World's Okayest Furniture Assembler and Installer

World's Okayest Furniture Assembler and Installer

Author: Ss Custom Designs

Publisher: Independently Published

Published: 2019-05-19

Total Pages: 122

ISBN-13: 9781099350443

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Let your creativity flow with this funny yet simple notebook, which can be used for anything from a journal to a diary, or even as a tracker for food and exercise. It features a unique design and is the perfect size to travel with, so there is no need to be without it when inspiration strikes. Details include: . 6x9 inches 120 pages Blank Lined Journal Matte-finish paperback cover White paper This notebook is perfect for any men, women, girls, or boys of all ages that love writing or journaling and would make a great idea for Christmas, birthday, graduation, or back to school gifts. Perfect notebook for taking notes in school, keeping track of your favorite recipes, or writing down your thoughts at the end of the day. If you are looking for a holiday gift to show your appreciation for someone you care about and want to let them know you are grateful to have them in your life, this journal notebook is a perfect choice.


Clockwork Game Design

Clockwork Game Design

Author: Keith Burgun

Publisher: CRC Press

Published: 2015-05-15

Total Pages: 147

ISBN-13: 1317630394

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Only by finding and focusing on a core mechanism can you further your pursuit of elegance in strategy game design. Clockwork Game Design is the most functional and directly applicable theory for game design. It details the clockwork game design pattern, which focuses on building around fundamental functionality. You can then use this understanding to prescribe a system for building and refining your rulesets. A game can achieve clarity of purpose by starting with a strong core, then removing elements that conflict with that core while adding elements that support it. Filled with examples and exercises detailing how to put the clockwork game design pattern into use, this book is a must-have manual for designing games. A hands-on, practical book that outlines a very specific approach to designing games Develop the mechanics that make your game great, and limit or remove factors that disrupt the core concept Practice designing games through the featured exercises and illustrations


Digital Lighting and Rendering

Digital Lighting and Rendering

Author: Jeremy Birn

Publisher: Pearson Education

Published: 2006-04-27

Total Pages: 727

ISBN-13: 0132798212

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Crafting a perfect rendering in 3D software means nailing all the details. And no matter what software you use, your success in creating realistic-looking illumination, shadows and textures depends on your professional lighting and rendering techniques. In this lavishly illustrated new edition, Pixar's Jeremy Birn shows you how to: Master Hollywood lighting techniques to produce professional results in any 3D application Convincingly composite 3D models into real-world environments Apply advanced rendering techniques using subsurface scattering, global illumination, caustics, occlusion, and high dynamic range images Design realistic materials and paint detailed texture maps Mimic real-life camera properties such as f-stops, exposure times, depth-of-field, and natural color temperatures for photorealistic renderings Render in multiple passes for greater efficiency and creative control Understand production pipelines at visual effects and animation studios Develop your lighting reel to get a job in the industry