Write Your Own Palm Software!

Write Your Own Palm Software!

Author: Charles Tatum II

Publisher: Lulu.com

Published: 2008-08-01

Total Pages: 208

ISBN-13: 1435741102

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Finally A book for anyone who has wanted to write their own Palm(R) titles. No long, heavy-handed explanations, no hundreds of pages to wade through, just a simple book that gives you what you need so you can get a quick start writing games, utilities, anything Palm devices are still around With names like Centroa, TXa and Treoa, the Palm platform is alive and well. And you can use the free downloadable Garneta OS Development Suite by ACCESSa to make your own Palm creations. Also included in this book and nowhere else...a Fatal Error Message Lookup guide to help you decipher those cryptic error messages. Finally, this book gives you the source code for PDBMaker, a simple desktop program for Windows(R) to convert fixed-length text files into Palm databases...absolutely free


Palm OS Programming

Palm OS Programming

Author: Neil Rhodes

Publisher: "O'Reilly Media, Inc."

Published: 2002

Total Pages: 705

ISBN-13: 1565928563

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With more than 16 million PDAs shipped to date, Palm has defined the market for handhelds, having dominated this class of computing devices ever since it began to outpace competitors six years ago. The company's strength is the Palm OS, and developers loyal to this powerful and versatile operating system have created more than 10,000 applications for it. Devices from Handspring, Sony, Symbol, HandEra, Kyocera, and Samsung now use Palm OS, and the number of registered Palm Developers has jumped to 130,000. If you know C or C++, and want to join those who are satisfying the demand for wireless applications, then Palm OS Programming: The Developer's Guide, Second Edition is the book for you. With expanded coverage of the Palm OS--up to and including the latest version, 4.0--this new edition shows intermediate to experienced C programmers how to build a Palm application from the ground up. There is even useful information for beginners. Everything you need to write a Palm OS application is here, from user interface design, to coding a handheld application, to writing an associated desktop conduit. All the major development environments are discussed, including commercial products such as Metroworks CodeWarrior, Java-based environments such as Sun KVM and IBM VisualAge Micro Edition, and the Free Software Foundation's PRC-Tools or GCC. The focus, however, is C programming with CodeWarrior and PRC-Tools. New additions to the second edition include: A tutorial that takes a C programmer through the installation of necessary tools and the creation of a small handheld application. A new chapter on memory, with a comprehensive discussion of the Memory Manager APIs. Greatly expanded discussions of forms, forms objects, and new APIs for the Palm OS. Updated chapters on conduits that reflect the newer Conduit Development Kit. The best-selling first edition of this book is still considered the definitive guide for serious Palm programmers; it's used as the basis of Palm's own developer training materials. Our expanded second edition promises to set the standard for the next generation of Palm developers.


PC Mag

PC Mag

Author:

Publisher:

Published: 1998-10-20

Total Pages: 332

ISBN-13:

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PCMag.com is a leading authority on technology, delivering Labs-based, independent reviews of the latest products and services. Our expert industry analysis and practical solutions help you make better buying decisions and get more from technology.


Palm and Treo Hacks

Palm and Treo Hacks

Author: Scott MacHaffie

Publisher: O'Reilly Media, Inc.

Published: 2006

Total Pages: 248

ISBN-13:

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Written for beginning to experienced Palm users, this handbook is full of practical, ingenious tips and tricks that can be applied immediately.


The Right It

The Right It

Author: Alberto Savoia

Publisher: HarperCollins

Published: 2019-02-26

Total Pages: 276

ISBN-13: 0062884670

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In this accessible, prescriptive, and widely applicable manual, Google’s first engineering director and current Innovation Agitator Emeritus provides critical advice for rethinking how we launch a new idea, product, or business, insights to help successfully beat the law of market failure: that most new products will fail, even if competently executed. Millions of people around the world are working to introduce new ideas. Some will turn out to be stunning successes and have a major impact on our world and our culture: The next Google, the next Polio vaccine, the next Harry Potter, the next Red Cross, the next Ford Mustang. Others successes will be smaller and more personal, but no less meaningful: A restaurant that becomes a neighborhood favorite, a biography that tells an important story, a local nonprofit that cares for abandoned pets. Simultaneously, other groups are working equally hard to develop new ideas that, when launched, will fail. Some will fail spectacularly and publicly: New Coke, the movie John Carter, the Ford Edsel. Others failures will be smaller and more private, but no less failure: A home-based business that never takes off, a children’s book that neither publishers nor children have any interest in, a charity for a cause too few people care about. Most people believe that their venture will be successful. But the law of market failure tells us that up to 90 percent of most new products, services, businesses, and initiatives will fail soon after launch—regardless of how promising they sound, how much we commit to them, or how well we execute them. This is a hard fact to accept. Combining detailed case studies with personal insight drawn from his time at Google, his experience as an entrepreneur and consultant, and his lectures at Stanford University and Google, Alberto Savoia offers an unparalleled approach to beating the beast that is market failure: “Make sure you are building The Right It before you build It right,” he advises. In The Right It, he provides lessons on creating your own hard data, a strategy for market engagement, and an introduction to the concept of a pretotype (not a prototype). Groundbreaking, entertaining, and highly practical, this essential guide delivers a proven formula for ensuring ideas, products, services, and businesses succeed.


How to Do Everything with Your Palm Handheld

How to Do Everything with Your Palm Handheld

Author: Dave Johnson

Publisher: McGraw-Hill

Published: 2003

Total Pages: 468

ISBN-13:

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Provides step-by-step instructions for using a Palm handheld, covering setup; the date book, address book, memo pad, note pad, and to do list; games; accessories and upgrades; and other topics.


Mobile and Wireless Design Essentials

Mobile and Wireless Design Essentials

Author: Martyn Mallick

Publisher: John Wiley & Sons

Published: 2003-03-10

Total Pages: 482

ISBN-13: 047146628X

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Describes mobile and wireless design techniques from the developer's perspective, offering in-depth analysis of the complete range of network technologies Details development options for building Smart Client, Thin Client, and messaging applications as well as PIM (personal information management) and location-based services The author is an experienced trainer who leads seminars and workshops worldwide for iAnywhere Solutions, a subsidiary of Sybase


Building PDA Databases for Wireless and Mobile Development

Building PDA Databases for Wireless and Mobile Development

Author: Robert Laberge

Publisher: John Wiley & Sons

Published: 2004-11-18

Total Pages: 338

ISBN-13: 047142739X

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Introduces the mobile databases (their architecture and features) and how they operate and handle the essential task of synchronization. Explains how the enterprise work force can move to a handheld device and still have easy access to corporate databases. Web site contains all source code for working examples of applications showing mobile databases in use. Foreword and endorsement by Bill Inmon, the "Father of Data Warehousing."