101 Great Games and Activities

101 Great Games and Activities

Author: Arthur B. VanGundy

Publisher: John Wiley & Sons

Published: 2012-04-24

Total Pages: 4

ISBN-13: 111829601X

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Annotation Training dynamite! Training mastermind Arthur VanGundy, author of the best-selling Brain Boosters for Business Advantage, has assembled 101 original games and activities guaranteed to satisfy almost every conceivable training need. These dynamic exercises are accompanied by: * Concise objectives * Recommended uses * Suggested audience * Required time * Necessary materials * Detailed procedures * Potential discussion topics * Possible variations ... and more! Get VanGundy's best-selling game assortment and add these simple, practical, power-packed resources to your training arsenal today!


101 Games for Trainers

101 Games for Trainers

Author: Robert W. Pike

Publisher: Human Resource Development

Published: 1995

Total Pages: 120

ISBN-13: 0943210380

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Annotation 101 of the best games from master trainier Bob Pike and the Creative Training Techniques newsletter. These classroom-tested games, activities, and exercises add spark and energy to your training sessions - and help your participant2s learn without even knowing it. Games and Activities cover topics such as: Openers and icebreakers Communication exercises Team-building activities Review and topic reinforcers ... and more!


101 Great Classroom Games

101 Great Classroom Games

Author: Alexis Ludewig

Publisher: McGraw Hill Professional

Published: 2007-07-13

Total Pages: 270

ISBN-13: 0071594027

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101 ways to energize any ho-hum day Created by award-winning educators, these easy-to-learn, giggle-as-you-go games are designed to be both fun and educational. These activities in reading, logic, science, measuring, listening, social studies, and math are the perfect complement to your K-5 curriculum. Get the fun and the learning started with games such as: Bug Bite: Players flip over vocabulary word cards and slap the table when a bug card comes up. Whoever slaps first reads all the words and then keeps the card. The child with the most cards wins! Bull's-Eye Feather Math: Children blow feathers around a bull's-eye game board with straws as they sharpen their multiplication skills. Geography Baseball: Players find map locations that are “pitched” to them. The more “hits” they get, the faster they score runs. Fishy Facts: Players snag paper fish with a fishing pole and hook. If they can answer the question on the side of the fish, they score. . . . and many more! BONUS: Games are ranked for noise levels!


101 Movement Games for Children

101 Movement Games for Children

Author: Huberta Wiertsema

Publisher: Hunter House

Published: 2002

Total Pages: 164

ISBN-13: 9780897933469

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Every body is made to move, and moving is one of the best things we can do for our bodies. children who learn the joy of moving at an early age improve their chances of remaining active and healthy throughout life. The games in this book will also help children develop a healthy sense of play. Thes noncompetititve games - which focus on pure movement, rather than dance or music - stress excitement, humour, challenge, surprise and cooperation. Players just need enthusiasm and a willingness to explore activities with others.


101 Great Games for Kids

101 Great Games for Kids

Author: Jolene L. Roehlkepartain

Publisher: Abingdon Press

Published: 2011-07-01

Total Pages: 209

ISBN-13: 1426734387

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Children learn best when they hear the rich stories from Scripture over and over again. Just sitting and listening, however, can become boring. This volume, a collection of 101 active games for Christian education programs suitable for children ages 3–12, will help dispel any boredom. Divided into four sections, 101 Great Games for Kids brings Scripture to life through active games that get kids up and moving rather than sitting in their chairs. This is a book that mainline professionals and lay leaders can turn to for a quick idea or when they are creating lesson plans. Each of the 101 games are presented in ways that adults can use immediately. Key Benefits: Children are enabled to learn the rich stories from Scripture through fun and active games; Christian educators will find a wealth of new, flexible ideas that will easily fit their educational programs and Sunday school lessons


101 Great Gifts Kids Can Make

101 Great Gifts Kids Can Make

Author: Stephanie Mueller

Publisher: Gryphon House, Inc.

