Ultimate Mac Programming

Ultimate Mac Programming

Author: Dave Mark

Publisher: Wiley Publishing

Published: 1994

Total Pages: 596

ISBN-13: 9781568841953

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From bestselling Mac author and MacTech columnist Dave Mark, a comprehensive guide packed with hard-core technical material on the hottest Mac programming topics. Mark gives expert advice on sound, animation, scripting, resources, and plug-ins. Includes two disks with Apple Script, Run-Time version of Frontier, valuable shareware, source code from the book and test programs.


Advanced Mac OS X Programming

Advanced Mac OS X Programming

Author: Mark Dalrymple

Publisher: Addison-Wesley Professional

Published: 2011

Total Pages: 0

ISBN-13: 9780321706256

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While there are several books on programming for Mac OS X, Advanced Mac OS X Programming: The Big Nerd Ranch Guide is the only one that contains explanations of how to leverage the powerful underlying technologies. This book gets down to the real nitty-gritty. The third edition is updated for Mac OS X 10.5 and 10.6 and covers new technologies like DTrace, Instruments, Grand Central Dispatch, blocks, and NSOperation.


Learn C on the Mac

Learn C on the Mac

Author: David Mark

Publisher: Apress

Published: 2013-02-01

Total Pages: 500

ISBN-13: 1430245344

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Considered a classic by an entire generation of Mac programmers, Dave Mark's Learn C on the Mac has been updated for you to include Mac OS X Mountain Lion and the latest iOS considerations. Learn C on the Mac: For OS X and iOS, Second Edition is perfect for beginners learning to program. It includes contemporary OS X and iOS examples! This book also does the following: • Provides best practices for programming newbies • Presents all the basics with a pragmatic, Mac OS X and iOS -flavored approach • Includes updated source code which is fully compatible with latest Xcode After reading this book, you'll be ready to program and build apps using the C language and Objective-C will become much easier for you to learn when you're ready to pick that up.


The Ultimate Mac User Book

The Ultimate Mac User Book

Author: Tetiana Hanchar

Publisher: Setapp Limited

Published: 2020-03-16

Total Pages: 496

ISBN-13:

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Master a Mac without jargon and complications. Once you go Mac, you never go back. And if you have this book, you’ll be more than happy to never go back. In The Ultimate Mac User Book, we’ve made a bold attempt to unveil an ideal Mac setup that works for anyone. Whether you’re switching from Windows or want to upgrade your knowledge of macOS, this is for you Here’s what you’ll learn from the book: - The anatomy of Mac’s interface. How to set up your new Mac for years of use. - Basic and advanced shortcuts for all jobs on Mac. - Alternatives to popular Windows apps. - Ready-to-use workflows for writers, designers, developers, students, as well as people of any profession who want to hit new productivity milestones on Mac. - 20 hacks every seasoned Mac user should be using (but only a few actually do) in the bonus chapter. Reliable and intuitive, Macs still require a certain level of tech fluency. The family of Apple’s Macintosh operating systems is very versatile, with tons of features and enhancements built on top of each other. Navigating through all of them can be complicated. Especially if you’re a new user. Especially if you have no time to figure out how things work — you just want them to work. Hope we’ll solve the problem for you with this book.


How Computers Really Work

How Computers Really Work

Author: Matthew Justice

Publisher: No Starch Press

Published: 2020-12-29

Total Pages: 394

ISBN-13: 171850067X

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An approachable, hands-on guide to understanding how computers work, from low-level circuits to high-level code. How Computers Really Work is a hands-on guide to the computing ecosystem: everything from circuits to memory and clock signals, machine code, programming languages, operating systems, and the internet. But you won't just read about these concepts, you'll test your knowledge with exercises, and practice what you learn with 41 optional hands-on projects. Build digital circuits, craft a guessing game, convert decimal numbers to binary, examine virtual memory usage, run your own web server, and more. Explore concepts like how to: Think like a software engineer as you use data to describe a real world concept Use Ohm's and Kirchhoff's laws to analyze an electrical circuit Think like a computer as you practice binary addition and execute a program in your mind, step-by-step The book's projects will have you translate your learning into action, as you: Learn how to use a multimeter to measure resistance, current, and voltage Build a half adder to see how logical operations in hardware can be combined to perform useful functions Write a program in assembly language, then examine the resulting machine code Learn to use a debugger, disassemble code, and hack a program to change its behavior without changing the source code Use a port scanner to see which internet ports your computer has open Run your own server and get a solid crash course on how the web works And since a picture is worth a thousand bytes, chapters are filled with detailed diagrams and illustrations to help clarify technical complexities. Requirements: The projects require a variety of hardware - electronics projects need a breadboard, power supply, and various circuit components; software projects are performed on a Raspberry Pi. Appendix B contains a complete list. Even if you skip the projects, the book's major concepts are clearly presented in the main text.


