The Vision Blueprint

The Vision Blueprint

Author: Valerie A Richardson Ph D

Publisher:

Published: 2020-11-29

Total Pages: 134

ISBN-13: 9781734749007

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Sometimes, it's possible to stop LIVING - even while you're still ALIVE. Dreams get deferred when our faith falls from focus. Blurred vision impedes motivation, leading to frustration and slack until eventually, our gifts and talents are suffocated right along with hope...who's potentially waiting for the opportunity to ignite itself again. Muting our calling make success unattainable; and living our best life ends up resembling an urban legend. But guess what? If you desire change, thirst for fulfilling, and hunger to turn your passion into purpose, it's not too late! Dive between the pages of this book and follow these steps to revitalize your dream and reset your GPS back to destiny.... I'm going to show you how.


Roadmap to Restructuring

Roadmap to Restructuring

Author: David T. Conley

Publisher:

Published: 1993

Total Pages: 456

ISBN-13:

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Designed as a guide for practitioners, this book draws on over 600 sources to discuss school restructuring definitions, trends, and issues; achievements of a few select schools; and implementation techniques and strategies. Two overarching, indirectly stated issues pervading the reconceptualization of schooling are multiculturalism and a caring school staff. The book is organized into four parts. Part 1, Rationale and Context, presents a historical context for restructuring and a summary of the current motivations for, and implications of, educational restructuring. Part 2, Changing Roles and Responsibilities, examines the evolution of new roles for essentially all the groups that participate in public education. Part 3, Dimensions of Restructuring, explores the concepts of incremental and discontinuous change and extensively discusses current school restructuring activities along 12 dimensions: learner outcomes, curriculum, instruction, assessment, learning environment, technology, school-community relations, time schedules, governance, teacher leadership, personnel definitions and roles, and working relationships. Part 4, Process of Restructuring, captures the lessons being learned about the restructuring process and presents examples of strategies and techniques. (Contains over 600 references.) (MLH)


Blueprints of the Afterlife

Blueprints of the Afterlife

Author: Ryan Boudinot

Publisher: Black Cat

Published: 2012

Total Pages: 450

ISBN-13: 0802170919

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In a future world that has been decimated by a sentient glacier and corrupt nanotechnology, a film archivist, a former mercenary and a virtuoso dishwasher are manipulated by a man who is overseeing the construction of a Manhattan replica in Puget Sound.


OpenCV 4 with Python Blueprints

OpenCV 4 with Python Blueprints

Author: Dr. Menua Gevorgyan

Publisher: Packt Publishing Ltd

Published: 2020-03-20

Total Pages: 356

ISBN-13: 1789617634

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Get to grips with traditional computer vision algorithms and deep learning approaches, and build real-world applications with OpenCV and other machine learning frameworks Key FeaturesUnderstand how to capture high-quality image data, detect and track objects, and process the actions of animals or humansImplement your learning in different areas of computer visionExplore advanced concepts in OpenCV such as machine learning, artificial neural network, and augmented realityBook Description OpenCV is a native cross-platform C++ library for computer vision, machine learning, and image processing. It is increasingly being adopted in Python for development. This book will get you hands-on with a wide range of intermediate to advanced projects using the latest version of the framework and language, OpenCV 4 and Python 3.8, instead of only covering the core concepts of OpenCV in theoretical lessons. This updated second edition will guide you through working on independent hands-on projects that focus on essential OpenCV concepts such as image processing, object detection, image manipulation, object tracking, and 3D scene reconstruction, in addition to statistical learning and neural networks. You’ll begin with concepts such as image filters, Kinect depth sensor, and feature matching. As you advance, you’ll not only get hands-on with reconstructing and visualizing a scene in 3D but also learn to track visually salient objects. The book will help you further build on your skills by demonstrating how to recognize traffic signs and emotions on faces. Later, you’ll understand how to align images, and detect and track objects using neural networks. By the end of this OpenCV Python book, you’ll have gained hands-on experience and become proficient at developing advanced computer vision apps according to specific business needs. What you will learnGenerate real-time visual effects using filters and image manipulation techniques such as dodging and burningRecognize hand gestures in real-time and perform hand-shape analysis based on the output of a Microsoft Kinect sensorLearn feature extraction and feature matching to track arbitrary objects of interestReconstruct a 3D real-world scene using 2D camera motion and camera reprojection techniquesDetect faces using a cascade classifier and identify emotions in human faces using multilayer perceptronsClassify, localize, and detect objects with deep neural networksWho this book is for This book is for intermediate-level OpenCV users who are looking to enhance their skills by developing advanced applications. Familiarity with OpenCV concepts and Python libraries, and basic knowledge of the Python programming language are assumed.


