Software test planning should be about inventing great tests, not about agonzing over how to write the test plan. Learn the tips and tricks that make writing a test plan easy. Never fear writing a test plan again. Break through the writers block. Stop wasting time with unnecessary work and get right to the meat that makes your test plan work! Writing Test Plans Made Easy focuses on a practical and simple technique for organizing a test plan as quickly as possible so that you can get right to the important part of inventing quality test ideas. Inside are many of examples for different ways to represent test problems, from simple combinations to intricate integrated system tests. The book guides the tester toward selecting the appropriate way to represent their tests so that they can save time and make the plan easier to read and review. Writing Test Plans Made Easy is designed as a step by step handbook to make it more understandable and less intimidating. Brand new testers and experienced senior testers alike will appreciate the simple and straightforward approach.
If you're an iOS developer or QA professional tapping through an app to reproduce bugs or performance issues you thought were solved two releases ago, then this is your book. Learn how to script the user interface, assert correct behavior, stub external dependencies, reproduce performance problems, organize test code for the long haul, and automate the whole process so the machine does the work. You'll walk through a comprehensive strategy with techniques using Apple's tools that you can apply to your own apps. Automated user interface testing is an important part of a comprehensive testing strategy for iOS applications. By scrutinizing your app through the eyes and actions of the user, you raise confidence that features are wired up right and behave as you expect. Through this book you'll learn how to do full-stack testing of your iOS apps in both the simulator and on the device with Apple's built-in tools. You'll write behavioral tests in UI Automation that help protect against regressions. You'll write scripts to repeat steps in Instruments to reproduce performance bugs. With a little ingenuity, you'll build a workflow that gives the feedback you need. Grow a test suite by working with a real application that uses Core Data and network requests. Learn how to describe expected behavior in test scripts, launch the app in a specific state, and stub external dependencies for completely isolated and repeatable tests. Along the way, you'll practice how to organize your test code and run it hands-free from the command line. By the end, you'll have the tools and habits you need to tackle the unique testing problems you'll face while building best-of-breed native iOS apps for your users. What You Need You'll need a Mac running at least Mac OS X Lion (10.7) and Xcode 4.6.
Softwaretests stellen eine kritische Phase in der Softwareentwicklung dar. Jetzt zeigt sich, ob das Programm die entsprechenden Anforderungen erfüllt und sich auch keine Programmierungsfehler eingeschlichen haben. Doch wie bei allen Phasen im Software-Entwicklungsprozess gibt es auch hier eine Reihe möglicher Fallstricke, die die Entdeckung von Programmfehlern vereiteln können. Deshalb brauchen Softwaretester ein Handbuch, das alle Tipps, Tricks und die häufigsten Fehlerquellen genau auflistet und erläutert, damit mögliche Testfehler von vornherein vermieden werden können. Ein solches Handbuch ersetzt gut und gerne jahr(zehnt)elange Erfahrung und erspart dem Tester frustrierende und langwierige Trial-und-Error-Prozeduren. Chem Kaner und James Bach sind zwei der international führenden Experten auf dem Gebiet des Software Testing. Sie schöpfen hier aus ihrer insgesamt 30-jährigen Erfahrung. Die einzelnen Lektionen sind nach Themenbereichen gegliedert, wie z.B. Testdesign, Test Management, Teststrategien und Fehleranalyse. Jede Lektion enthält eine Behauptung und eine Erklärung sowie ein Beispiel des entsprechenden Testproblems. "Lessons Learned in Software Testing" ist ein unverzichtbarer Begleiter für jeden Software Tester.
2012 Jolt Award finalist! Pioneering the Future of Software Test Do you need to get it right, too? Then, learn from Google. Legendary testing expert James Whittaker, until recently a Google testing leader, and two top Google experts reveal exactly how Google tests software, offering brand-new best practices you can use even if you’re not quite Google’s size...yet! Breakthrough Techniques You Can Actually Use Discover 100% practical, amazingly scalable techniques for analyzing risk and planning tests...thinking like real users...implementing exploratory, black box, white box, and acceptance testing...getting usable feedback...tracking issues...choosing and creating tools...testing “Docs & Mocks,” interfaces, classes, modules, libraries, binaries, services, and infrastructure...reviewing code and refactoring...using test hooks, presubmit scripts, queues, continuous builds, and more. With these techniques, you can transform testing from a bottleneck into an accelerator–and make your whole organization more productive!
A guide to writing comprehensive test plans covering exploratory testing and feature specification; black and white box testing; security, usability, and maintainability; and load and stress testing Key FeaturesCover all key forms of testing for modern applications systematicallyUnderstand anti-patterns and pitfalls in system design with the help of practical examplesLearn the strengths and weaknesses of different forms of testing and how to combine them effectivelyBook Description Software Test Design details best practices for testing software applications and writing comprehensive test plans. Written by an expert with over twenty years of experience in the high-tech industry, this guide will provide you with training and practical examples to improve your testing skills. Thorough testing requires a thorough understanding of the functionality under test, informed by exploratory testing and described by a detailed functional specification. This book is divided into three sections, the first of which will describe how best to complete those tasks to start testing from a solid foundation. Armed with the feature specification, functional testing verifies the visible behavior of features by identifying equivalence partitions, boundary values, and other key test conditions. This section explores techniques such as black- and white-box testing, trying error cases, finding security weaknesses, improving the user experience, and how to maintain your product in the long term. The final section describes how best to test the limits of your application. How does it behave under failure conditions and can it recover? What is the maximum load it can sustain? And how does it respond when overloaded? By the end of this book, you will know how to write detailed test plans to improve the quality of your software applications. What you will learnUnderstand how to investigate new features using exploratory testingDiscover how to write clear, detailed feature specifi cationsExplore systematic test techniques such as equivalence partitioningUnderstand the strengths and weaknesses of black- and white-box testingRecognize the importance of security, usability, and maintainability testingVerify application resilience by running destructive testsRun load and stress tests to measure system performanceWho this book is for This book is for anyone testing software projects for mobile, web, or desktop applications. That includes Dedicated QA engineers managing software quality, Test and test automation engineers writing formal test plans, Test and QA managers running teams responsible for testing, Product owners responsible for product delivery, and Developers who want to improve the testing of their code.
Nonprofit Financial Planning Made Easy presents straightforward strategies to make financial management a more smooth and successful process. Filled with practical forms and checklists to aid you in planning and managing your organizations' financial resources, Nonprofit Financial Planning Made Easy equips your nonprofit with step-by-step solutions to the dilemmas involved in keeping financial resources and the mission in balance.
Focusing exclusively on the unique challenges of video game testing, you’ll discover how modern game companies create test plans and strategies for large and complex games, and learn the foolproof techniques and processes created for and used by real-world game teams. Packed with expert advice and real-life examples, you’ll find this book invaluable if you want to improve your own or your team’s feature test plans and catch more bugs. It’s also a great guide for testers looking to move into a test writing role. Inside you’ll find all the know-how you’ll need to own the end-to-end test strategy for game features, including: - identifying what should be tested for each game feature - designing tests with clear instructions for effective test execution - how to approach testing for a range of common game features - a toolbox of test planning techniques to guide the test planning process All equipping you to organise and communicate your plans within any project team. Complete with practical examples, working templates and industry tales from real projects, Modern Game Testing assumes no prior knowledge of the subject, tackling each area with logical, easy-to-follow steps. By the end of the book, you’ll have a sufficiently broad and deep knowledge to be able to write test plans for all the most common game features