Video has also become the way we search (YouTube is the second most popular search engine), the way we “surf,” and the way we make buying decisions. 111 Tips to Create Your Book Trailer Promote Your Book, Using Video to Invite New Readers In more than 111 tips it guides you step by step how to plan, create, and upload your videos, and most of all: how to attract new readers with your book trailer. Video book trailers are an important marketing tool for Indie Authors and Publishers! YouTube and other video-sharing sites have enabled authors to spread the message about their books to a wide audience. Also, thanks to the fact that videos are ranked very high in Google’s search results. After all, Google owns YouTube - which in turn means that smart video marketing of books will top any other way of advertising. Video marketing is one of the most important promo techniques available to authors!


Audiobooks for Success

Audiobooks for Success

Author: Doris-Maria Heilmann

Publisher: eBook Partnership

Published: 2021-01-01

Total Pages: 85

ISBN-13: 1988664365

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Valuable guide book for authors, audiobook publishers, narrators, voice-over artists, and audiobook listeners. Learn how to create, produce, publish, and market your audiobooks.Are you wondering if you should turn your print and ebooks into audio? Get valuable information, details, and all the necessary links on:- How to Create and Record Audiobooks- Audiobook Narration Tips- How to Find the Right Narrator or *- DIY Narrate Your Audiobooks- Production Cost and How to Plan Your Audiobook- Equipment for Audiobook Narrators/ Voice-Over Artists- Where to Find Audiobook Reviewers- For Listeners: Free Audiobooks to ReviewLearn the following and more:- Why investing in an audiobook is worthwhile- How to choose an audiobook studio or production company in the USA, the UK, and Canada, and most important: to find the right narrator for your title- How to set up your own DIY recording spot and which equipment to use for quality recording--Where to take narration training and learn voiceover techniques or build a career out of your voice- How to make words on a page come alive for the audience and create a visual image for the listener- How to find reviewers (including direct links) and how to market and distribute your audiobook- Where to find info about audiobook sellers and apps, and even where to find free audiobooks on the internet- All about audiobook industry associations and their awardsMost important: Get step-by-step instructions on how to create, plan, narrate, record, edit, master, proof, market, and sell your audiobook, plus countless tips on finding the best audiobooks and apps.


111 Tips on How to Market Your Book for Free

111 Tips on How to Market Your Book for Free

Author: Doris-Maria Heilmann

Publisher: eBook Partnership

Published: 2021-03-31

Total Pages: 157

ISBN-13: 198866425X

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This second - totally revised, expanded and updated - edition of the popular book marketing guide showswriters and publishers how to market books for free. Confused about how to build an author platform? Frustrated with slow marketing progress? Discover how to create a viable online author presence in this valuable and informative book, "e;111 Tips on How to Market Your Book for Free"e; - Detailed Plans and Smart Strategies for Your Book's Success..Creating an online presence can be a daunting task for the author. Promoting yourself and a book can quickly lead to becoming overwhelmed. Strategize your writing career by planning how to publish, publicize, and launch your book. Learn how to get your books in bookstores and libraries, and successfully contact television and radio stations, and bloggers. Develop a solid plan to market your book and watch your sales grow. Are you ready to elevate your book promotion?For newcomers and seasoned authors, "e;111 Tips on How to Market Your Book for Free "e;delves deeply into the mechanics of taking your writing career to the next level. With more links and resources, this book can easily become invaluable to the writer. Although it may be dense with information, the content is much more detailed.Reviewer: "e;I liked the author's tips on how to build online relationships. As someone who avoids social media, (it has been the bane of my author's existence). I really appreciated how the author breaks down how to work on social media. Short, to the point, succinct. Finally, I get it! I am so excited to implement so many of these ideas. I was also thrilled to read the section on how to pitch to television and radio. Another superb writer's resource book from an excellent author."e;


E-Prime III!

E-Prime III!

