Take Me. Tempt Me. Tame Me. Cailey Holm is definitely not a cat person--in fact, she's terrified of felines in all forms. Creating a sexy were-lion as the hero of her latest erotic romance was supposed to help her overcome that fear, but suddenly the tall, dangerous, domineering alpha-cat of her darkest dreams is standing in her living room--and then carrying her back to his world, demanding to explore her most erotic fantasies. . . Set free from Cailey's story, Lander Cornelius, King of the Werekin, now has a mind of his own--not to mention a magnificent, muscular body specially designed to make his mistress ache with desire. At first Lander's only motive is to protect his people by controlling Cailey's magic. But now, he intends to bring them both to the peak of ultimate ecstasy, showing her the intense pleasure of total submission, and unleashing a pure, animal passion that has no limits except their wildest imaginations. . .
Once upon a time, I fell in love with two men. Their feelings for me were matched only by their hatred for each other.Gaeton, with his brash charm and casual cruelty. Beast, his lust equal to his penchant for violence.Being with them was sinful and perfect in different ways. In the end, I couldn't choose, and I lost them both. Now, my sisters have tasked me with securing our power base, no matter the cost. I will do anything for my family-even if it means agreeing to the terms set by Gaeton and Beast. The three of us. Together. But only for as long as it takes me to choose one of them once and for all. When playing games of power, happily ever after isn't a priority. Not even for me. Especially not for me.Content Warning: Contains the aftermath of a death of a parent by cancer.
This fairy tale doesn’t end with a kiss in this spellbinding Immortals After Dark tale from #1 New York Times bestselling author Kresley Cole! The terrifying king of hell... As a boy, Abyssian “Sian” Infernas had his heart shattered by a treacherous fey beauty who died before he could exact vengeance. Millennia later, a curse has transformed him into a demonic monster—just as she’s been reincarnated. Sian captures the delicate but bold female, forcing her back to hell. Meets his match. Princess Calliope “Lila” Barbot’s people have hated and feared Abyssian and his alliance of monsters for aeons. When the beastly demon imprisons her in his mystical castle, vowing revenge for betrayals she can’t remember, Lila makes her own vow: to bring down the wicked beast for good. Can two adversaries share one happily-ever-after? As Calliope turns hell inside out, the all-powerful Sian finds himself defenseless against his feelings for her. In turn, Lila reluctantly responds to the beast’s cleverness and gruff vulnerability. But when truths from a far distant past are revealed, can their tenuous bond withstand ages of deceit, a curse, and a looming supernatural war?
New York Times bestselling author Sarah MacLean returns with the much-anticipated final book in her Bareknuckle Bastards series, featuring a scoundrel duke and the powerful woman who brings him to his knees. Grace Condry has spent a lifetime running from her past. Betrayed as a child by her only love and raised on the streets, she now hides in plain sight as queen of London’s darkest corners. Grace has a sharp mind and a powerful right hook and has never met an enemy she could not best...until the man she once loved returns. Single-minded and ruthless, Ewan, Duke of Marwick, has spent a decade searching for the woman he never stopped loving. A long-ago gamble may have lost her forever, but Ewan will go to any lengths to win Grace back…and make her his duchess. Reconciliation is the last thing Grace desires. Unable to forgive the past, she vows to take her revenge. But revenge requires keeping Ewan close, and soon her enemy seems to be something else altogether—something she can’t resist, even as he threatens the world she's built, the life she's claimed…and the heart she swore he'd never steal again.
New York Times Bestselling Author Sarah MacLean returns with the next book in the Bareknuckle Bastards series about three brothers bound by a secret that they cannot escape—and the women who bring them to their knees. The Lady’s Plan When Lady Henrietta Sedley declares her twenty-ninth year her own, she has plans to inherit her father’s business, to make her own fortune, and to live her own life. But first, she intends to experience a taste of the pleasure she’ll forgo as a confirmed spinster. Everything is going perfectly…until she discovers the most beautiful man she’s ever seen tied up in her carriage and threatening to ruin the Year of Hattie before it’s even begun. The Bastard’s Proposal When he wakes in a carriage at Hattie’s feet, Whit, a king of Covent Garden known to all the world as Beast, can’t help but wonder about the strange woman who frees him—especially when he discovers she’s headed for a night of pleasure . . . on his turf. He is more than happy to offer Hattie all she desires…for a price. An Unexpected Passion Soon, Hattie and Whit find themselves rivals in business and pleasure. She won’t give up her plans; he won’t give up his power . . . and neither of them sees that if they’re not careful, they’ll have no choice but to give up everything . . . including their hearts.
