iMex Revista (2)
Author: Thea Pitman
Publisher: iMex
Published:
Total Pages: 115
ISBN-13:
DOWNLOAD EBOOKKeine Angaben
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Author: Thea Pitman
Publisher: iMex
Published:
Total Pages: 115
ISBN-13:
DOWNLOAD EBOOKKeine Angaben
Author: Sheryl Brahnam
Publisher: Springer
Published: 2011-03-11
Total Pages: 298
ISBN-13: 3642178243
DOWNLOAD EBOOKThis volume presents the latest research in Virtual Reality (VR), as it is being applied in psychotherapy, rehabilitation, and the analysis of behaviour for neurological assessment. This book will be of value to anyone already in the field and to those who are interested in the development of VR systems for therapeutic purposes. The contents include: · The latest literature reviews on VR in psychotherapy, psychological wellbeing, and rehabilitation · VR and cognitive behavior therapy · Increasing presence in VR for effective exposure therapy and treatment of anxiety disorders · VR military training for managing combat stress and preventing post traumatic stress · VR, mixed reality systems, and games for stroke rehabilitation · VR systems for improving vision in children with amblyopia · Therapeutic play in virtual environments · Healing potential of online virtual worlds such as Second Life · Neuropsychological assessment using virtual environments · Detailed accounts on how VR systems are designed, implemented, and best evaluated · Discussions of limitations, problems, and ethical concerns using VR in mental and physical therapy
Author: 51 autores investigadores
Publisher: Fundación Internacional artecittà
Published: 2022-11-01
Total Pages: 572
ISBN-13: 8494866567
DOWNLOAD EBOOKLibro de Actas del VII Congreso Internacional de Sinestesia, Ciencia y Arte celebrado en Granada y Alcalá la Real, Jaén ( España) Sedes: Facultad de Bellas Artes Alonso Cano, Universidad de Granada, España. Convento de Capuchino, Alcalá la Real (Jaén), España. Teatro Martínez Montañés, Alcalá la Real (Jaén), España. Versión digital, Septiembre de 2022. Primera Edición/First edition: Septiembre 2022 E-book ISBN: 978-84-948665-6-2 Comité editorial: Mª José de Córdoba Serrano; Dina Riccò; Timothy B. Layden. Diseño imagen, trípticos de promoción y cartel: Federico Barquero Mesa. ©Editorial: Fundación Internacional Artecittà. Granada. 2022. C/Doctor Medina Olmos nº 44. 18015-Granada, España. [email protected] http://www.artecitta.es Nota aclaratoria: E-book interactivo. Formato PDF. Todo el material recogido en este libro de Actas está protegido por copyright, ley internacional, y no debe ser reproducido, distribuido, ni publicado sin el permiso expreso solicitado previamente a sus autores//All materials contained on this Book are protected by International copyright laws and cannot be reproduced, distributed, transmitted, displayed, published or broadcasted without the prior written permission of the publisher. Los textos se presentan como han sido enviados por los congresistas/investigadores, respetando si han querido publicar sus textos completos o sólo los resúmenes. Comité Organizador/Organization Committee: Comité de dirección: Mª José de Córdoba. F.I.A.C. y UGR, Granada, España.; Dina Riccò, Politecnico di Milano y F.I.A.C., Milán, Italia. Coordinadores FIAC: Julia López de la Torre y Timothy B Layden. Coordinadores Internacionales: Sean A Day, (IASAS y FIAC); Anton Sidoroff Dorso (Delegación FIAC Rusia); Ninghui Xiong (Delegación FIAC, (China); Timothy B Layden (Delegación FIAC, Inglaterra); Gaby Cardoso (Argentina). Comité Científico//scientific committee: Sean A Day, Joerg Jewanski, Anton Sidoroff Dorso, Danko Nikolic, Dina Riccò, Mª José de Córdoba, Helena Melero.