Author: Delphus David Bourland

Publisher: Institute of GS

Published: 1997

Total Pages: 598

ISBN-13: 9780918970466

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The Complete WWF Video Guide Volume III

The Complete WWF Video Guide Volume III

Author: James Dixon

Publisher: Lulu.com

Published: 2013-05-07

Total Pages: 331

ISBN-13: 1291411070

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An invaluable resource for any wrestling fan of the era. The third in the series from www.historyofwrestling.info. This is the complete guide to every WWF VHS release from July 1993 to June 1996, with full reviews of every tape, alternative wrestler bios, exclusive artwork by Bob Dahlstrom, awards, match ratings, and much, much more. Learn about the ascension of Steve Austin, the death and rebirth of The Undertaker, the return of the Ultimate Warrior, the rise of the Kliq, some of the greatest matches of the 90s, some of the worst angles and gimmicks in wrestling history, the collapse of the tag team division, some of the inaugural WWF "divas", the wrestler who was half man and half bull, a tag team from the future, the aborted push of the next American hero and one of the worst WWF pay-per-view events of all time. This is the best volume yet and once again is stuffed to the gills with facts, opinions and cockamamie theories. Enjoy!


Audio Anecdotes III

Audio Anecdotes III

Author: Ken Greenebaum

Publisher: CRC Press

Published: 2007-11-29

Total Pages: 303

ISBN-13: 1000713385

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This collection of articles provides practical and relevant tools, tips, and techniques for those working in the digital audio field. Volume III, with contributions from experts in their fields, includes articles on a variety of topics, including: - Recording Music - Sound Synthesis - Voice Synthesis - Speech Processing - Applied Signal Processing


III International Scientific and Practical Conference «SCIENTIFIC VECTOR OF VARIOUS SPHERE’ DEVELOPMENT: REALITY AND FUTURE TRENDS»

III International Scientific and Practical Conference «SCIENTIFIC VECTOR OF VARIOUS SPHERE’ DEVELOPMENT: REALITY AND FUTURE TRENDS»

Author:

Publisher: European Scientific Platform

Published: 2024-06-07

Total Pages: 643

ISBN-13:

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The conference is included in the catalog of International Scientific Conferences; approved by ResearchBib and UKRISTEI (Certificate № 87 dated January 5th, 2024); certified by Euro Science Certification Group (Certificate № 22585 dated May 1st, 2024). Conference proceedings are indexed in Index Copernicus (World of Papers), CrossRef, OUCI, Google Scholar, ResearchGate, ORCID and OpenAIRE.


Create your own 3D Video Games like pros with Blender

Create your own 3D Video Games like pros with Blender

Author: Gregory Gossellin de Benicourt

Publisher: Editions Graziel

Published: 2023-02-22

Total Pages: 354

ISBN-13:

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Reserved, for a long time, to a small circle of enthusiast developers, 3D is not yet commonly used by independent video games development studios (the Indies). It's for a good reason: the entrance ticket is relatively high. With Blender 2.76 (free and Open Source), you can model, animate, create a 3D rendering and have a game engine. It is a perfect tool for the beginner and for the one that wants to create a commercial game. Blender is also a complement to tools like Unity, CryEngine, Unreal Engine and other commercial engines. Thanks to the resources freely available to everybody on the Internet, you don't have to be graphic designer or programmer to create a game. You don't want to read 400 pages of theory about modeling, animating and programming in python? This book was written for you. You are invited to create directly several game projects: a platform game (like Super mario), a First-person Shooter (like Doom, Far Cry or Half-Life), a Third-person RPG (like Tomb Raider, GTA or Watch Dogs), a voxel sandbox game (like Minecraft), a car race and a flight simulator. With these projects, about a hundred recipes will help you to create any type of game. If you aren't an addict, it'll come to you sooner than you realize. It's more fun to create a game than to play with the last blockbuster. You'll be the architect of a new world, with its own rules. The only limits are the one of your imagination... High technology enthusiast, games addict and 3D geek, the author wants to honor these games that have revolutionized this domain.