Type Theory and Functional Programming

Type Theory and Functional Programming

Author: Simon Thompson

Publisher: Addison Wesley Publishing Company

Published: 1991

Total Pages: 396

ISBN-13:

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This book explores the role of Martin-Lof s constructive type theory in computer programming. The main focus of the book is how the theory can be successfully applied in practice. Introductory sections provide the necessary background in logic, lambda calculus and constructive mathematics, and exercises and chapter summaries are included to reinforce understanding.


Category Theory for Programmers (New Edition, Hardcover)

Category Theory for Programmers (New Edition, Hardcover)

Author: Bartosz Milewski

Publisher:

Published: 2019-08-24

Total Pages:

ISBN-13: 9780464243878

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Category Theory is one of the most abstract branches of mathematics. It is usually taught to graduate students after they have mastered several other branches of mathematics, like algebra, topology, and group theory. It might, therefore, come as a shock that the basic concepts of category theory can be explained in relatively simple terms to anybody with some experience in programming.That's because, just like programming, category theory is about structure. Mathematicians discover structure in mathematical theories, programmers discover structure in computer programs. Well-structured programs are easier to understand and maintain and are less likely to contain bugs. Category theory provides the language to talk about structure and learning it will make you a better programmer.


Basic Category Theory for Computer Scientists

Basic Category Theory for Computer Scientists

Author: Benjamin C. Pierce

Publisher: MIT Press

Published: 1991-08-07

Total Pages: 117

ISBN-13: 0262326450

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Basic Category Theory for Computer Scientists provides a straightforward presentation of the basic constructions and terminology of category theory, including limits, functors, natural transformations, adjoints, and cartesian closed categories. Category theory is a branch of pure mathematics that is becoming an increasingly important tool in theoretical computer science, especially in programming language semantics, domain theory, and concurrency, where it is already a standard language of discourse. Assuming a minimum of mathematical preparation, Basic Category Theory for Computer Scientists provides a straightforward presentation of the basic constructions and terminology of category theory, including limits, functors, natural transformations, adjoints, and cartesian closed categories. Four case studies illustrate applications of category theory to programming language design, semantics, and the solution of recursive domain equations. A brief literature survey offers suggestions for further study in more advanced texts. Contents Tutorial • Applications • Further Reading


Types and Programming Languages

Types and Programming Languages

Author: Benjamin C. Pierce

Publisher: MIT Press

Published: 2002-01-04

Total Pages: 656

ISBN-13: 9780262162098

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A comprehensive introduction to type systems and programming languages. A type system is a syntactic method for automatically checking the absence of certain erroneous behaviors by classifying program phrases according to the kinds of values they compute. The study of type systems—and of programming languages from a type-theoretic perspective—has important applications in software engineering, language design, high-performance compilers, and security. This text provides a comprehensive introduction both to type systems in computer science and to the basic theory of programming languages. The approach is pragmatic and operational; each new concept is motivated by programming examples and the more theoretical sections are driven by the needs of implementations. Each chapter is accompanied by numerous exercises and solutions, as well as a running implementation, available via the Web. Dependencies between chapters are explicitly identified, allowing readers to choose a variety of paths through the material. The core topics include the untyped lambda-calculus, simple type systems, type reconstruction, universal and existential polymorphism, subtyping, bounded quantification, recursive types, kinds, and type operators. Extended case studies develop a variety of approaches to modeling the features of object-oriented languages.


Type Theory and Formal Proof

Type Theory and Formal Proof

Author: Rob Nederpelt

Publisher: Cambridge University Press

Published: 2014-11-06

Total Pages: 465

ISBN-13: 1316061086

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Type theory is a fast-evolving field at the crossroads of logic, computer science and mathematics. This gentle step-by-step introduction is ideal for graduate students and researchers who need to understand the ins and outs of the mathematical machinery, the role of logical rules therein, the essential contribution of definitions and the decisive nature of well-structured proofs. The authors begin with untyped lambda calculus and proceed to several fundamental type systems, including the well-known and powerful Calculus of Constructions. The book also covers the essence of proof checking and proof development, and the use of dependent type theory to formalise mathematics. The only prerequisite is a basic knowledge of undergraduate mathematics. Carefully chosen examples illustrate the theory throughout. Each chapter ends with a summary of the content, some historical context, suggestions for further reading and a selection of exercises to help readers familiarise themselves with the material.