OpenCV with Python Blueprints

OpenCV with Python Blueprints

Author: Michael Beyeler

Publisher:

Published: 2015

Total Pages: 0

ISBN-13: 9781785282690

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Design and develop advanced computer vision projects using OpenCV with PythonAbout This Book* Program advanced computer vision applications in Python using different features of the OpenCV library* Practical end-to-end project covering an important computer vision problem* All projects in the book include a step-by-step guide to create computer vision applicationsWho This Book Is ForThis book is for intermediate users of OpenCV who aim to master their skills by developing advanced practical applications. Readers are expected to be familiar with OpenCV's concepts and Python libraries. Basic knowledge of Python programming is expected and assumed.What You Will Learn* Generate real-time visual effects using different filters and image manipulation techniques such as dodging and burning* Recognize hand gestures in real time and perform hand-shape analysis based on the output of a Microsoft Kinect sensor* Learn feature extraction and feature matching for tracking arbitrary objects of interest* Reconstruct a 3D real-world scene from 2D camera motion and common camera reprojection techniques* Track visually salient objects by searching for and focusing on important regions of an image* Detect faces using a cascade classifier and recognize emotional expressions in human faces using multi-layer peceptrons (MLPs)* Recognize street signs using a multi-class adaptation of support vector machines (SVMs)* Strengthen your OpenCV2 skills and learn how to use new OpenCV3 featuresIn DetailOpenCV is a native cross platform C++ Library for computer vision, machine learning, and image processing. It is increasingly being adopted in Python for development. OpenCV has C++/C, Python, and Java interfaces with support for Windows, Linux, Mac, iOS, and Android. Developers using OpenCV build applications to process visual data; this can include live streaming data from a device like a camera, such as photographs or videos. OpenCV offers extensive libraries with over 500 functionsThis book demonstrates how to develop a series of intermediate to advanced projects using OpenCV and Python, rather than teaching the core concepts of OpenCV in theoretical lessons. Instead, the working projects developed in this book teach the reader how to apply their theoretical knowledge to topics such as image manipulation, augmented reality, object tracking, 3D scene reconstruction, statistical learning, and object categorization.By the end of this book, readers will be OpenCV experts whose newly gained experience allows them to develop their own advanced computer vision applications.Style and approachThis book covers independent hands-on projects that teach important computer vision concepts like image processing and machine learning for OpenCV with multiple examples.


Star Wars: The Blueprints

Star Wars: The Blueprints

Author: J.W. Rinzler

Publisher: Epic Ink

Published: 2017-09-05

Total Pages: 0

ISBN-13: 9780760355442

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Star Wars: The Blueprints gives an all-access pass into the Lucasfilm Archives to unveil the original technical drawings of the galaxy far, far away. With more than 250 blueprints, 500 photographs and illustrations, and ten stunning gatefolds, Star Wars: The Blueprints is a deluxe volume that reveals the work of the engineers, designers, and artists who dreamed up the look and feel of the Star Wars universe. Best-selling author J. W. Rinzler explores the complex process of envisioning and creating the Star Wars films throughout this collection. Witness first-hand the technical expertise and jaw-dropping detail involved in every part of the process, from concept sketches to final scenes. Star Wars: The Blueprints showcases the transformation of careful technical drawings to now-iconic sets--the rebel blockade runner, the Millennium Falcon, the bridge of General Grievous’s flagship, Jabba the Hutt’s throne room, and many others. Meticulously researched and packed with gorgeous artwork and little-known details, Star Wars: The Blueprints tells the story of the brilliant minds and technical prowess that brought this extraordinary epic to life.


