T.J. Brown, PSP - FTD is an ordinary family man with an extraordinary story. He is from Toronto, On but has called the small town of Ayr, in southwestern Ontario home for the past twenty-five years. He worked in the automotive parts manufacturing sector until five years ago when he had to leave work life due to illness. Tim has been blogging his PSP journey, sharing his personal experiences with this disease as well as FTD - frontotemporal dementia. His readership spans the globe. Through his efforts, it is Tim's hope to give voice to those suffering from PSP and similar diseases that no longer have a voice of their own. Advocating for those affected... patients, spouses, families and friends. Always, with the goal of raising awareness, understanding and support to further research into prime of life brain diseases. He has made his story universal, yet personal and relatable.
Sure, it's just what you've been clamoring for: an ultra slick, portable version of the most popular console gaming system in the world. But Sony's new PlayStation Portable (PSP) isn't just a handheld gaming device. Beyond its killer graphics and spectacular widescreen LCD for unparalleled game play, it also sports wireless connectivity and a variety of multimedia features, including video, music, and digital photography. Your wildly versatile, endlessly powerful PSP practically begs you to hack and repurpose it to your liking. To save you the trouble and show you how to make the PSP do more than you ever imagined--and more than Sony ever intended--PSP Hacks is one succinct volume of 50 of the coolest, most useful, up-to-the-minute hacks for this amazing device. You'll learn how to open your PSP's hardware and what to safely plug into it. You'll explore and put to good use every hidden feature of the device. You'll be able to move all sorts of multimedia onto your PSP and find ways to extend its wireless capabilities. And you'll find out how to get the very best experience out of online game play. With PSP Hacks, you can accomplish a whole lot more than good gaming on the PSP. You'll quickly learn to surf the Web with a PSP, chat in IRC, and use the PSP to read web comics, ebooks, and RSS feeds. Other expert tips and tools allow you to sync an address book to your PSP, watch UMD movies, fool iTunes into thinking the PSP is an iPod Shuffle, and much more. The innovative hacks, tweaks, and how-tos in this essential guide make it easy to customize your PSP, take full advantage of features, capabilities, and functionality far beyond what's listed in the PSP user manual, and make your PSP perform countless tricks that only an all-in-one portable entertainment unit as remarkable and revolutionary as this one could.
This book has lots of action and adventure. An inspiring boss, named Getgo, helps three secretaries sell car insurance. They worked in the same old office for over thirty years. Their boss, Mr. Getgo, is a fully devoted man with a self-mocking humor. Someone in the organization intends on taking over the old office. There is an enormous car on a mission, and the mission can offer many explosive, hefty rewards. With the help of longtime friends, an alter ego is part of the plan to stop the accomplice.
Provides information on getting the most out of a PSP, covering such topics as playing multiplayer games wirelessly, reading the comics, changing game backgrounds, and finding free downloads.
Winner of the 2014 National Book Award for Fiction · Winner of the John Leonard First Book Prize · Selected as one of the best books of the year by The New York Times Book Review, Time, Newsweek, The Washington Post Book World, Amazon, and more Phil Klay's Redeployment takes readers to the frontlines of the wars in Iraq and Afghanistan, asking us to understand what happened there, and what happened to the soldiers who returned. Interwoven with themes of brutality and faith, guilt and fear, helplessness and survival, the characters in these stories struggle to make meaning out of chaos. In "Redeployment", a soldier who has had to shoot dogs because they were eating human corpses must learn what it is like to return to domestic life in suburbia, surrounded by people "who have no idea where Fallujah is, where three members of your platoon died." In "After Action Report", a Lance Corporal seeks expiation for a killing he didn't commit, in order that his best friend will be unburdened. A Morturary Affairs Marine tells about his experiences collecting remains--of U.S. and Iraqi soldiers both. A chaplain sees his understanding of Christianity, and his ability to provide solace through religion, tested by the actions of a ferocious Colonel. And in the darkly comic "Money as a Weapons System", a young Foreign Service Officer is given the absurd task of helping Iraqis improve their lives by teaching them to play baseball. These stories reveal the intricate combination of monotony, bureaucracy, comradeship and violence that make up a soldier's daily life at war, and the isolation, remorse, and despair that can accompany a soldier's homecoming. Redeployment is poised to become a classic in the tradition of war writing. Across nations and continents, Klay sets in devastating relief the two worlds a soldier inhabits: one of extremes and one of loss. Written with a hard-eyed realism and stunning emotional depth, this work marks Phil Klay as one of the most talented new voices of his generation.
IN LOVING MEMORIES Grief and a new identity is a very simple read, it for people of all ages, written by a woman who lived her life very simple, but what I experience over the death of my child was not a simple life task. My every day blogs are here for you I hope the will help you to understand the mind of a grieving parent.
Most software-development groups have embarrassing records: By some accounts, more than half of all software projects are significantly late and over budget, and nearly a quarter of them are cancelled without ever being completed. Although developers recognize that unrealistic schedules, inadequate resources, and unstable requirements are often to blame for such failures, few know how to solve these problems. Fortunately, the Personal Software Process (PSP) provides a clear and proven solution. Comprising precise methods developed over many years by Watts S. Humphrey and the Software Engineering Institute (SEI), the PSP has successfully transformed work practices in a wide range of organizations and has already produced some striking results. This book describes the PSP and is the definitive guide and reference for its latest iteration. PSP training focuses on the skills required by individual software engineers to improve their personal performance. Once learned and effectively applied, PSP-trained engineers are qualified to participate on a team using the Team Software Process (TSP), the methods for which are described in the final chapter of the book. The goal for both PSP and TSP is to give developers exactly what they need to deliver quality products on predictable schedules. PSPSM: A Self-Improvement Process for Software Engineers presents a disciplined process for software engineers and anyone else involved in software development. This process includes defect management, comprehensive planning, and precise project tracking and reporting. The book first scales down industrial software practices to fit the needs of the module-sized program development, then walks readers through a progressive sequence of practices that provide a sound foundation for large-scale software development. By doing the exercises in the book, and using the PSP methods described here to plan, evaluate, manage, and control the quality of your own work, you will be well prepared to apply those methods on ever larger and more critical projects. Drawing on the author’s extensive experience helping organizations to achieve their development goals, and with the PSP benefits well illustrated, the book presents the process in carefully crafted steps. The first chapter describes overall principles and strategies. The next two explain how to follow a defined process, as well as how to gather and use the data required to manage a programming job. Several chapters then cover estimating and planning, followed by quality management and design. The last two chapters show how to put the PSP to work, and how to use it on a team project. A variety of support materials for the book, as described in the Preface, are available on the Web. If you or your organization are looking for a way to improve your project success rate, the PSP could well be your answer.
GameAxis Unwired is a magazine dedicated to bring you the latest news, previews, reviews and events around the world and close to you. Every month rain or shine, our team of dedicated editors (and hardcore gamers!) put themselves in the line of fire to bring you news, previews and other things you will want to know.