Programming with Types

Programming with Types

Author: Vlad Riscutia

Publisher: Simon and Schuster

Published: 2019-10-31

Total Pages: 531

ISBN-13: 1638350264

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Summary Programming with Types teaches you to design safe, resilient, correct software that’s easy to maintain and understand by taking advantage of the power of strong type systems. Designed to provide practical, instantly useful techniques for working developers, this clearly written tutorial introduces you to using type systems to support everyday programming tasks. About the technology Common bugs often result from mismatched data types. By precisely naming and controlling which data are allowable in a calculation, a strong type system can eliminate whole classes of errors and ensure data integrity throughout an application. As a developer, skillfully using types in your everyday practice leads to better code and saves time tracking down tricky data-related errors. About the book Programming with Types teaches type-based techniques for writing software that’s safe, correct, easy to maintain, and practically self-documenting. Designed for working developers, this clearly written tutorial sticks with the practical benefits of type systems for everyday programming tasks. Following real-world examples coded in TypeScript, you’ll build your skills from primitive types up to more-advanced concepts like functors and monads. What's inside Building data structures with primitive types, arrays, and references How types affect functions, inheritance, and composition Object-oriented programming with types Applying generics and higher-kinded types About the reader You’ll need experience with a mainstream programming language like TypeScript, Java, JavaScript, C#, or C++. About the author Vlad Riscutia is a principal software engineer at Microsoft. He has headed up several major software projects and mentors up-and-coming software engineers.


Type-Driven Development with Idris

Type-Driven Development with Idris

Author: Edwin Brady

Publisher: Simon and Schuster

Published: 2017-03-13

Total Pages: 744

ISBN-13: 1638352240

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Summary Type-Driven Development with Idris, written by the creator of Idris, teaches you how to improve the performance and accuracy of your programs by taking advantage of a state-of-the-art type system. This book teaches you with Idris, a language designed to support type-driven development. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology Stop fighting type errors! Type-driven development is an approach to coding that embraces types as the foundation of your code - essentially as built-in documentation your compiler can use to check data relationships and other assumptions. With this approach, you can define specifications early in development and write code that's easy to maintain, test, and extend. Idris is a Haskell-like language with first-class, dependent types that's perfect for learning type-driven programming techniques you can apply in any codebase. About the Book Type-Driven Development with Idris teaches you how to improve the performance and accuracy of your code by taking advantage of a state-of-the-art type system. In this book, you'll learn type-driven development of real-world software, as well as how to handle side effects, interaction, state, and concurrency. By the end, you'll be able to develop robust and verified software in Idris and apply type-driven development methods to other languages. What's Inside Understanding dependent types Types as first-class language constructs Types as a guide to program construction Expressing relationships between data About the Reader Written for programmers with knowledge of functional programming concepts. About the Author Edwin Brady leads the design and implementation of the Idris language. Table of Contents PART 1 - INTRODUCTION Overview Getting started with IdrisPART 2 - CORE IDRIS Interactive development with types User-defined data types Interactive programs: input and output processing Programming with first-class types Interfaces: using constrained generic types Equality: expressing relationships between data Predicates: expressing assumptions and contracts in types Views: extending pattern matching PART 3 - IDRIS AND THE REAL WORLD Streams and processes: working with infinite data Writing programs with state State machines: verifying protocols in types Dependent state machines: handling feedback and errors Type-safe concurrent programming


Algebra: Chapter 0

Algebra: Chapter 0

Author: Paolo Aluffi

Publisher: American Mathematical Soc.

Published: 2021-11-09

Total Pages: 713

ISBN-13: 147046571X

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Algebra: Chapter 0 is a self-contained introduction to the main topics of algebra, suitable for a first sequence on the subject at the beginning graduate or upper undergraduate level. The primary distinguishing feature of the book, compared to standard textbooks in algebra, is the early introduction of categories, used as a unifying theme in the presentation of the main topics. A second feature consists of an emphasis on homological algebra: basic notions on complexes are presented as soon as modules have been introduced, and an extensive last chapter on homological algebra can form the basis for a follow-up introductory course on the subject. Approximately 1,000 exercises both provide adequate practice to consolidate the understanding of the main body of the text and offer the opportunity to explore many other topics, including applications to number theory and algebraic geometry. This will allow instructors to adapt the textbook to their specific choice of topics and provide the independent reader with a richer exposure to algebra. Many exercises include substantial hints, and navigation of the topics is facilitated by an extensive index and by hundreds of cross-references.