With her best friends pulling away from her, her newly-separated parents deciding she should spend the summer at her father's new home, and a babysitting job she does not want, Marley's life is already as precarious as an overfull water balloon when a cute boy enters the picture.
A Newbery Medal Winner Professor William Waterman Sherman intends to fly across the Pacific Ocean. But through a twist of fate, he lands on Krakatoa, and discovers a world of unimaginable wealth, eccentric inhabitants, and incredible balloon inventions.Winner of the 1948 Newbery Medal, this classic fantasy-adventure is now available in a handsome new edition. "William Pene du Bois combines his rich imagination, scientific tastes, and brilliant artistry to tell astory that has no age limit."—The Horn Book
With all the technology, games and apps available to kids these days, it's easy to overlook science books as a fantastic source of entertainment and education. 'Make Science Fun' teaches scientific concepts and ideas through fun, memorable experiments and activities that can easily be performed at home using common household items and engaging content. The fascinating information and experiments will encourage kids to explore science and the world around them.
Nearly 400 more wild, creative games for guaranteed fun! - Baseball and Kickball Games . . . The national pastime is hereby turned on its ear by more nutty variations than you can shake a Louisville Slugger at. Plus other diamond games, like kickball. - Swimming Pool and Lake Games . . . Whether your water is a pond, pool, or Puget Sound, we've got contests, activities -- even a spectator Water Carnival (see page 117). - Wide Games . . . Got a few acres and a few hours to organize, strategize -- and then use stealth and cunning to infiltrate enemy lines, smuggle contraband through customs, or detect (and dispatch) aliens? These adventure games are perfect for camps and retreats! - Golf Games . . . You don't need manicured courses, motorized carts, or polyester pants. What you do need are people willing to golf with marshmallows, rubber bands, hula hoops, and croquet mallets. - Frisbee Games . . . Portable, ubiquitous, and supremely cool, flying discs hold hours of entertainment for your group. In fact, why not plan an entire day of Frisbee games? Plus . . . A bevy of relay races, outdoor games especially for large and small groups, 30-some soccer and hockey games, alternative football games, and enough water games (including water balloon games) to give your group a sopping good summertime! Whether you're a youth worker or recreation director in a church, school, club, or camp -- Games 2 is brimming with notoriously wild, creative, and youth-group tested games!
"Matilda promises her little sister Clemmie an amazing weekend spent playing outside. But the weather's rainy and Clemmie can't bring her new balloon along. Matilda teaches Clemmie all the delights of a wet Saturday"--
Agility enables you, your team, and your organization to streamline slow and awkward actions, overcome obstacles quickly, and adapt to change with ease and grace. Agility isn’t a formula, a framework, nor a set of roles and rituals to follow. It’s a timeless way of being that matures with practice and skill. Becoming agile involves knowing the difference between being quick or hurrying, moving with ease or difficulty, being in or out of balance, graceful or awkward, adaptable or rigid, resourceful or resentful. With Joy of Agility, Joshua Kerievsky, CEO of Industrial Logic, one of the oldest and most-respected agile consultancies in the world, shows you how to harness agility in work and life to solve problems and succeed sooner. Kerievsky shares six essential agile mantras, plus unforgettable, real-world stories of agile people and teams, that will empower you to be quick, adaptable, and resourceful in the face of challenges and opportunities. Learn how to: Distinguish between being quick and hurrying Gain better balance and collaborate gracefully with others Prepare and practice being poised to adapt Take deliberate steps to drive out fear Grow a solution by starting minimal and evolving Overcome obstacles by being readily resourceful Use the lessons learned in Joy of Agility to transform agility from a mere buzzword into an approach that helps you obtain triumphant results.
From one of the most popular project channels on YouTube comes a how-to book on building things that go boom. Grant Thompson, "The King of Random," has created one of the most popular project channels on YouTube, featuring awesome videos such as How to Make a Laser Assisted Blowgun and Assassin’s Micro Crossbow. He currently has almost 10 million subscribers, posts 5 times a week, and averages over 40 million views a month. Partnering with Grant is Ted Slampyak, the artist behind the #1 New York Times bestseller 100 Deadly Skills. 52 Random Weekend Projects: For Budding Inventors and Backyard Builders is a guide that enables ordinary folks to build an impressive arsenal of projects. These crafts combine some of Grant’s most popular projects—Matchbox Rockets, Pocket Slingshot Super Shooters, Proto-Putty, Ninja Balls, Mini Matchstick Guns, The Clothespin Pocket Pistol—with many new ones, providing clear instructions on how to build them step-by-step. Broken down into Beginner, Intermediate, and Advanced sections, 52 Random Weekend Projects is loaded with truly amazing projects, including: - Mousetrap Handgun - Mini Solar Scorcher - Air Vortex Canon - Air Mounted Skewer Shooter - Paracord Bullwhip - Bottle Cap Party Whistle - Ninja Stress Balls - Tablecloth Parachute - Skyblaster Slingshot And many more!
Dana K. White started ASlobComesClean.com in 2009 in a desperate attempt to get her home under control. She had no idea where her deslobification journey would lead, both in her home and in her spiritual life. This is the story of how God worked in her life to show her that He was more concerned with her heart than her home.