An activity book that discusses the secrets of wizardry school, covering how to make a wizard robe, play vampire tag, survive a monster attack, produce an improvised wand, and more.
Wizard's Bane is the first book of The Sojourn Chronicles, six books that recount the adventures of Dale, a member of a large space fleet, who is marooned on a world similar to 18th-century Earth. He discovers very quickly that being stranded is the least of his problems; the world he is on is about to be destroyed and he's the only one that can save it. Without any clear direction, or the tools to do so, he sets out to try, encountering magic, mayhem and chaos at every turn. Wizard's Bane has received rave reviews and even been compared to the Shadow Trilogy by George Lucas.
Replace the current stuff with this from Amber:- The magic of all children has been released. Now, throughout the skies of Earth they fly, playing the deadly spell-games. Only Rachel watches for what she knows is coming - the invasion of the Witches. And this time there is a new enemy - the terrifying Gridda-breed. Rachel and Eric will need all their skill and courage in the coming battle - knowing that if they fail, the whole world will be engulfed in darkness. The final instalment of the classic Doomspell Trilogy.
The sequel to The Warrior Heir by New York Times and USA Today bestselling author Cinda Williams Chima. Sixteen-year-old Seph McCauley has spent the past three years getting kicked out of one exclusive private school after another. And it's not his attitude that's the problem: it's the trail of magical accidents—lately, disasters—that follow in his wake. Seph is a wizard, orphaned and untrained, and his powers are escalating out of control. After causing a tragic fire at an after-hours party, Seph is sent to the Havens, a secluded boys' school on the coast of Maine. At first, it seems like the answer to his prayers. Gregory Leicester, the headmaster, promises to train Seph in magic and initiate him into his mysterious order of wizards. But Seph's enthusiasm dampens when he learns that training comes at a steep cost, and that Leicester plans to use his students' powers to serve his own wicked agenda. In this companion novel to The Warrior Heir, everyone's got a secret to keep: Jason Haley, a fellow student who's been warned to keep away from Seph; the enchanter Linda Downey, who knew his parents; the rogue wizard Leander Hastings; and the warriors Jack Swift and Ellen Stephenson. The only question is: Does Seph have the strength to survive this wizard war?
Two very special knights… Scott and Rik are getting used to working together as a specialized team of commandos within the Castle Lair when they are sent north on a desperate mission. The throne of the Northlands has long been in the hands of usurpers, but now that the rightful heiress has been found – the knights are searching for a way to oust the enemy and put Princess Isabelle on her late father’s throne. One very brave woman… Claire is living in a castle under siege, hiding within the secret passages to do her duty and protect the location of the all-important gate. After witnessing the death of her beloved parents, she has stepped up to take their places as guardian of the gate and protector of the kingdom’s knowledge. She’s saved what she could of the archives and has stepped into her father’s role as Gatekeeper, all while remaining hidden within the walls of the castle. Three who are destined to become one… Even in her isolation, Claire has found a way to make allies - just in time, since every day, the enemy draws nearer to discovering the secret she is guarding. When she meets the knights, the attraction is instantaneous, but the danger is even more imminent. When Claire is captured by the enemy, it'll be up to Scott and Rik to storm the castle and free their lady love. They hope to claim her and make a family…if they all live through the perilous times ahead.
In the first book of a new series by the bestselling author of How to Train Your Dragon, the warring worlds of Wizards and Warriors collide in a thrilling and enchanting adventure. Once there were Wizards, who were Magic, and Warriors, who were not. But Xar, son of the King of Wizards, can't cast a single spell. And Wish, daughter of the Warrior Queen, has a banned magical object of her own. When they collide in the wildwood, on the trail of a deadly witch, it's the start of a grand adventure that just might change the fabric of their worlds. With Cressida Cowell's trademark wit, and the same stunning combination of action, adventure, heart, humor, and incredible artwork that made How to Train Your Dragon a beloved bestselling franchise, The Wizards of Once will transport and bewitch readers.
Endor the Wizard shows the beginning of our hero's adventure. It lays out the foundations of the inner workings of Greysmire and its people. Endor shows his true colors as the head wizard in a land where problems are simply an opportunity to use his craft to do good for the sake of others. Troubles lurk all over, but our heroes know what to do.
Many years have passed since the dark tide of violent and malevolent creatures spilled into the realm from the ancient portal that should never have been opened. Adamar, an elderly but legendary elven swordsman sent to track the incursion, had found a small frightened girl, Lauriel Valendril, hiding in the shattered remnants of her destroyed elven village. After taking her in as his own, he finds that her traumatic experience creates an unrivaled ambition to learn to protect herself and others, and he begins to train her in the ancient and secretive elven fighting style of the Andulari. Through fierce determination and unrelenting practice, Lauriel unequivocally becomes one of his best students and masters the graceful but deadly technique at a very young age. Hearing murmurs of the ancient evil re-emerging, and sensing that his time to stand and fight has passed, Adamar gives Lauriel a gift that has been hidden from the realm for many ages—Isilmwé, an ancient blade of power, and with it, the responsibility to unlock the true power of the blade and defend the realm. The defenses of the realm quickly fall one by one and together with a wizard, warlock, healer, and fighter, Lauriel pushes forward on a quest to close the portal before all is lost. What began as a pursuit to avenge her family, ultimately turns into a battle for the very survival of the realm—a battle that Lauriel has trained her entire life to fight. Book Review: "You had me hooked from start to finish." -- Pauline Harris Editorial
A mass of secretsthese secrets have been building since before she was born. Sandrid Sky has had suspicions about her parents since a ball of light first appeared above her mother. She never asked. The secrets kept building. She had dreams of a different world much like ours, but with abilitiesmagic we would call it. An image of a sword resides in her dreams, and it calls her name. Then, they began breaking, and Sandrid finds herself in this very world with the sword in hand, abilities she had only dreamed of, and an importance she never thought she had.
THEY WERE JUST PLAYING A GAME Four teenagers playing a real life fantasy game in a Montana mountain cave find a portal to another world. Alpherge, Sherry, Lily, and Erik step through the shimmering portal, and find themselves in a strange world with three moons hanging low in the sky. As they explore this new world, they come across an ancient and powerful magical staff imbued with the ability to control elemental magic. But their adventure takes a turn for the worse when they learn that a ruthless dark sorcerer seeking to harness the power of the triple moon eclipse kidnaps their friend Lily. Vowing to save their friend despite the dangers, the trio sets out to rescue Lily, using the magical staff to overcome the many obstacles and enemies they face along the way. As they journey through enchanted snow-capped mountains, they discover a hidden strength within themselves and the true power of friendship. Can they rescue Lily and save the world from the darkness that threatens to consume it before the eclipse of the triple moons?