OpenCV 3 Blueprints

OpenCV 3 Blueprints

Author: Joseph Howse

Publisher: Packt Publishing Ltd

Published: 2015-11-10

Total Pages: 382

ISBN-13: 1784391425

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Expand your knowledge of computer vision by building amazing projects with OpenCV 3 About This Book Build computer vision projects to capture high-quality image data, detect and track objects, process the actions of humans or animals, and much more Discover practical and interesting innovations in computer vision while building atop a mature open-source library, OpenCV 3 Familiarize yourself with multiple approaches and theories wherever critical decisions need to be made Who This Book Is For This book is ideal for you if you aspire to build computer vision systems that are smarter, faster, more complex, and more practical than the competition. This is an advanced book intended for those who already have some experience in setting up an OpenCV development environment and building applications with OpenCV. You should be comfortable with computer vision concepts, object-oriented programming, graphics programming, IDEs, and the command line. What You Will Learn Select and configure camera systems to see invisible light, fast motion, and distant objects Build a “camera trap”, as used by nature photographers, and process photos to create beautiful effects Develop a facial expression recognition system with various feature extraction techniques and machine learning methods Build a panorama Android application using the OpenCV stitching module in C++ with NDK support Optimize your object detection model, make it rotation invariant, and apply scene-specific constraints to make it faster and more robust Create a person identification and registration system based on biometric properties of that person, such as their fingerprint, iris, and face Fuse data from videos and gyroscopes to stabilize videos shot from your mobile phone and create hyperlapse style videos In Detail Computer vision is becoming accessible to a large audience of software developers who can leverage mature libraries such as OpenCV. However, as they move beyond their first experiments in computer vision, developers may struggle to ensure that their solutions are sufficiently well optimized, well trained, robust, and adaptive in real-world conditions. With sufficient knowledge of OpenCV, these developers will have enough confidence to go about creating projects in the field of computer vision. This book will help you tackle increasingly challenging computer vision problems that you may face in your careers. It makes use of OpenCV 3 to work around some interesting projects. Inside these pages, you will find practical and innovative approaches that are battle-tested in the authors' industry experience and research. Each chapter covers the theory and practice of multiple complementary approaches so that you will be able to choose wisely in your future projects. You will also gain insights into the architecture and algorithms that underpin OpenCV's functionality. We begin by taking a critical look at inputs in order to decide which kinds of light, cameras, lenses, and image formats are best suited to a given purpose. We proceed to consider the finer aspects of computational photography as we build an automated camera to assist nature photographers. You will gain a deep understanding of some of the most widely applicable and reliable techniques in object detection, feature selection, tracking, and even biometric recognition. We will also build Android projects in which we explore the complexities of camera motion: first in panoramic image stitching and then in video stabilization. By the end of the book, you will have a much richer understanding of imaging, motion, machine learning, and the architecture of computer vision libraries and applications! Style and approach This book covers a combination of theory and practice. We examine blueprints for specific projects and discuss the principles behind these blueprints, in detail.


Learning About Education

Learning About Education

Author: Hamilton, David

Publisher: McGraw-Hill Education (UK)

Published: 1990-06-01

Total Pages: 114

ISBN-13: 0335095852

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This is an introductory text for students of education and will be of interest to those concerned about the future of education and schooling. It focuses upon the role that education and schooling have played in the creation, maintainance and transformation of the human species. It also considers the negative and positive consequences of schooling and education. The book invites readers to draw their own conclusions from many of its arguments.