Describes the set up, play action, and finishing moves of over one hundred solitaire card games, each with an illustration, equipment list, and difficulty rating.
Pick a card game - any game Everyone loves to play cards and this ultimate collection has all the fun favourites, including rummy, spades, war, old maid, go fish, snip snap snorem and hearts. There are over 50 games in all, organised by type and difficulty, and complete with instructions, rules, strategies, colour illustrations and a brief note on each one's origins.
Annotation 101 of the best games from master trainier Bob Pike and the Creative Training Techniques newsletter. These classroom-tested games, activities, and exercises add spark and energy to your training sessions - and help your participant2s learn without even knowing it. Games and Activities cover topics such as: Openers and icebreakers Communication exercises Team-building activities Review and topic reinforcers ... and more!
101 ways to energize any ho-hum day Created by award-winning educators, these easy-to-learn, giggle-as-you-go games are designed to be both fun and educational. These activities in reading, logic, science, measuring, listening, social studies, and math are the perfect complement to your K-5 curriculum. Get the fun and the learning started with games such as: Bug Bite: Players flip over vocabulary word cards and slap the table when a bug card comes up. Whoever slaps first reads all the words and then keeps the card. The child with the most cards wins! Bull's-Eye Feather Math: Children blow feathers around a bull's-eye game board with straws as they sharpen their multiplication skills. Geography Baseball: Players find map locations that are “pitched” to them. The more “hits” they get, the faster they score runs. Fishy Facts: Players snag paper fish with a fishing pole and hook. If they can answer the question on the side of the fish, they score. . . . and many more! BONUS: Games are ranked for noise levels!
A must-play checklist and guidebook for the top 101 video games every kid should experience, including trivia and tips, behind-the-scenes tidbits, and ratings. Full color. 5 15/16 x 8 5/16.
Have nothing but a deck of cards? With this book you'll soon be dealing out playful poker, and four-ace tricks that will make everyone say: "How did you do that?" If you can shuffle a deck, you can perform "jacks be nimble," "about face," "number nonsense," and dozens more. Clear illustrations demonstrate how to execute each move precisely. A chart gauges the difficulty of each trick.