Vampire: The Masquerade is the original and ultimate roleplaying game of personal and political horror. You are a vampire, struggling for survival, supremacy, and your own fading humanityafraid of what you are capable of, and fearful of the inhuman conspiracies that surround you.
"The first vampires remember their first nights, but do not speak of them. Others have heard tales, but know better than to believe them. The wise speak of The Book of Nod, but none have seen this fabled book of ancient lore. These are their tales... Their stories begin with the Chronicle of Caine and the earliest nights of the vampire. The Chronicle of Shadow reveals Caine's hidden teachings. Finally, the Chronicle of Secrets unveils the deepest mysteries of the Damned, including the coming dread of Gehenna. The Book of Nod is a collection of mythic texts for use in the Vampire : T he Masquerade Roleplaying Game. Presented as an epic poem, the Book of Nod is an in - game resource, viewed as sacred by Noddist scholars and most vampire elders, especially of the Sabbat. Rather than a book of game mechanics, this book can be used as a prop and for lore, as it outlines the genesis of vampires with the mythology of Caine."--Amazon.com
This slipcase set includes the Vampire the Masquerade corebook, Camarilla and Anarch supplements. Vampire: The Masquerade is the original and ultimate roleplaying game of personal and political horror. You are a vampire, struggling for survival, supremacy, and your own fading humanityafraid of what you are capable of, and fearful of the inhuman conspiracies that surround you. As a vampire you suffer the pangs of the Hunger, the relentless and terrible thirst for human blood. If you refuse to deal with it, it will overcome your mind and drive you to terrible acts to slake it. You walk this razor's edge every night. Dark designs, bitter enemies, and strange allies await you in this World of Darkness. The classic that changed roleplaying games forever returns! This fifth edition features a streamlined and modern rules design, beautiful new full-color art, and a rich story experience for players. Powered by the innovative Hunger cycle, the game also includes rules for creating system supported character coteries, Loresheets to directly involve players with their favorite parts of the setting and The Memoriam, a new way to bring the character's detailed backgrounds and expand on them in-session. V5 is a return to Vampire's original vision, moving boldly into the 21sth century. While the rules have been redesigned, this new edition honors the deep story of the original, advancing the metaplot from where it left off and detailing exactly what has happened in the world of the Kindred up until tonight. The terror of the Second Inquisition, the conspiracies behind the Gehenna War, and the rekindling of the War of Ages: these are the building blocks of the modern V5 chronicle. V5 has been developed, designed, and written by Kenneth Hite, Mark Rein-Hagen, Matthew Daw
FROM THE BEST SELLING AUTHOR OF THE SUPERVILLAINY SAGA: Peter Stone is a poor black vampire who is wondering where his nightclub, mansion, and sports car are. Instead, he is working a minimum wage job during the night shift as being a vampire isn’t all that impressive in a world where they’ve come out to mortals. Exiled from the rich and powerful undead in New Detroit, he is forced to go back when someone dumps a newly-transformed vampire in the bathroom of his gas station’s store. This gets him fangs-deep in a plot of vampire hunters, supernatural revolutionaries, and a millennium-old French knight determined to wipe out the supernatural. Sometimes, it just doesn’t pay to get out of the coffin. Set in the same world as The Bright Falls Mysteries. *** "Straight Outta Fangton is a wonderful mix of urban fantasy, dark comedy and scary vampires. It reads very much like a thriller and whose pace will have you flipping pages as fast as you can. Charles Phipps is an author who is revealing himself to be a master of many genres as he continues to thrill and amaze." -The Fantasy Book Critic "I love a good vampire story. When that story is wrapped up in clever, comedic writing, the ride is an enjoyable one. Charles Phipps can weave a tale with believable characters that have distinctive personalities filled with charm and wit." -Briar Lee Mitchell, The Whistlebrass Horror "CT Phipps created a not just a fun story, but a fun world ripe for expansion and exploration." -Michael Gibson, Villains Rule "Not only is it a funny book, but it's a creepy vampire story, a kick-ass action novel, and an intriguing urban fantasy at the same time." - Beauty in Ruins "Full of fascinating characters and laughs." - James Alderdice, Brutal: An Epic Grimdark Fantasy "I heartily recommend this book to anyone who is into urban fantasy or likes a good supernatural romp." - The Bookwyrm Speaks
