This book focuses upon the breaking of rules and taboos involved in 'doing crime', including violent crime as represented in fictive texts and ethnographic research. It includes chapters on topics of urgent contemporary interest such as asylum seekers, sex work, serial killers, school shooters, crimes of poverty and understandings of 'madness'.
This book focuses upon the breaking of rules and taboos involved in 'doing crime', including violent crime as represented in fictive texts and ethnographic research. It includes chapters on topics of urgent contemporary interest such as asylum seekers, sex work, serial killers, school shooters, crimes of poverty and understandings of 'madness'.
This distinctive and engaging book proposes an imaginative criminology, focusing on how spaces of transgression are lived, portrayed and imagined. These include spaces of control or confinement, including prison and borders, and spaces of resistance. Examples range from camps where asylum seekers and migrants are confined, to the exploration of deviant identities and the imagined spaces of surveillance and control in young adult fiction. Drawing on oral history, fictive portrayals, walking methodologies, and ethnographic and arts-based research, the book pays attention to issues of gender, sexuality, age, ethnicity, mobility and nationality as they intersect with lived and imagined space.
Making the case that J. G. Ballard's fictional and non-fictional writings must be read within the framework of Surrealism, Jeannette Baxter argues for a radical revisioning of Ballard that takes account of the political and ethical dimensions of his work. Ballard's appropriation of diverse Surrealist aesthetic forms and political writings, Baxter suggests, are mobilised to contest official narratives of postwar history and culture and offer a series of counter-historical and counter-cultural critiques. Thus Ballard's work must be understood as an exercise in Surrealist historiography that is politically and ethically engaged. Placing Ballard's illustrated texts within this critical framework permits Baxter to explore the effects of photographs, drawings, and other visual symbols on the reading experience and the production of meaning. Ballard's textual spectacles raise a variety of questions about the shifting role of the reader and the function of the written text within a predominantly visual culture, while acknowledging the visual contexts of Ballard's Surrealist writings allows a very different historical picture of the author and his work to emerge.
In Island Bodies, Rosamond King examines sexualities, violence, and repression in the Caribbean experience. She analyzes the sexual norms and expectations portrayed in Caribbean and diaspora literature, music, film, and popular culture to show how many individuals contest traditional roles by maneuvering within and/or trying to change their society’s binary gender systems. She skillfully argues and demonstrates that these transgressions better represent Caribbean culture than the “official” representations perpetuated by governmental elites and often codified into laws that reinforce patriarchal, heterosexual stereotypes. Unique in its breadth and its multilingual and multidisciplinary approach, Island Bodies addresses homosexuality, interracial relations, transgender people, and women’s sexual agency in Dutch, Francophone, Anglophone, and Hispanophone works of Caribbean literature. Additionally, King explores the paradoxical nature of sexuality across the region: discussing sexuality in public is often considered taboo, yet the tourism economy trades on portraying Caribbean residents as hypersexualized. Ultimately King reveals that despite the varied national specificity, differing colonial legacies, and linguistic diversity across the islands, there are striking similarities in the ways Caribglobal cultures attempt to restrict sexuality and in the ways individuals explore and transgress those boundaries.
The Paradox of Transgression in Games looks at transgressive games as an aesthetic experience, tackling how players respond to game content that shocks, disturbs, and distresses, and how contemporary video games can evoke intense emotional reactions. The book delves into the commercial success of many controversial videogames: although such games may appear shocking for the observing bystander, playing them is experienced as deeply rewarding for the player. Drawing on qualitative player studies and approaches from media aesthetics theory, the book challenges the perception of games as innocent entertainment, and examines the range of emotional, moral, and intellectual experiences of players. As they explore what players consider transgressive, the authors ask whether there is something about the gameplay situation that works to mitigate the sense of transgression, stressing gameplay as an aesthetic experience. Anchoring the aesthetic game experience both in play studies as well as in aesthetic theory, this book will be an essential resource for scholars and students of game studies, aesthetics, media studies, philosophy of art, and emotions.
Images are inscribed in the memory more easily than words, and some remain with the viewer for a lifetime. Combining hindsight, insight and foresight, the chapters in this book turn a spotlight onto various aspects of health, social work and socially engaged arts practice. The visual imagination is evoked in this book to help practitioners see beneath the surface of contentious and problematic issues facing human services today. Risk assessment, child sexual abuse, work-life balance, old age, dementia, substance misuse, recovery, sex work, homelessness, isolation, biography, death and dying, grief, loss, vulnerability, care, and the function of the museum as a preserver of memory, all come under the sustained gaze and examination of the contributors. Grounded in the arts and humanities, the visual sense as a gateway to empathy is explored throughout these chapters. References are included to visual art, curating dramatic performance, poetry, film, dance, photography, diary entries, and public exhibitions. In an age when people increasingly compose their lives by staring into various screens, this book celebrates the visual modality that can humanise services with ‘human-seeings’. This book was originally published as a special issue of the Journal of Social Work Practice.
Delving into how institutions of justice, as well as public expressions of justice, such as rage and grief, are played out in the media, Smith helps us understand how this represents a shift away from historical community displays of punishment towards a media sanitised public engagement with the implementation of control and justice.
In The Politics of Dialogic Imagination, Katsuya Hirano seeks to understand why, with its seemingly unrivaled power, the Tokugawa shogunate of early modern Japan tried so hard to regulate the ostensibly unimportant popular culture of Edo (present-day Tokyo)—including fashion, leisure activities, prints, and theater. He does so by examining the works of writers and artists who depicted and celebrated the culture of play and pleasure associated with Edo’s street entertainers, vagrants, actors, and prostitutes, whom Tokugawa authorities condemned to be detrimental to public mores, social order, and political economy. Hirano uncovers a logic of politics within Edo’s cultural works that was extremely potent in exposing contradictions between the formal structure of the Tokugawa world and its rapidly changing realities. He goes on to look at the effects of this logic, examining policies enacted during the next era—the Meiji period—that mark a drastic reconfiguration of power and a new politics toward ordinary people under modernizing Japan. Deftly navigating Japan’s history and culture, The Politics of Dialogic Imaginationprovides a sophisticated account of a country in the process of radical transformation—and of the intensely creative culture that came out of it.
This book offers an accessible and comprehensive introduction to criminology in Ireland. Logically structured and clearly written, this book explores theory and empirical research through real-life examples from an Irish context. Engaging and challenging, this book encourages critical thinking about, and understanding of, crime and crime control in Ireland, North and South. The book covers the canon of criminological theory, from classical and psychological approaches right through to the contemporary. It offers an overview of the Irish criminal justice system, including the police, prisons and alternatives to punishment. It covers key criminological themes such as victims and victimology, gender, the drug trade and its regulation, terrorism and political violence, and desistance and the life course. Key features include: Critical assessment of key criminological theories, which are later woven into discussions of key thematic areas Case studies of historical and contemporary Irish events, including the Magdalene Laundries, gangland feuds and the decriminalisation of drugs Extensive reading lists of key academic texts and relevant Irish literature, movies, music and art This book is the only comprehensive criminology textbook specifically designed for the Irish undergraduate curriculum. It is essential reading for all criminology students in the Republic of Ireland and Northern Ireland and will also be of interest to postgraduates and academics looking for an overview of Irish Criminology.