IOS Apprentice

IOS Apprentice

Author: Matthijs Hollemans

Publisher:

Published: 2014-12-01

Total Pages: 804

ISBN-13: 9780989675154

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Learn iPhone and iPad Programming via Tutorials! If you're new to iOS and Swift, or to programming in general, learning how to write an app can seem incredibly overwhelming. That's why you need a book that: Shows you how to write an app step-by-step Has tons of illustrations and screenshots to make everything clear Is written in a fun and easygoing manner! In this book, you will learn how to make your own iPhone and iPad apps, through a series of four epic-length hands-on tutorials. These hands-on tutorials describe in full detail how to build a new app from scratch. Four tutorials, four apps. Each new app will be a little more advanced than the one before, and together they cover everything you need to know to make your own apps. By the end of the series you'll be experienced enough to turn your ideas into real apps that you can sell on the App Store. Tutorial 1: Bull's Eye. In the first tutorial in the book, you'll start off by building a simple but fun game to learn the basics of iPhone programming. In the process, you'll get familiar with Xcode, Interface Builder, and Swift in an easygoing manner. Tutorial 2: Checklists. In the second tutorial in the series, you'll create your own to-do list app. In the process, you'll learn about the fundamental design patterns that all iOS apps use and about table views, navigation controllers and delegates. Now you're making apps for real! Tutorial 3: MyLocations. In the third tutorial, you'll develop a location-aware app that lets you keep a list of spots that you find interesting. In the process, you'll learn about Core Location, Core Data, Map Kit, and much more! Tutorial 4: StoreSearch. Mobile apps often need to talk to web services and that's what you'll do in this final tutorial of the book. You'll make a stylish app for iPhone and iPad that lets you search for products on the iTunes store using HTTP requests and JSON. It is my sincere belief that this series can turn you from a complete newbie into an accomplished iOS developer, but you do have to put in the time and effort. By writing this book I've done my part, now it's up to you...


Macintosh Human Interface Guidelines

Macintosh Human Interface Guidelines

Author: Apple Computer, Inc

Publisher: Addison-Wesley Professional

Published: 1992

Total Pages: 420

ISBN-13: 9780201622164

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This book provides authoritative information on the theory behind the Macintosh 'look and feel' and the practice of using individual interface components. It includes many examples of good design and explains why one implementation is superior to another. Anyone designing or creating a product for Macintosh computers needs to understand the information in this book.


Code Complete

Code Complete

Author: Steve McConnell

Publisher: Pearson Education

Published: 2004-06-09

Total Pages: 952

ISBN-13: 0735636974

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Widely considered one of the best practical guides to programming, Steve McConnell’s original CODE COMPLETE has been helping developers write better software for more than a decade. Now this classic book has been fully updated and revised with leading-edge practices—and hundreds of new code samples—illustrating the art and science of software construction. Capturing the body of knowledge available from research, academia, and everyday commercial practice, McConnell synthesizes the most effective techniques and must-know principles into clear, pragmatic guidance. No matter what your experience level, development environment, or project size, this book will inform and stimulate your thinking—and help you build the highest quality code. Discover the timeless techniques and strategies that help you: Design for minimum complexity and maximum creativity Reap the benefits of collaborative development Apply defensive programming techniques to reduce and flush out errors Exploit opportunities to refactor—or evolve—code, and do it safely Use construction practices that are right-weight for your project Debug problems quickly and effectively Resolve critical construction issues early and correctly Build quality into the beginning, middle, and end of your project


Vue.js in Action

Vue.js in Action

Author: Erik Hanchett

Publisher: Simon and Schuster

Published: 2018-09-10

Total Pages: 462

ISBN-13: 1638356092

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Summary Web pages are rich with data and graphics, and it's challenging to maintain a smooth and quick user experience. Vue.js in Action teaches you how to build a fast, flowing web UI with the Vue.js framework. As you move through the book, you'll put your skills to practice by building a complete web store application with product listings, a checkout process, and an administrative interface. About the technology Vue.js is a lightweight frontend framework, offering easy two-way data binding, a reactive UI, and a common-sense project structure. It uses UI patterns and modern HTML to deliver impossibly fast page loads and silky smooth transitions—all from a tiny code footprint. It’s a delight to develop in Vue using ordinary JavaScript and its integrated Vuex state management tool. About the book Vue.js in Action is your guide to building modern web apps. You’ll start by exploring the reactive UI model while you get comfortable with Vue’s unique features. Then, you’ll go deeper as you build a shopping cart with an admin interface and the ability to manage stock! Finally, you’ll extend your app, adding transitions, tests, and other key features until it’s production ready. What's inside Clearly annotated code and illustrations Modeling data and consuming APIs Easy state management with Vuex Creating custom directives About the reader Written for web developers with some experience in JavaScript, HTML, and CSS. About the author Erik Hanchett and Benjamin Listwon are experienced web engineers and fearless explorers of new ideas. Vue.js is a front-end framework that builds on many of the reactive UI ideas introduced in React.js. Vue.js in Action teaches readers to build fast, flowing web UI with the Vue.js framework. As they move through the book, readers put their skills to practice by building a complete web store application with product listings, a checkout process, and an administrative interface! Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications.


Macintosh C Programming Primer: Inside the toolbox using Think C

Macintosh C Programming Primer: Inside the toolbox using Think C

Author: Dave Mark

Publisher: Addison Wesley Longman

Published: 1992

Total Pages: 680

ISBN-13:

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The new edition of this Macintosh programming bestseller is updated to reflect the many recent changes in both Macintosh hardware and software, including System 7, new versions of THINK C and ResEdit, and the new machines. This is the only book that teaches Macintosh programming at a beginning level.