Born with only two horns instead of three, Two-Horn has never felt a part of his herd. He's pushed aside and ignored by all the others. But when an unexpected shock comes to his herd, Two-Horn has a chance to show he's every bit as capable as the rest...
Illustrations and minimal text follow two mice as they set off on an adventure that includes a shipwreck, kidnapping by a bird of prey, a narrow escape, and a moonlit stroll home.
The secrets of the Hopi "road of life" revealed for the first time in written form In this strange and wonderful book, thirty elders of the ancient Hopi tribe of Northern Arizona—a people who regard themselves as the first inhabitants of America—freely reveal the Hopi worldview for the first time in written form. The Hopi kept this view a secret for countless centuries, and anthropologists have long struggled to understand it. Now they record their myths and legends, and the meaning of their religious rituals and ceremonies as a gift to future generations. Here is a reassertion of a rhythm of life we have disastrously tried to ignore and instincts we have tragically repressed, and a reminder that we must attune ourselves to the need for inner change if we are to avert a cataclysmic rupture between our minds and hearts.
A children’s fantasy game in an abandoned lot leads to unexpected trouble in this classic, Newburn Honor–winning book. The first time Melanie Ross meets April Hall, she’s not sure they’ll have anything in common. But she soon discovers that they both love anything to do with ancient Egypt. When they stumble upon a deserted storage yard behind the A-Z Antiques and Curio Shop, Melanie and April decide it’s the perfect spot for them to play the Egypt Game. Before long there are six Egyptians instead of two. After school and on weekends they all meet to wear costumes, hold ceremonies, and work on their secret code. Everyone thinks it’s just a game, until strange things begin happening to the players. Has the Egypt Game gone too far?
In this introduction to philosophy of biology, Kim Sterelny and Paul E. Griffiths present both the science and the philosophical context necessary for a critical understanding of the debates shaping biology at the end of the 20th century.
In this companion guide, Michael Andre-Driussi illuminates Gene Wolfe's Book of the Long Sun and Book of the Short Sun science fiction series through dictionary-style entries on the characters, gods, locations, themes, and timelines of the novels. Gate of Horn, Book of Silk, is organized in two parts, with the first half covering the Long Sun series (Nightside the Long Sun, Lake of the Long Sun, Calde of the Long Sun, and Exodus from the Long Sun) and the second half covering the Short Sun series (On Blue's Waters, In Green's Jungles, and Return to the Whorl). "Languages of the Whorl," a section between the two parts, covers all the dialect, slang, and foreign terms used in the books--thieves' cant, flier language, Tick's talk, and more. Ten maps and diagrams are included. This is Michael Andre-Driussi's third guidebook to the rich tapestries of Gene Wolfe's worlds. As fans of of Lexicon Urthus and The Wizard Knight Companion have noted, that each book is both a convenient tool for a question while re-reading the novels but also an enjoyable read in its own right, from A to Z.
This book constitutes the refereed proceedings of the 9th International Symposium on Algorithms and Computation, ISAAC'98, held in Taejon, Korea, in December 1998. The 47 revised full papers presented were carefully reviewed and selected from a total of 102 submissions. The book is divided in topical sections on computational geometry, complexity, graph drawing, online algorithms and scheduling, CAD/CAM and graphics, graph algorithms, randomized algorithms, combinatorial problems, computational biology, approximation algorithms, and parallel and distributed algorithms.
The proceedings of KR '94 comprise 55 papers on topics including deduction an search, description logics, theories of knowledge and belief, nonmonotonic reasoning and belief revision, action and time, planning and decision-making and reasoning about the physical world, and the relations between KR