Published: 2012

Total Pages: 170

ISBN-13: 0876594143

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Children ages three to eight can make unique presents for moms, dads, grandparents, friends, teachers - all of the special people in their lives! Create a Made-It-Myself mouse pad personalized for Mom. Dad will love the peaceful chimes of his Terracotta Music Maker, and grandparents will be delighted with the Picture Puzzle. From the card to the wrapping paper, and everything in between, 101 Great Gifts Kids Can Make has dozens of perfect gift ideas that will make gift-giving meaningful again!


404 Deskside Activities for Energetic Kids

404 Deskside Activities for Energetic Kids

Author: Barbara Davis

Publisher: Hunter House

Published: 2006-09

Total Pages: 178

ISBN-13: 0897934679

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This invaluable resource helps K-3 teachers deal with restless, energetic students including those with attention deficit hyperactivity disorder. The book contains quick movement breaks that can be used between other classroom activities to minimize disruptions and maintain a positive learning environment for all students. The activities, labeled according to appropriate age levels, length of play time, and group size, include shape recognition, stretching and relaxing, pantomime and imagination movements, balancing, and team relays. None of the activities require special skills, and there are enough for every day of the school year.


ASTD's Ultimate Train the Trainer

ASTD's Ultimate Train the Trainer

Author: Elaine Biech

Publisher: Association for Talent Development

Published: 2009-09-01

Total Pages: 305

ISBN-13: 1607283514

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Here at last is the ultimate authority on training new trainers from the consummate training professional, Elaine Biech, and ASTD. Configured in a usable format, ASTD's Ultimate Train the Trainer is a "must have" for every training manager's bookshelf. Included for the training manager is a complete train-the-trainer program that can be delivered tomorrow, as well as topic-based sessions to improve subject specific skills such as writing learning objectives, dealing with difficult participants, training styles and ADDIE. This complete manual guides training managers in conducting train-the trainer programs and supports new trainers, too, by providing insight and development into the practice of training. Bonus material includes learning activities, handouts, PowerPoint slides, plus a chapter that gives you more hints and direction to support successful training practitioners. A supplemental CD-Rom comes with the manual, giving you all the content in one place. Note: CD-ROM is not available for this title.


Change or Die

Change or Die

Author: Maxine Attong

Publisher: CRC Press

Published: 2017-08-29

Total Pages: 368

ISBN-13: 1466512520

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Leadership success depends on clarifying and simplifying complex problems while maintaining a positive outlook. Change or Die - The Business Process Improvement Manual provides you with the tools to do so. Packed with more than 70 pages of workshop tools, agendas, and activities that detail each of the six stages of the business process improvement (BPI) method, it presents a BPI method that promotes the use of facilitator-led workshops to help you and your team make better decisions. Developed from empirical research and bolstered by the results of client experience from hundreds of hours of facilitated workshops and BPI activity, Change or Die employs the authors' ENGAGE methodology. To ensure your team achieves its deliverables, the authors walk you through each BPI method. In each chapter you will find: Objectives and deliverables clearly identified Real-world examples from companies the authors have worked with—presented using a global manufacturer as an example Activities, questionnaires, and examples A self-assessment tool to help you measure progress, identify gaps in team performance, and determine team readiness for the next stage This resource-rich book includes downloadable resources with supplemental activities, challenges, facilitated workshops, templates, tables, and questionnaires—tools designed to ease each participant’s path to project success.


Retreats That Work

Retreats That Work

Author: Merianne Liteman

Publisher: John Wiley & Sons

Published: 2012-06-29

Total Pages: 560

ISBN-13: 1118429486

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Based on the best-selling first edition, this greatly expanded and updated version contains forty-seven new activities, more information about how to design and lead retreats, and additional suggestions for how to recover when things go wrong. A CD-ROM allows you to print out chapters for distribution to key leaders, duplicate templates, and produce handouts for specific exercises. Whether you're planning to lead an offsite retreat for the first time or the ninety-ninth time, this easy-to-use, one-stop resource provides: Step-by-step instructions for leading a wide variety of tested exercises. Insight into establishing effective working relationships with clients. Information on what to include in your retreat designs. Suggestions for encouraging participants to speak up and play an active role. Tools for managing conflict. Guidance on making decisions during a retreat and changing course when necessary. Strategies for developing and implementing action plans. Tips for follow-up so you can keep the change train on track. Order your copy of this practical guide today!