Psykoria is on the brink of civil war. King Breetor sails out to eliminate the source of the unrest, but his ship is caught in a great storm. He is swept to an unknown land filled with legendary beasts. If he can’t find a way off this island, what will become of his homeland and his beloved Queen Aurandria? There is unrest among the nobility in Psykoria. Determined to end it, King Breetor sails out to eliminate the noble causing the most trouble. However, a ferocious storm drags him into uncharted seas. Stranded on an island filled with beasts of legend, Breetor must find a way home not just to escape this dangerous place, but return to his beloved. He fears for her safety, knowing that without its king, Psykoria would be in chaos. His ship has been destroyed. After the rest of his crew fall to the island’s predators, his only way home might be to find the land’s most dangerous beasts: the dragons. But it was a dragon which destroyed his vessel and his shipmates. If they don’t want outsiders coming to their land, would they help Breetor find a way home, or kill him like they did his crew? The Land of the Beasts is a brilliantly thought out and set up tale which any fans of dragons and creatures of legends will love. Get The Land of the Beasts now and explore the legendary island yourself. Interview with author Q: Tell us about the type of stories you write? A: I write YA epic fantasy or YA high fantasy novels and comics set in my Blade or Flame world. The world I’ve created is filled with magical creatures, a dragon rider, magic weaponry, and all sorts of things expected in a YA epic fantasy, all in a single young adult medieval world. The stories are often filled with dynamic action, ranging from sword combat, magic battles, and epic duels between magical creatures often written in more depth than a typical YA fantasy dragon story. However, I always try to ensure that each character has a good reason to be motivated with whatever they’re fighting for. Q: The Land of the Beasts contains a wide variety of magical creatures. Where did you get ideas for such a setting? At the core of the story, or most YA high fantasy and YA epic fantasy stories involving magical creatures for that matter, is the dragon. I always liked the idea of dragons coming from a land devoid of mass human population, only to be seen sparsely. As for the other magical creatures, such as griffins, hydras and manticores, I felt other creatures needed to dwell on this land, and realised such a place would make a great setting for a fable reminiscent of the tales of old. Q: Your Blade or Flame world is has been credited for including (in meaningful ways), almost every creature of legend in existence in some way or form. Why include so many magical creatures in a single YA high fantasy world? Don’t such fables and legends already come from a single world; ours? What if all legends and fables told in our history were true? What if every dragon rider, and all other magical creatures did exist? Wouldn’t that make our world similar to the one I’ve created? What better setting could there be for a youth fantasy or YA high fantasy? Q: Lastly, how does The Land of the Beasts differ from your YA epic fantasy tales? The Land of the Beasts is written to better resemble the type of fable you’d expect to hear in an old tavern or similar setting. It lacks the heavy character development seen in Champion’s Rising, or the ideological theme present in The Dragons’ Will. However, it features far more exploration, and better describes the magical creatures that exist in the youth fantasy world I’ve created, and adds a whole depth of background behind the dragons glimpsed in the aforementioned works. Perhaps more-so than the others, this reads like a fable of legend telling the journey of how a king became a legend.
Twelve-year-old Alistair Cleary has washed up on shore. But where? It seems to be Aquavania, the magical realm where children create entire worlds from their imagination. There's something wrong, though. The creators have disappeared and the worlds are falling apart. All Alistair wants is to find his friend Fiona Loomis and go home. Easier said than done. Animals made of starlight, a megalomaniacal boy king, and astronauts who peddle riddles are hard enough to outwit, but they're only the beginning. To find Fiona, Alistair must travel from world to world. He must confront the mistakes of his past. And he must face countless monsters, including the soul-stealing stalker that some people call the Riverman, the merciless but misunderstood servant of Aquavania who refers to himself as the Whisper.
A wrongfully imprisoned storyteller spins stories from his jail cell that just might have the power to save him—and take down a corrupt government. Arrested on accusations of witchcraft and treason, Chant finds himself trapped in a cold, filthy jail cell in a foreign land. With only his advocate, the unhelpful and uninterested Consanza, he quickly finds himself cast as a bargaining chip in a brewing battle between the five rulers of this small, backwards, and petty nation. Or, at least, that's how he would tell the story. In truth, Chant has little idea of what is happening outside the walls of his cell, but he must quickly start to unravel the puzzle of his imprisonment before they execute him for his alleged crimes. But Chant is no witch—he is a member of a rare and obscure order of wandering storytellers. With no country to call his home, and no people to claim as his own, all Chant has is his wits and his apprentice, a lad more interested in wooing handsome shepherds than learning the ways of the world. And yet, he has one great power: his stories in the ears of the rulers determined to prosecute him for betraying a nation he knows next to nothing about. The tales he tells will topple the Queens of Nuryevet and just maybe, save his life.
ULF'S MOST DANGEROUS MISSION YET! Beasts are on the loose in Capitol City, terrifying the citizens, and now there's a call for beasts to be banished for good! Ulf is convinced the evil Baron Marackai is behind it, with his plans to bring back the beast trade - but can he prove it? The future of ALL beasts depends on him…
Brand Gamblin brings a slipstream sci-fi / fantasy story about spaceships, laser telescopes, miracles, kings, and monsters.The crew of the space salvage ship JNE-0518 (the Jenny) have crashed on a planet that has lost its link to civilization. Surrounded by kindoms stuck in the dark ages, the crew decides to hire themselves out as wizards, available to make any prophecy come true. But the latest job goes bad when they find themselves transporting a deified prince. Can the team get away from two different nations before they are caught and burned as royal kidnappers and witches? Even if they can escape the two armies, can they escape the iron grip of prophecy itself?