The global bestseller Vampire: The Masquerade comes to comics in Vampire: The Masquerade Vol. 1: Winter's Teeth. When Camarilla enforcer Cecily Bain takes a fledgling vampire under her wing, she's dragged into a vast conspiracy that will topple princes and threaten the very Masquerade. BORN FROM THE WORLD OF THE INTERNATIONALLY BEST-SELLING ROLE PLAYING GAME, VAMPIRE: THE MASQUERADE'S CRITICALLY ACCLAIMED COMICS DEBUT SPINS A GRIPPING AND TRAGIC TALE ABOUT THE BEAST WITHIN US ALL. When Cecily Bain, an enforcer for the Twin Cities' vampiric elite, takes a mysterious new vampire under her wing, she's dragged into an insidious conspiracy. Meanwhile, on the outskirts of the cities, a rebellious found-family of vampire cast-outs investigates a vicious killing. As the unlives of the Kindred twine together and betrayals are unearthed, will Cecily be able to escape and save what's left of her family, or will she be yet another pawn sacrificed to maintain the age-old secret: that vampires exist among the living? Vampire: The Masquerade Vol. 1: Winter's Teeth collects issues #1 - #5 of the ongoing series. Read more in Vampire: The Masquerade Vol. 2: The Mortician's Army, collecting issues #6 - #10 of the series For fans of VAMPIRE: The Masquerade RPG, WEREWOLF: The Apocalypse RPG, The World of Darkness, American Vampire, Killadelphia, Something is Killing the Children, Interview with the Vampire, The Vampire Lestat/The Vampire Chronicles, Sookie Stackhouse/Southern Vampire Mysteries/True Blood, Certain Dark Things, Underworld, and vampire/werewolf/monster graphic novels, tabletop/RPGs, books, movies, video games, and series! “This is a fresh take on vampires, mixing it with crime, thrillers, and a pinch of romance all with a vein of horror running through it.” -- Horror DNA “… strongly recommend this book to both fans of the franchise and newcomers.” – Grimdark Magazine "I’m absolutely in love with what a badass Cecily is..." - The Wandering Nerd Girl “Vampire: the Masquerade … is an enjoyable read even if you’re not familiar with the RPG… like the real world, but with hotter outfits, blood, and fangs. – Graphic Policy “This is the horror thriller we all need.” – Horror DNA
Welcome to a blood thriller on the streets of the modern nights. For centuries the Anarch Movement enjoyed an uneasy truce with the Camarilla, but no longer. Now, the Unbound refuse to bow to the sickening hypocrisy and tyranny of their former allies. Claiming the nighttime streets as their own, the Anarchs seek independence from the despotic Elders, by any means necessary. Only the toughest and smartest of self-made vampires will survive. Featuring all-new essays on nocturnal survival and politics from Juhana Pettersson.
From the bestselling author of The Rules of Supervillainy: Cassius Mass was the greatest star pilot of the Crius Archduchy. He fought fiercely for his cause, only to watch his nation fall to the Interstellar Commonwealth. It was only after that he realized the side he'd been fighting for was the wrong one. Now a semi-functional navigator on an interstellar freight hauler, he tries to hide who he was and escape his past. Unfortunately, some things refuse to stay buried and he ends up conscripted by the very people who destroyed his homeland. LUCIFER'S STAR is the first novel of the Lucifer's Star series, a dark science fiction space opera set in a world of aliens, war, politics, and slavery.
London 2012. Mithras, god among vampires, returns from diablerie at the fangs of Montgomery Coven. The Heralds of the Sun awaken from torpor unable to remember who they are, but driven to seek five artifacts to restore their master to his full glory. The Second Inquisition rises to burn London's Kindred to ashes. The characters find themselves embroiled in history as it unfolds. Their actions might see a god return, or cast him down to the darkness from whence he came. London burns under Operation Antigen, one of the earliest and most devastating attacks of the Second Inquisition. All the while they slowly uncover the shards of their own identities. What legacy do they leave? The Fall of London includes: A sprawling chronicle covering 6 large chapters 6 different endings tailored to the coterie's choices 5 pregenerated characters as the Heralds of the Sun 6 new Loresheets, including one for secret diablerists Statistics for 7 venerable elders, including Mithras and Queen Anne A detailed description of London, to facilitate additional chronicles before the Fall An epilogue to use for chronicles set after the Fall Made in the UK.