Windows 95 Programming for Dummies

Windows 95 Programming for Dummies

Author: Stephen R. Davis

Publisher: For Dummies

Published: 1995

Total Pages: 562

ISBN-13:

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Covering all the topics of Windows programming, this helpful guide gives readers the necessities and gets them programming without hassles. The book covers callbacks, messages, client/server processing basics, memory and multitasking to name a few.


Programming the Windows 95 User Interface

Programming the Windows 95 User Interface

Author: Nancy Winnick Cluts

Publisher:

Published: 1995-01-01

Total Pages: 376

ISBN-13: 9781556158841

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A practical insider's guide to coding the new UI features. Coverage includes implementing the new common controls, shell extensions, new environment features called shortcuts, and changes to the common dialog boxes. The disk provides all the source code and a complete application that combines a broad assortment of the new interface elements.


Windows 95 For Dummies

Windows 95 For Dummies

Author: Greg Harvey

Publisher: For Dummies

Published: 1997-03-13

Total Pages: 248

ISBN-13:

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Features tasks and commands in alphabetical order, step-by-step instructions and easy-to-follow advice.


Teach Yourself Windows 95 Programming in 21 Days

Teach Yourself Windows 95 Programming in 21 Days

Author: Charles Calvert

Publisher: Prentice Hall

Published: 1995

Total Pages: 1280

ISBN-13: 9780672305313

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This sequel to the bestselling Teach Yourself Windows Programming in 21 Days is a 21 day tutorial on learning Windows programming. The second edition features all the new programming protocols and functions involved with the newest version of Microsoft Windows.


Windows 95 For Dummies

Windows 95 For Dummies

Author: Andy Rathbone

Publisher: For Dummies

Published: 1997-03-14

Total Pages: 418

ISBN-13: 9780764501807

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Much has happened in the world of Windows 95 since what had to be the biggest software product launch ever. Now, Windows 95 For Dummies is here in a completely updated information-packed second edition. So, whether you're new to Windows 95 or just ready to get back to it, you'll find what you need to work productively and get the most out of your PC investment in Windows 95 For Dummies, 2nd Edition. Turn here to get the latest on accessing the Internet and the World Wide Web with Windows 95, taking advantage of plug-and-play capabilities when adding new hardware, and sharing information among favorite application programs, such as Word, Excel, and Access. Microsoft made Windows 95 powerful; Windows 95 For Dummies, 2nd Edition, makes it easy.


Dummies 101

Dummies 101

Author: Andy Rathbone

Publisher: For Dummies

Published: 1997

Total Pages: 296

ISBN-13: 9780764501814

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This "Dummies 101" title helps users master the most important features of Windows 95 and takes the guesswork out of learning a new operating system. The companion CD supplements the work to make learning fun and easy with exercises and accessory programs.


Schildt's Windows 95 Programming in C and C++

Schildt's Windows 95 Programming in C and C++

Author: Herbert Schildt

Publisher: Osborne Publishing

Published: 1995

Total Pages: 488

ISBN-13:

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This book, written by a leading programming authority, will teach all of the basics, such as creating dialog boxes, menus, bitmaps, etc. It will take on all of the key issues for programmers who have Windows experience, but need to learn about topics not covered in Windows 3.1, such as handling multithreaded programs, creating custom controls, and working in a 32-bit environment.


More Windows 95 For Dummies

More Windows 95 For Dummies

Author: Andy Rathbone

Publisher: For Dummies

Published: 1996-07-03

Total Pages: 366

ISBN-13: 9781568846071

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"Finally! An instructional book that I could understand — also a humorous masterpiece. Andy has won a life-long fan!" —Frank Nowicki, Miami, FL, on Windows® 95 For Dummies® Get More out of Windows 95 with Andy's Easy-to-Follow Advice! Windows® 95 For Dummies®, 2nd Edition, introduced you to the various buttons, bars, and boxes in Windows 95. Now More Windows® 95 For Dummies® offers you more advice about how to make your PC more efficient and easier to use. This handy reference helps you get the most out of Windows 95 with tips, troubleshooting, and clear explanations, and also shows you how to handle the advanced tasks of Windows 95 — all in the famous lighthearted …For Dummies® style. Inside, find even More friendly advice about Windows 95: Install new software, wallpaper, screen savers, icons, sounds, fonts, and drivers Discover hints and tricks for creating a desktop that works for you — not the other way around Explore ways of using Windows 95 for the latest in multimedia, sound, and movies Find out about downloading files and sending mail with Exchange and HyperTerminal programs Get explanations about advanced, ugly tasks like unzipping files, creating PIFs for DOS programs, and deciding which files are safe to delete Cram more Windows 95 information onto your laptop (and use the special laptop utilities) More tips and shortcuts about the desktop, keyboard, menu, My Computer, and Explorer Ask for IDG Books' … For Dummies® Books, the Fun and Easy Way to Find Out About Computers. Also look for IDG Books' Netscape Communicator™ 4 For Dummies®, the fun and easy way to explore the Web, and Windows® 95 For Dummies® Quick Reference, 3rd Edition, the quick and friendly way to look up Windows 95 commands alphabetically!


Systems Programming for Windows 95

Systems Programming for Windows 95

Author: Walter Oney

Publisher:

Published: 1996

Total Pages: 715

ISBN-13: 9781556159497

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Explaining how and why developers can combine various low-level system calls to accomplish high-end results, this book emphasizes low-level solutions using C and C++. The CD contains sample code so programmers can work with it online.


OpenGL Programming for Windows 95 and Windows NT

OpenGL Programming for Windows 95 and Windows NT

Author: Ron Fosner

Publisher: Addison-Wesley Professional

Published: 1997

Total Pages: 300

ISBN-13: 9780201407099

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Ron Fosner provides tips and teaches techniques enabling Windows programmers to optimize OpenGL performance on the Windows platform. Topics include model and view matrices, bitmaps and texturing, and manipulating OpenGL objects. Numerous programming examples in C are provided.