Author: Ernest Cline
Publisher: Ballantine Books
Published: 2011-08-16
Total Pages: 386
ISBN-13: 0307887456
DOWNLOAD EBOOK#1 NEW YORK TIMES BESTSELLER • Now a major motion picture directed by Steven Spielberg. “Enchanting . . . Willy Wonka meets The Matrix.”—USA Today • “As one adventure leads expertly to the next, time simply evaporates.”—Entertainment Weekly A world at stake. A quest for the ultimate prize. Are you ready? In the year 2045, reality is an ugly place. The only time Wade Watts really feels alive is when he’s jacked into the OASIS, a vast virtual world where most of humanity spends their days. When the eccentric creator of the OASIS dies, he leaves behind a series of fiendish puzzles, based on his obsession with the pop culture of decades past. Whoever is first to solve them will inherit his vast fortune—and control of the OASIS itself. Then Wade cracks the first clue. Suddenly he’s beset by rivals who’ll kill to take this prize. The race is on—and the only way to survive is to win. NAMED ONE OF THE BEST BOOKS OF THE YEAR BY Entertainment Weekly • San Francisco Chronicle • Village Voice • Chicago Sun-Times • iO9 • The AV Club “Delightful . . . the grown-up’s Harry Potter.”—HuffPost “An addictive read . . . part intergalactic scavenger hunt, part romance, and all heart.”—CNN “A most excellent ride . . . Cline stuffs his novel with a cornucopia of pop culture, as if to wink to the reader.”—Boston Globe “Ridiculously fun and large-hearted . . . Cline is that rare writer who can translate his own dorky enthusiasms into prose that’s both hilarious and compassionate.”—NPR “[A] fantastic page-turner . . . starts out like a simple bit of fun and winds up feeling like a rich and plausible picture of future friendships in a world not too distant from our own.”—iO9
Author: Silvia Leal Martín
Publisher: Editorial Almuzara
Published: 2013
Total Pages: 149
ISBN-13: 8483568195
DOWNLOAD EBOOKEn un mundo en el que el éxito es cada vez más fugaz, las organizaciones y las personas que aspiran a triunfar necesitan incorporar la innovación como parte de su estilo de vida. Sin embargo, ¿cómo se puede fomentar el comportamiento innovador? Ingenio y pasión proporciona una eficaz metodología y una herramienta indispensable para que emprendedores, directivos y responsables de equipos que necesiten inventar y reinventarse encuentren el impulso transformador en su propia fuerza motriz. Para ello aporta herramientas de diagnóstico, directrices de aplicación y lecciones aprendidas por cientos de empresas y profesionales que han triunfado o fracasado en el intento. Gracias a ellas, muestra cómo gestionar con eficacia tres dimensiones esenciales: personas, organización y motivación, contemplando en todo momento las diferencias de género. Esta eficaz metodología, de la que se han hecho eco publicaciones internacionales como Forbes, permite abordar la innovación de una manera rigurosa y práctica, logrando que empresas y profesionales crezcan a pesar de las turbulencias, construyendo las condiciones que garanticen, más allá de la supervivencia, una buena dosis de éxito.
Author:
Publisher:
Published: 2009
Total Pages: 564
ISBN-13:
DOWNLOAD EBOOKAuthor: Wolfgang Wörndl
Publisher: Springer Nature
Published: 2021-01-11
Total Pages: 587
ISBN-13: 303065785X
DOWNLOAD EBOOKThis open access book is the proceedings of the International Federation for IT and Travel & Tourism (IFITT)’s 28th Annual International eTourism Conference, which assembles the latest research presented at the ENTER21@yourplace virtual conference January 19–22, 2021. This book advances the current knowledge base of information and communication technologies and tourism in the areas of social media and sharing economy, technology including AI-driven technologies, research related to destination management and innovations, COVID-19 repercussions, and others. Readers will find a wealth of state-of-the-art insights, ideas, and case studies on how information and communication technologies can be applied in travel and tourism as we encounter new opportunities and challenges in an unpredictable world.
Author: Jason Jerald
Publisher: Morgan & Claypool
Published: 2015-09-01
Total Pages: 637
ISBN-13: 1970001135
DOWNLOAD EBOOKThis is a strong foundation of human-centric virtual reality design for anyone and everyone involved in creating VR experiences. Without a clear understanding of the human side of virtual reality (VR), the experience will always fail. The VR Book bridges this gap by focusing on human-centered design. Creating compelling VR applications is an incredibly complex challenge. When done well, these experiences can be brilliant and pleasurable, but when done badly, they can result in frustration and sickness. Whereas limitations of technology can cause bad VR execution, problems are oftentimes caused by a lack of understanding human perception, interaction, design principles, and real users. This book focuses on the human elements of VR, such as how users perceive and intuitively interact with various forms of reality, causes of VR sickness, creating useful and pleasing content, and how to design and iterate upon effective VR applications. This book is not just for VR designers, it is for managers, programmers, artists, psychologists, engineers, students, educators, and user experience professionals. It is for the entire VR team, as everyone contributing should understand at least the basics of the many aspects of VR design. The industry is rapidly evolving, and The VR Book stresses the importance of building prototypes, gathering feedback, and using adjustable processes to efficiently iterate towards success. It contains extensive details on the most important aspects of VR, more than 600 applicable guidelines, and over 300 additional references.
Author: Lucia Santaella
Publisher: Editorial San Pablo
Published:
Total Pages: 254
ISBN-13: 9587158717
DOWNLOAD EBOOKAuthor: Maria Canteli Dominicis
Publisher: John Wiley & Sons
Published: 2013-12-12
Total Pages: 466
ISBN-13: 1118509315
DOWNLOAD EBOOKRepase y escriba, 7th Edition combines solid grammar coverage with contemporary readings from a variety of sources, including literature, magazines, and newspapers. Readings are preceded by a short passage introducing the author and the context, and are followed by vocabulary, comprehension questions, and conversation prompts. The Sección léxica teaches students proverbs, idioms, and word families. There are also topics for creative compositions with guidelines. With updated literary and cultural readings, Repase y Escriba includes an “oral exchange,” to make the text more useful when stressing conversation.